forked from AuroraMiddleware/gtk
GdkWindowX11: Prevent non renderered window to be display by the compositor
When mapping a window for the first time, make sure the compositor won't display it until we're done painting. https://bugzilla.gnome.org/show_bug.cgi?id=702196
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@ -325,7 +325,8 @@ gdk_x11_window_predict_presentation_time (GdkWindow *window)
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}
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static void
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gdk_x11_window_begin_frame (GdkWindow *window)
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gdk_x11_window_begin_frame (GdkWindow *window,
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gboolean force_frame)
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{
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GdkWindowImplX11 *impl;
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@ -350,6 +351,13 @@ gdk_x11_window_begin_frame (GdkWindow *window)
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window_pre_damage (window);
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}
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else if (force_frame)
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{
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/* When mapping the window, we really want to freeze the
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rendering of the window by the compositor until we've
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actually painted something into the window's buffer. */
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window_pre_damage (window);
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}
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else
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{
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hook_surface_changed (window);
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@ -945,7 +953,7 @@ setup_toplevel_window (GdkWindow *window,
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ensure_sync_counter (window);
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/* Start off in a frozen state - we'll finish this when we first paint */
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gdk_x11_window_begin_frame (window);
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gdk_x11_window_begin_frame (window, TRUE);
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}
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static void
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@ -953,7 +961,7 @@ on_frame_clock_before_paint (GdkFrameClock *clock,
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GdkWindow *window)
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{
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gdk_x11_window_predict_presentation_time (window);
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gdk_x11_window_begin_frame (window);
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gdk_x11_window_begin_frame (window, FALSE);
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}
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static void
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