forked from AuroraMiddleware/gtk
gsk: Flush the GL render items cache
Whenever the render tree changes we want to drop the RenderItem arrays, as each item contains a pointer to the GskRenderNode which becomes dangling once the root node changed.
This commit is contained in:
parent
635fd7026a
commit
d99f91f5fd
@ -952,6 +952,30 @@ out:
|
||||
self->transparent_render_items->len));
|
||||
}
|
||||
|
||||
static void
|
||||
gsk_gl_renderer_clear_tree (GskRenderer *renderer,
|
||||
GskRenderNode *root_node)
|
||||
{
|
||||
GskGLRenderer *self = GSK_GL_RENDERER (renderer);
|
||||
|
||||
if (self->context == NULL)
|
||||
return;
|
||||
|
||||
gdk_gl_context_make_current (self->context);
|
||||
|
||||
g_clear_pointer (&self->opaque_render_items, g_array_unref);
|
||||
g_clear_pointer (&self->transparent_render_items, g_array_unref);
|
||||
|
||||
if (gsk_renderer_is_realized (renderer))
|
||||
{
|
||||
self->opaque_render_items = g_array_sized_new (FALSE, FALSE, sizeof (RenderItem), 16);
|
||||
g_array_set_clear_func (self->opaque_render_items, render_item_clear);
|
||||
|
||||
self->transparent_render_items = g_array_sized_new (FALSE, FALSE, sizeof (RenderItem), 16);
|
||||
g_array_set_clear_func (self->opaque_render_items, render_item_clear);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
gsk_gl_renderer_clear (GskRenderer *renderer)
|
||||
{
|
||||
@ -1051,6 +1075,7 @@ gsk_gl_renderer_class_init (GskGLRendererClass *klass)
|
||||
renderer_class->update = gsk_gl_renderer_update;
|
||||
renderer_class->clear = gsk_gl_renderer_clear;
|
||||
renderer_class->validate_tree = gsk_gl_renderer_validate_tree;
|
||||
renderer_class->clear_tree = gsk_gl_renderer_clear_tree;
|
||||
renderer_class->render = gsk_gl_renderer_render;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user