forked from AuroraMiddleware/gtk
css shadow: Add extra slop to the blur clipping
Turns out our blurring function isn't very nice, it has a lot of energy past the blur radius, so clipping at exactly the blur radius causes ugly gradient stops. This just adds 4 extra pixels of slop, which makes this better in most cases.
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@ -31,6 +31,10 @@
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#include <math.h>
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/* The blur of _gtk_cairo_blur_surface only approximately ends at radius,
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so we add an extra pixel to make the clips less dramatic */
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#define CLIP_RADIUS_EXTRA 4
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struct _GtkCssValue {
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GTK_CSS_VALUE_BASE
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guint inset :1;
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@ -314,7 +318,7 @@ gtk_css_shadow_value_start_drawing (const GtkCssValue *shadow,
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cairo_rectangle_int_t clip_rect;
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cairo_surface_t *surface;
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cairo_t *blur_cr;
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gdouble radius;
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gdouble radius, clip_radius;
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radius = _gtk_css_number_value_get (shadow->radius, 0);
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if (radius == 0.0)
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@ -322,11 +326,13 @@ gtk_css_shadow_value_start_drawing (const GtkCssValue *shadow,
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gdk_cairo_get_clip_rectangle (cr, &clip_rect);
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clip_radius = radius + CLIP_RADIUS_EXTRA;
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/* Create a larger surface to center the blur. */
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surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
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clip_rect.width + 2 * radius,
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clip_rect.height + 2 * radius);
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cairo_surface_set_device_offset (surface, radius - clip_rect.x, radius - clip_rect.y);
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clip_rect.width + 2 * clip_radius,
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clip_rect.height + 2 * clip_radius);
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cairo_surface_set_device_offset (surface, clip_radius - clip_rect.x, clip_radius - clip_rect.y);
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blur_cr = cairo_create (surface);
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cairo_set_user_data (blur_cr, &shadow_key, cairo_reference (cr), (cairo_destroy_func_t) cairo_destroy);
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@ -519,7 +525,7 @@ _gtk_css_shadow_value_paint_box (const GtkCssValue *shadow,
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const GtkRoundedBox *padding_box)
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{
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GtkRoundedBox box, clip_box;
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double spread, radius, x, y, outside;
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double spread, radius, clip_radius, x, y, outside;
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g_return_if_fail (shadow->class == >K_CSS_VALUE_SHADOW);
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@ -527,6 +533,7 @@ _gtk_css_shadow_value_paint_box (const GtkCssValue *shadow,
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spread = _gtk_css_number_value_get (shadow->spread, 0);
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radius = _gtk_css_number_value_get (shadow->radius, 0);
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clip_radius = radius + CLIP_RADIUS_EXTRA;
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x = _gtk_css_number_value_get (shadow->hoffset, 0);
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y = _gtk_css_number_value_get (shadow->voffset, 0);
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@ -540,7 +547,7 @@ _gtk_css_shadow_value_paint_box (const GtkCssValue *shadow,
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cairo_set_fill_rule (cr, CAIRO_FILL_RULE_EVEN_ODD);
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_gtk_rounded_box_path (padding_box, cr);
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outside = spread + radius + MAX (fabs (x), fabs (y));
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outside = spread + clip_radius + MAX (fabs (x), fabs (y));
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clip_box = *padding_box;
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_gtk_rounded_box_grow (&clip_box, outside, outside, outside, outside);
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_gtk_rounded_box_clip_path (&clip_box, cr);
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@ -563,7 +570,7 @@ _gtk_css_shadow_value_paint_box (const GtkCssValue *shadow,
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_gtk_rounded_box_grow (&box, spread, spread, spread, spread);
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clip_box = *padding_box;
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_gtk_rounded_box_shrink (&clip_box, -radius, -radius, -radius, -radius);
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_gtk_rounded_box_shrink (&clip_box, -clip_radius, -clip_radius, -clip_radius, -clip_radius);
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if (radius == 0)
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draw_shadow (shadow, cr, &box, &clip_box, FALSE);
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@ -596,10 +603,10 @@ _gtk_css_shadow_value_paint_box (const GtkCssValue *shadow,
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{
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/* In the outset case we want to paint the entire box, plus as far
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* as the radius reaches from it */
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r.x = floor (box.box.x - radius);
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r.y = floor (box.box.y - radius);
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r.width = ceil (box.box.x + box.box.width + radius) - r.x;
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r.height = ceil (box.box.y + box.box.height + radius) - r.y;
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r.x = floor (box.box.x - clip_radius);
