gl renderer: Add & use icon cache

Upload small icons all to the same texture atlas.
This commit is contained in:
Timm Bäder 2019-05-22 09:33:25 +02:00 committed by Matthias Clasen
parent e2ffad7b07
commit cf4ff56ca5
4 changed files with 262 additions and 13 deletions

194
gsk/gl/gskgliconcache.c Normal file
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@ -0,0 +1,194 @@
#include "gskgliconcacheprivate.h"
#include "gskgltextureatlasprivate.h"
#include "gdk/gdktextureprivate.h"
#define ATLAS_SIZE (1024)
#define MAX_FRAME_AGE (5 * 60)
#define MAX_UNUSED_RATIO 0.8
typedef struct
{
graphene_rect_t texture_rect;
GskGLTextureAtlas *atlas;
int frame_age; /* Number of frames this icon is unused */
guint used: 1;
} IconData;
static void
icon_data_free (gpointer p)
{
}
void
gsk_gl_icon_cache_init (GskGLIconCache *self,
GskRenderer *renderer,
GskGLDriver *gl_driver)
{
self->renderer = renderer;
self->gl_driver = gl_driver;
self->atlases = g_ptr_array_new ();
self->icons = g_hash_table_new_full (NULL, NULL, NULL, icon_data_free);
}
void
gsk_gl_icon_cache_free (GskGLIconCache *self)
{
guint i, p;
for (i = 0, p = self->atlases->len; i < p; i ++)
{
GskGLTextureAtlas *atlas = g_ptr_array_index (self->atlases, i);
gsk_gl_texture_atlas_free (atlas);
g_free (atlas);
}
g_ptr_array_free (self->atlases, TRUE);
g_hash_table_unref (self->icons);
}
void
gsk_gl_icon_cache_begin_frame (GskGLIconCache *self)
{
gint i, p;
GHashTableIter iter;
GdkTexture *texture;
IconData *icon_data;
/* Increase frame age of all icons */
g_hash_table_iter_init (&iter, self->icons);
while (g_hash_table_iter_next (&iter, (gpointer *)&texture, (gpointer *)&icon_data))
{
icon_data->frame_age ++;
if (icon_data->frame_age > MAX_FRAME_AGE)
{
if (icon_data->used)
{
const int w = icon_data->texture_rect.size.width * ATLAS_SIZE;
const int h = icon_data->texture_rect.size.height * ATLAS_SIZE;
gsk_gl_texture_atlas_mark_unused (icon_data->atlas, w, h);
icon_data->used = FALSE;
}
/* We do NOT remove the icon here. Instead, We wait until we drop the entire atlas.
* This way we can revive it when we use it again. */
}
}
for (i = 0, p = self->atlases->len; i < p; i ++)
{
GskGLTextureAtlas *atlas = g_ptr_array_index (self->atlases, i);
if (gsk_gl_texture_atlas_get_unused_ratio (atlas) > MAX_UNUSED_RATIO)
{
g_hash_table_iter_init (&iter, self->icons);
while (g_hash_table_iter_next (&iter, (gpointer *)&texture, (gpointer *)&icon_data))
{
if (icon_data->atlas == atlas)
g_hash_table_iter_remove (&iter);
}
g_ptr_array_remove_index_fast (self->atlases, i);
