forked from AuroraMiddleware/gtk
use glTexSubImage2D instead of glTextureSubImage2D
This commit is contained in:
parent
6455a54f6c
commit
ea6d3f589f
@ -193,7 +193,7 @@ upload_glyph (GlyphCacheKey *key,
|
||||
if (render_glyph (key, value, &r))
|
||||
{
|
||||
glBindTexture (GL_TEXTURE_2D, value->texture_id);
|
||||
glTextureSubImage2D (value->texture_id, 0,
|
||||
glTexSubImage2D (GL_TEXTURE_2D, 0,
|
||||
r.x, r.y, r.width, r.height,
|
||||
GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV,
|
||||
r.data);
|
||||
|
@ -136,7 +136,7 @@ upload_region_or_else (GskGLIconCache *self,
|
||||
GskImageRegion *region)
|
||||
{
|
||||
glBindTexture (GL_TEXTURE_2D, texture_id);
|
||||
glTextureSubImage2D (texture_id, 0, region->x, region->y, region->width, region->height,
|
||||
glTexSubImage2D (GL_TEXTURE_2D, 0, region->x, region->y, region->width, region->height,
|
||||
GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, region->data);
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user