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r.y = floor (box.box.y - clip_radius);
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r.width = ceil (box.box.x + box.box.width + clip_radius) - r.x;
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r.height = ceil (box.box.y + box.box.height + clip_radius) - r.y;
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remaining = cairo_region_create_rectangle (&r);
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}
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@ -609,24 +616,24 @@ _gtk_css_shadow_value_paint_box (const GtkCssValue *shadow,
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{
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if (i == GTK_CSS_TOP_LEFT || i == GTK_CSS_BOTTOM_LEFT)
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{
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x1 = floor (box.box.x - radius);
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x2 = ceil (box.box.x + box.corner[i].horizontal + radius);
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x1 = floor (box.box.x - clip_radius);
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x2 = ceil (box.box.x + box.corner[i].horizontal + clip_radius);
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}
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else
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{
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x1 = floor (box.box.x + box.box.width - box.corner[i].horizontal - radius);
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x2 = ceil (box.box.x + box.box.width + radius);
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x1 = floor (box.box.x + box.box.width - box.corner[i].horizontal - clip_radius);
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x2 = ceil (box.box.x + box.box.width + clip_radius);
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}
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if (i == GTK_CSS_TOP_LEFT || i == GTK_CSS_TOP_RIGHT)
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{
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y1 = floor (box.box.y - radius);
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y2 = ceil (box.box.y + box.corner[i].vertical + radius);
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y1 = floor (box.box.y - clip_radius);
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y2 = ceil (box.box.y + box.corner[i].vertical + clip_radius);
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}
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else
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{
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y1 = floor (box.box.y + box.box.height - box.corner[i].vertical - radius);
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y2 = ceil (box.box.y + box.box.height + radius);
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y1 = floor (box.box.y + box.box.height - box.corner[i].vertical - clip_radius);
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y2 = ceil (box.box.y + box.box.height + clip_radius);
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}
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@ -652,34 +659,34 @@ _gtk_css_shadow_value_paint_box (const GtkCssValue *shadow,
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{
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if (i == GTK_CSS_TOP || i == GTK_CSS_BOTTOM)
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{
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x1 = floor (box.box.x - radius);
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x2 = ceil (box.box.x + box.box.width + radius);
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x1 = floor (box.box.x - clip_radius);
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x2 = ceil (box.box.x + box.box.width + clip_radius);
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}
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else if (i == GTK_CSS_LEFT)
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{
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x1 = floor (box.box.x -radius);
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x2 = ceil (box.box.x + radius);
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x1 = floor (box.box.x -clip_radius);
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x2 = ceil (box.box.x + clip_radius);
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}
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else
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{
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x1 = floor (box.box.x + box.box.width -radius);
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x2 = ceil (box.box.x + box.box.width + radius);
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x1 = floor (box.box.x + box.box.width -clip_radius);
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x2 = ceil (box.box.x + box.box.width + clip_radius);
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}
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if (i == GTK_CSS_LEFT || i == GTK_CSS_RIGHT)
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{
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y1 = floor (box.box.y - radius);
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y2 = ceil (box.box.y + box.box.height + radius);
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y1 = floor (box.box.y - clip_radius);
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y2 = ceil (box.box.y + box.box.height + clip_radius);
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}
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else if (i == GTK_CSS_TOP)
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{
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y1 = floor (box.box.y -radius);
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y2 = ceil (box.box.y + radius);
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y1 = floor (box.box.y -clip_radius);
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y2 = ceil (box.box.y + clip_radius);
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}
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else
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{
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y1 = floor (box.box.y + box.box.height -radius);
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y2 = ceil (box.box.y + box.box.height + radius);
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y1 = floor (box.box.y + box.box.height -clip_radius);
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y2 = ceil (box.box.y + box.box.height + clip_radius);
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}
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cairo_save (cr);
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