i --; /* Check the current index again */
}
}
}
void
gsk_gl_icon_cache_lookup_or_add (GskGLIconCache *self,
GdkTexture *texture,
int *out_texture_id,
graphene_rect_t *out_texture_rect)
{
IconData *icon_data = g_hash_table_lookup (self->icons, texture);
if (icon_data)
{
icon_data->frame_age = 0;
if (!icon_data->used)
{
const int w = icon_data->texture_rect.size.width * ATLAS_SIZE;
const int h = icon_data->texture_rect.size.height * ATLAS_SIZE;
gsk_gl_texture_atlas_mark_used (icon_data->atlas, w, h);
icon_data->used = TRUE;
}
*out_texture_id = icon_data->atlas->image.texture_id;
*out_texture_rect = icon_data->texture_rect;
return;
}
/* texture not on any atlas yet. Find a suitable one. */
{
const int twidth = gdk_texture_get_width (texture);
const int theight = gdk_texture_get_height (texture);
int packed_x, packed_y;
GskGLTextureAtlas *atlas = NULL;
guint i, p;
GskImageRegion region;
cairo_surface_t *surface;
g_assert (twidth < ATLAS_SIZE);
g_assert (theight < ATLAS_SIZE);
for (i = 0, p = self->atlases->len; i < p; i ++)
{
atlas = g_ptr_array_index (self->atlases, i);
if (gsk_gl_texture_atlas_pack (atlas, twidth, theight, &packed_x, &packed_y))
break;
atlas = NULL;
}
if (!atlas)
{
/* No atlas has enough space, so create a new one... */
atlas = g_malloc (sizeof (GskGLTextureAtlas));
gsk_gl_texture_atlas_init (atlas, ATLAS_SIZE, ATLAS_SIZE);
gsk_gl_image_create (&atlas->image, self->gl_driver, atlas->width, atlas->height);
/* Pack it onto that one, which surely has enought space... */
gsk_gl_texture_atlas_pack (atlas, twidth, theight, &packed_x, &packed_y);
g_ptr_array_add (self->atlases, atlas);
}
icon_data = g_new0 (IconData, 1);
icon_data->atlas = atlas;
icon_data->frame_age = 0;
icon_data->used = TRUE;
graphene_rect_init (&icon_data->texture_rect,
(float)packed_x / ATLAS_SIZE,
(float)packed_y / ATLAS_SIZE,
(float)twidth / ATLAS_SIZE,
(float)theight / ATLAS_SIZE);
g_hash_table_insert (self->icons, texture, icon_data);
/* actually upload the texture */
surface = gdk_texture_download_surface (texture);
region.x = packed_x;
region.y = packed_y;
region.width = twidth;
region.height = theight;
region.data = cairo_image_surface_get_data (surface);
gsk_gl_image_upload_region (&atlas->image, self->gl_driver, &region);
*out_texture_id = atlas->image.texture_id;
*out_texture_rect = icon_data->texture_rect;
cairo_surface_destroy (surface);
#if 0
/* Some obvious debugging */
static int k;
gsk_gl_image_write_to_png (&atlas->image, self->gl_driver,
g_strdup_printf ("icon%d.png", k ++));
#endif
}
}

