On Win32, make graphical tablets work on multi-monitor systems. (#145467,

2004-08-22  Robert Ögren  <gtk@roboros.com>

	On Win32, make graphical tablets work on multi-monitor systems.
	(#145467, reported by buttknock1@ya...)

	* gdk/win32/gdkinput-win32.c (gdk_input_translate_coordinates):
	Use dimensions of _gdk_parent_root as screen size.
	(gdk_input_get_root_relative_geometry): Get coordinates relative
	to GDK root window instead of Win32 coordinates.
	(_gdk_input_other_event): Updated accordingly.
This commit is contained in:
Robert Ögren 2004-08-26 00:57:40 +00:00 committed by Tor Lillqvist
parent 800574e35c
commit eee651cc91
5 changed files with 56 additions and 15 deletions

View File

@ -1,3 +1,14 @@
2004-08-22 Robert Ögren <gtk@roboros.com>
On Win32, make graphical tablets work on multi-monitor systems.
(#145467, reported by buttknock1@ya...)
* gdk/win32/gdkinput-win32.c (gdk_input_translate_coordinates):
Use dimensions of _gdk_parent_root as screen size.
(gdk_input_get_root_relative_geometry): Get coordinates relative
to GDK root window instead of Win32 coordinates.
(_gdk_input_other_event): Updated accordingly.
Wed Aug 25 17:24:17 2004 Manish Singh <yosh@gimp.org>
* gdk/x11/gdkfont-x11.c: remove unused gdk_font_charset_for_locale()

View File

@ -1,3 +1,14 @@
2004-08-22 Robert Ögren <gtk@roboros.com>
On Win32, make graphical tablets work on multi-monitor systems.
(#145467, reported by buttknock1@ya...)
* gdk/win32/gdkinput-win32.c (gdk_input_translate_coordinates):
Use dimensions of _gdk_parent_root as screen size.
(gdk_input_get_root_relative_geometry): Get coordinates relative
to GDK root window instead of Win32 coordinates.
(_gdk_input_other_event): Updated accordingly.
Wed Aug 25 17:24:17 2004 Manish Singh <yosh@gimp.org>
* gdk/x11/gdkfont-x11.c: remove unused gdk_font_charset_for_locale()

View File

@ -1,3 +1,14 @@
2004-08-22 Robert Ögren <gtk@roboros.com>
On Win32, make graphical tablets work on multi-monitor systems.
(#145467, reported by buttknock1@ya...)
* gdk/win32/gdkinput-win32.c (gdk_input_translate_coordinates):
Use dimensions of _gdk_parent_root as screen size.
(gdk_input_get_root_relative_geometry): Get coordinates relative
to GDK root window instead of Win32 coordinates.
(_gdk_input_other_event): Updated accordingly.
Wed Aug 25 17:24:17 2004 Manish Singh <yosh@gimp.org>
* gdk/x11/gdkfont-x11.c: remove unused gdk_font_charset_for_locale()

View File

@ -1,3 +1,14 @@
2004-08-22 Robert Ögren <gtk@roboros.com>
On Win32, make graphical tablets work on multi-monitor systems.
(#145467, reported by buttknock1@ya...)
* gdk/win32/gdkinput-win32.c (gdk_input_translate_coordinates):
Use dimensions of _gdk_parent_root as screen size.
(gdk_input_get_root_relative_geometry): Get coordinates relative
to GDK root window instead of Win32 coordinates.
(_gdk_input_other_event): Updated accordingly.
Wed Aug 25 17:24:17 2004 Manish Singh <yosh@gimp.org>
* gdk/x11/gdkfont-x11.c: remove unused gdk_font_charset_for_locale()

View File

@ -557,7 +557,7 @@ gdk_input_translate_coordinates (GdkDevicePrivate *gdkdev,
gdouble *x_out,
gdouble *y_out)
{
GdkWindowImplWin32 *impl;
GdkWindowImplWin32 *impl, *root_impl;
int i;
int x_axis = 0;
@ -590,8 +590,9 @@ gdk_input_translate_coordinates (GdkDevicePrivate *gdkdev,
if (gdkdev->info.mode == GDK_MODE_SCREEN)
{
x_scale = GetSystemMetrics (SM_CXSCREEN) / device_width;
y_scale = GetSystemMetrics (SM_CYSCREEN) / device_height;
root_impl = GDK_WINDOW_IMPL_WIN32 (GDK_WINDOW_OBJECT (_gdk_parent_root)->impl);
x_scale = root_impl->width / device_width;
y_scale = root_impl->height / device_height;
x_offset = - input_window->root_x;
y_offset = - input_window->root_y;
@ -658,9 +659,9 @@ gdk_input_get_root_relative_geometry (HWND w,
GetWindowRect (w, &rect);
if (x_ret)
*x_ret = rect.left;
*x_ret = rect.left + _gdk_offset_x;
if (y_ret)
*y_ret = rect.top;
*y_ret = rect.top + _gdk_offset_y;
}
void
@ -927,11 +928,9 @@ _gdk_input_other_event (GdkEvent *event,
&event->button.y);
/* Also calculate root coordinates. Note that input_window->root_x
is in Win32 screen coordinates. */
event->button.x_root = event->button.x + input_window->root_x
+ _gdk_offset_x;
event->button.y_root = event->button.y + input_window->root_y
+ _gdk_offset_y;
is in GDK root coordinates. */
event->button.x_root = event->button.x + input_window->root_x;
event->button.y_root = event->button.y + input_window->root_y;
event->button.state = ((gdkdev->button_state << 8)
& (GDK_BUTTON1_MASK | GDK_BUTTON2_MASK
@ -960,11 +959,9 @@ _gdk_input_other_event (GdkEvent *event,
&event->motion.y);
/* Also calculate root coordinates. Note that input_window->root_x
is in Win32 screen coordinates. */
event->motion.x_root = event->motion.x + input_window->root_x
+ _gdk_offset_x;
event->motion.y_root = event->motion.y + input_window->root_y
+ _gdk_offset_y;
is in GDK root coordinates. */
event->motion.x_root = event->motion.x + input_window->root_x;
event->motion.y_root = event->motion.y + input_window->root_y;
event->motion.state = ((gdkdev->button_state << 8)
& (GDK_BUTTON1_MASK | GDK_BUTTON2_MASK