diff --git a/gsk/gl/gskglrenderer.c b/gsk/gl/gskglrenderer.c index 4cfe31535c..16a76dbff8 100644 --- a/gsk/gl/gskglrenderer.c +++ b/gsk/gl/gskglrenderer.c @@ -1120,7 +1120,7 @@ compile_glshader (GskGLRenderer *self, program->glshader.texture_locations[2] = glGetUniformLocation(program->id, "u_texture3"); program->glshader.texture_locations[3] = glGetUniformLocation(program->id, "u_texture4"); - /* We use u_textue1 for the texture 0 in the glshaders, so alias it here so we can use the regular setters */ + /* We use u_texture1 for the texture 0 in the glshaders, so alias it here so we can use the regular setters */ program->source_location = program->glshader.texture_locations[0]; for (int i = 0; i < G_N_ELEMENTS (program->glshader.args_locations); i++)