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@ -0,0 +1,31 @@
#ifndef __GSK_GL_ICON_CACHE_PRIVATE_H__
#define __GSK_GL_ICON_CACHE_PRIVATE_H__
#include "gskgldriverprivate.h"
#include "gskglimageprivate.h"
#include "gskrendererprivate.h"
#include "gskgltextureatlasprivate.h"
#include <pango/pango.h>
#include <gdk/gdk.h>
typedef struct
{
GskGLDriver *gl_driver;
GskRenderer *renderer;
GPtrArray *atlases;
GHashTable *icons; /* GdkTexture -> IconData */
} GskGLIconCache;
void gsk_gl_icon_cache_init (GskGLIconCache *self,
GskRenderer *renderer,
GskGLDriver *gl_driver);
void gsk_gl_icon_cache_free (GskGLIconCache *self);
void gsk_gl_icon_cache_begin_frame (GskGLIconCache *self);
void gsk_gl_icon_cache_lookup_or_add (GskGLIconCache *self,
GdkTexture *texture,
int *out_texture_id,
graphene_rect_t *out_texture_rect);
#endif

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@ -11,6 +11,7 @@
#include "gsktransformprivate.h"
#include "gskshaderbuilderprivate.h"
#include "gskglglyphcacheprivate.h"
#include "gskgliconcacheprivate.h"
#include "gskglrenderopsprivate.h"
#include "gskcairoblurprivate.h"
#include "gskglshadowcacheprivate.h"
@ -335,6 +336,7 @@ struct _GskGLRenderer
GArray *render_ops;
GskGLGlyphCache glyph_cache;
GskGLIconCache icon_cache;
GskGLShadowCache shadow_cache;
#ifdef G_ENABLE_DEBUG
@ -823,27 +825,45 @@ render_texture_node (GskGLRenderer *self,
}
else
{
int gl_min_filter = GL_NEAREST, gl_mag_filter = GL_NEAREST;
int texture_id;
float tx = 0, ty = 0, tx2 = 1, ty2 = 1;
get_gl_scaling_filters (node, &gl_min_filter, &gl_mag_filter);
if (texture->width <= 64 &&
texture->height <= 64)
{
graphene_rect_t trect;
gsk_gl_icon_cache_lookup_or_add (&self->icon_cache,
texture,
&texture_id,
&trect);
tx = trect.origin.x;
ty = trect.origin.y;
tx2 = tx + trect.size.width;
ty2 = ty + trect.size.height;
}
else
{
int gl_min_filter = GL_NEAREST, gl_mag_filter = GL_NEAREST;
get_gl_scaling_filters (node, &gl_min_filter, &gl_mag_filter);
texture_id = gsk_gl_driver_get_texture_for_texture (self->gl_driver,
texture,
gl_min_filter,
gl_mag_filter);
}
texture_id = gsk_gl_driver_get_texture_for_texture (self->gl_driver,
texture,
gl_min_filter,
gl_mag_filter);
ops_set_program (builder, &self->blit_program);
ops_set_texture (builder, texture_id);
ops_draw (builder, (GskQuadVertex[GL_N_VERTICES]) {
{ { min_x, min_y }, { 0, 0 }, },
{ { min_x, max_y }, { 0, 1 }, },
{ { max_x, min_y }, { 1, 0 }, },
{ { min_x, min_y }, { tx, ty }, },
{ { min_x, max_y }, { tx, ty2 }, },
{ { max_x, min_y }, { tx2, ty }, },
{ { max_x, max_y }, { 1, 1 }, },
{ { min_x, max_y }, { 0, 1 }, },
{ { max_x, min_y }, { 1, 0 }, },
{ { max_x, max_y }, { tx2, ty2 }, },
{ { min_x, max_y }, { tx, ty2 }, },
{ { max_x, min_y }, { tx2, ty }, },
});
}
}
@ -2476,6 +2496,7 @@ gsk_gl_renderer_realize (GskRenderer *renderer,
return FALSE;
gsk_gl_glyph_cache_init (&self->glyph_cache, renderer, self->gl_driver);
gsk_gl_icon_cache_init (&self->icon_cache, renderer, self->gl_driver);
gsk_gl_shadow_cache_init (&self->shadow_cache);
return TRUE;
@ -2501,6 +2522,7 @@ gsk_gl_renderer_unrealize (GskRenderer *renderer)
glDeleteProgram (self->programs[i].id);
gsk_gl_glyph_cache_free (&self->glyph_cache);
gsk_gl_icon_cache_free (&self->icon_cache);
gsk_gl_shadow_cache_free (&self->shadow_cache, self->gl_driver);
g_clear_object (&self->gl_profiler);
@ -3067,6 +3089,7 @@ gsk_gl_renderer_do_render (GskRenderer *renderer,
graphene_matrix_scale (&projection, 1, -1, 1);
gsk_gl_glyph_cache_begin_frame (&self->glyph_cache);
gsk_gl_icon_cache_begin_frame (&self->icon_cache);
gsk_gl_shadow_cache_begin_frame (&self->shadow_cache, self->gl_driver);
ops_set_projection (&self->op_builder, &projection);

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@ -46,6 +46,7 @@ gsk_private_sources = files([
'gl/gskglshadowcache.c',
'gl/gskglnodesample.c',
'gl/gskgltextureatlas.c',
'gl/gskgliconcache.c',
'gl/stb_rect_pack.c',
])