forked from AuroraMiddleware/gtk
Send a motion-notify when a (new) main window became active
This motion-notify even will make sure that things like highlights are set up correctly now that the window has become active.
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3bcf8b39fb
commit
cdec2caaf3
@ -747,13 +747,76 @@ _gdk_quartz_window_find_child (GdkWindow *window,
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return NULL;
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}
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static void
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generate_motion_event (GdkWindow *window)
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{
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NSPoint point;
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NSPoint screen_point;
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NSWindow *nswindow;
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GdkQuartzView *view;
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GdkWindowObject *private;
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GdkEvent *event;
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gint x, y, x_root, y_root;
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gdouble xx, yy;
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GList *node;
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GdkWindow *pointer_window;
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event = gdk_event_new (GDK_MOTION_NOTIFY);
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event->any.window = NULL;
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event->any.send_event = TRUE;
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private = (GdkWindowObject *)window;
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nswindow = ((GdkWindowImplQuartz *)private->impl)->toplevel;
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view = (GdkQuartzView *)[nswindow contentView];
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screen_point = [NSEvent mouseLocation];
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x_root = screen_point.x;
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y_root = _gdk_quartz_window_get_inverted_screen_y (screen_point.y);
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point = [nswindow convertScreenToBase:screen_point];
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x = point.x;
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y = private->height - point.y;
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pointer_window = _gdk_window_find_descendant_at (window, x, y,
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&xx, &yy);
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event->any.type = GDK_MOTION_NOTIFY;
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event->motion.window = window;
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event->motion.time = GDK_CURRENT_TIME;
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event->motion.x = x;
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event->motion.y = y;
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event->motion.x_root = x_root;
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event->motion.y_root = y_root;
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/* FIXME event->axes */
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event->motion.state = 0;
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event->motion.is_hint = FALSE;
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event->motion.device = _gdk_display->core_pointer;
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if (event->any.window)
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g_object_ref (event->any.window);
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node = _gdk_event_queue_append (gdk_display_get_default (), event);
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_gdk_windowing_got_event (gdk_display_get_default (), node, event, 0);
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}
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void
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_gdk_quartz_window_did_become_main (GdkWindow *window)
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{
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main_window_stack = g_slist_remove (main_window_stack, window);
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if (GDK_WINDOW_OBJECT (window)->window_type != GDK_WINDOW_TEMP)
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main_window_stack = g_slist_prepend (main_window_stack, window);
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{
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main_window_stack = g_slist_prepend (main_window_stack, window);
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/* We just became the active window, send a motion-notify
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* event so things like highlights get set up correctly.
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* This motion-notify is sent to the key window.
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*/
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generate_motion_event (window);
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}
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clear_toplevel_order ();
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}
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