forked from AuroraMiddleware/gtk
ngl: fix typo from NGL rename
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@ -554,10 +554,10 @@ gsk_ngl_compiler_compile (GskNglCompiler *self,
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legacy = "#define GSK_LEGACY 1\n";
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if (self->gles)
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gles = "#define GSK_NGLES 1\n";
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gles = "#define GSK_GLES 1\n";
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if (self->gl3)
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gl3 = "#define GSK_NGL3 1\n";
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gl3 = "#define GSK_GL3 1\n";
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vertex_id = glCreateShader (GL_VERTEX_SHADER);
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glShaderSource (vertex_id,
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