forked from AuroraMiddleware/gtk
gsk: Documentation additions
Document newly added apis, and ensure that all public apis are listed in the docs.
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@ -56,6 +56,7 @@ gsk_transform_node_get_child
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gsk_opacity_node_new
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gsk_opacity_node_get_child
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gsk_color_matrix_node_new
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gsk_color_matrix_node_get_child
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gsk_repeat_node_new
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gsk_clip_node_new
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gsk_clip_node_get_child
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@ -66,6 +67,8 @@ gsk_shadow_node_new
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GskBlendMode
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gsk_blend_node_new
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gsk_cross_fade_node_new
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gsk_text_node_new
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gsk_blur_node_new
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<SUBSECTION Standard>
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GSK_IS_RENDER_NODE
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GSK_RENDER_NODE
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@ -84,6 +87,7 @@ GSK_TYPE_SERIALIZATION_ERROR
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<SECTION>
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<FILE>GskTexture</FILE>
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gsk_texture_new_for_data
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gsk_texture_new_for_surface
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gsk_texture_new_for_pixbuf
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gsk_texture_get_width
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gsk_texture_get_height
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@ -99,6 +103,7 @@ GSK_IS_TEXTURE
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<FILE>GskRoundedRect</FILE>
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GskCorner
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GskRoundedRect
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GSK_ROUNDED_RECT_INIT
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gsk_rounded_rect_init
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gsk_rounded_rect_init_copy
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gsk_rounded_rect_init_from_rect
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@ -967,6 +967,19 @@ gsk_renderer_begin_draw_frame (GskRenderer *renderer,
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return priv->drawing_context;
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}
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/**
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* gsk_renderer_end_draw_frame:
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* @renderer: a #GskRenderer
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* @context: the drawing context returned by the matching call to
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* gsk_renderer_begin_draw_frame()
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*
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* Release the drawning context returned by gsk_renderer_begin_draw_frame().
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*
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* Calls to gsk_renderer_begin_draw_frame() and gsk_renderer_end_draw_frame()
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* must be paired.
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*
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* Since: 3.90
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*/
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void
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gsk_renderer_end_draw_frame (GskRenderer *renderer,
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GdkDrawingContext *context)
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@ -181,6 +181,17 @@ gsk_render_node_get_bounds (GskRenderNode *node,
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graphene_rect_init_from_rect (bounds, &node->bounds);
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}
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/**
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* gsk_render_node_set_scaling_filters:
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* @node: a #GskRenderNode
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* @min_filter: the filter for scaling down
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* @mag_filter: the filter for scaling up
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*
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* Sets filters to be used when a node must be scaled up
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* or down.
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*
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* Since: 3.90
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*/
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void
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gsk_render_node_set_scaling_filters (GskRenderNode *node,
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GskScalingFilter min_filter,
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@ -333,10 +333,7 @@ gsk_linear_gradient_node_new (const graphene_rect_t *bounds,
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g_return_val_if_fail (n_color_stops >= 2, NULL);
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g_return_val_if_fail (color_stops[0].offset >= 0, NULL);
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for (i = 1; i < n_color_stops; i++)
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{
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g_return_val_if_fail (color_stops[i].offset >= color_stops[i-1].offset, NULL);
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}
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g_return_val_if_fail (color_stops[i].offset >= color_stops[i-1].offset, NULL);
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g_return_val_if_fail (color_stops[n_color_stops - 1].offset <= 1, NULL);
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self = (GskLinearGradientNode *) gsk_render_node_new (&GSK_LINEAR_GRADIENT_NODE_CLASS, sizeof (GskColorStop) * n_color_stops);
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@ -351,6 +348,22 @@ gsk_linear_gradient_node_new (const graphene_rect_t *bounds,
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return &self->render_node;
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}
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/**
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* gsk_repeating_linear_gradient_node_new:
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* @bounds: the rectangle to render the linear gradient into
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* @start: the point at which the linear gradient will begin
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* @end: the point at which the linear gradient will finish
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* @color_stops: a pointer to an array of #GskColorStop defining the gradient
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* @n_color_stops: the number of elements in @color_stops
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*
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* Creates a #GskRenderNode that will create a repeating linear gradient
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* from the given points and color stops, and render that into the area
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* given by @bounds.
