forked from AuroraMiddleware/gtk
gl renderer: Fix indentation mishap
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a83037c440
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ee27b17a12
@ -1835,19 +1835,19 @@ gsk_gl_renderer_render_ops (GskGLRenderer *self,
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break;
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case OP_CHANGE_LINEAR_GRADIENT:
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OP_PRINT (" -> Linear gradient");
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glUniform1i (program->linear_gradient.num_color_stops_location,
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op->linear_gradient.n_color_stops);
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glUniform4fv (program->linear_gradient.color_stops_location,
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op->linear_gradient.n_color_stops,
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op->linear_gradient.color_stops);
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glUniform1fv (program->linear_gradient.color_offsets_location,
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op->linear_gradient.n_color_stops,
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op->linear_gradient.color_offsets);
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glUniform2f (program->linear_gradient.start_point_location,
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op->linear_gradient.start_point.x, op->linear_gradient.start_point.y);
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glUniform2f (program->linear_gradient.end_point_location,
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op->linear_gradient.end_point.x, op->linear_gradient.end_point.y);
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OP_PRINT (" -> Linear gradient");
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glUniform1i (program->linear_gradient.num_color_stops_location,
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op->linear_gradient.n_color_stops);
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glUniform4fv (program->linear_gradient.color_stops_location,
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op->linear_gradient.n_color_stops,
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op->linear_gradient.color_stops);
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glUniform1fv (program->linear_gradient.color_offsets_location,
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op->linear_gradient.n_color_stops,
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op->linear_gradient.color_offsets);
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glUniform2f (program->linear_gradient.start_point_location,
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op->linear_gradient.start_point.x, op->linear_gradient.start_point.y);
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glUniform2f (program->linear_gradient.end_point_location,
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op->linear_gradient.end_point.x, op->linear_gradient.end_point.y);
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break;
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case OP_CHANGE_BLUR:
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