forked from AuroraMiddleware/gtk
gl renderer: Remover unused mask uniform
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@ -1808,7 +1808,6 @@ gsk_gl_renderer_create_programs (GskGLRenderer *self,
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INIT_COMMON_UNIFORM_LOCATION (prog, alpha);
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INIT_COMMON_UNIFORM_LOCATION (prog, source);
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INIT_COMMON_UNIFORM_LOCATION (prog, mask);
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INIT_COMMON_UNIFORM_LOCATION (prog, clip);
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INIT_COMMON_UNIFORM_LOCATION (prog, clip_corner_widths);
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INIT_COMMON_UNIFORM_LOCATION (prog, clip_corner_heights);
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@ -44,7 +44,6 @@ typedef struct
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int id;
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/* Common locations (gl_common)*/
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int source_location;
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int mask_location;
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int position_location;
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int uv_location;
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int alpha_location;
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