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*
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* Returns: A new #GskRenderNode
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*
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* Since: 3.90
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*/
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GskRenderNode *
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gsk_repeating_linear_gradient_node_new (const graphene_rect_t *bounds,
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const graphene_point_t *start,
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@ -368,10 +381,7 @@ gsk_repeating_linear_gradient_node_new (const graphene_rect_t *bounds,
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g_return_val_if_fail (n_color_stops >= 2, NULL);
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g_return_val_if_fail (color_stops[0].offset >= 0, NULL);
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for (i = 1; i < n_color_stops; i++)
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{
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g_return_val_if_fail (color_stops[i].offset >= color_stops[i-1].offset, NULL);
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}
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g_return_val_if_fail (color_stops[i].offset >= color_stops[i-1].offset, NULL);
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g_return_val_if_fail (color_stops[n_color_stops - 1].offset <= 1, NULL);
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self = (GskLinearGradientNode *) gsk_render_node_new (&GSK_REPEATING_LINEAR_GRADIENT_NODE_CLASS, sizeof (GskColorStop) * n_color_stops);
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@ -2112,6 +2122,17 @@ gsk_container_node_get_n_children (GskRenderNode *node)
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return container->n_children;
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}
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/**
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* gsk_container_node_get_child:
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* @node: a container #GskRenderNode
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* @idx: the position of the child to get
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*
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* Gets one of the children of @container.
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*
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* Returns: the @idx'th child of @container
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*
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* Since: 3.90
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*/
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GskRenderNode *
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gsk_container_node_get_child (GskRenderNode *node,
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guint idx)
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@ -2669,6 +2690,14 @@ gsk_color_matrix_node_new (GskRenderNode *child,
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return &self->render_node;
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}
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/**
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* gsk_color_matrix_node_get_child:
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* @node: a color matrix @GskRenderNode
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*
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* Gets the child node that is getting its colors modified by the given @node.
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*
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* Returns: (transfer none): The child that is getting its colors modified
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**/
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GskRenderNode *
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gsk_color_matrix_node_get_child (GskRenderNode *node)
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{
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@ -3994,6 +4023,20 @@ static const GskRenderNodeClass GSK_TEXT_NODE_CLASS = {
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gsk_text_node_deserialize
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};
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/**
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* gsk_text_node_new:
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* @font: the #PangoFont containing the glyphs
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* @glyphs: the #PangoGlyphString to render
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* @color: the foreground color to render with
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* @x: the x coordinate at which to put the baseline
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* @y: the y coordinate at wihch to put the baseline
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*
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* Creates a render node that renders the given glyphs,
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* Note that @color may not be used if the font contains
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* color glyphs.
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*
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* Since: 3.92
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*/
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GskRenderNode *
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gsk_text_node_new (PangoFont *font,
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PangoGlyphString *glyphs,
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@ -4322,6 +4365,15 @@ static const GskRenderNodeClass GSK_BLUR_NODE_CLASS = {
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gsk_blur_node_deserialize
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};
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/**
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* gsk_blur_node_new:
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* @child: the child node to blur
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* @radius: the blur radius
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*
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* Creates a render node that blurs the child.
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*
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* Since: 3.92
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*/
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GskRenderNode *
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gsk_blur_node_new (GskRenderNode *child,
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double radius)
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@ -500,7 +500,7 @@ gsk_rounded_rect_path (const GskRoundedRect *self,
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cairo_close_path (cr);
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}
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/*
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/*< private >
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* Converts to the format we use in our shaders:
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* vec4 rect;
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* vec4 corner_widths;
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@ -22,6 +22,8 @@
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* @Short_description: Pixel data uploaded to a #GskRenderer
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*
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* #GskTexture is the basic element used to refer to pixel data.
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* It is primarily mean for pixel data that will not change over
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* multiple frames, and will be used for a long time.
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*
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* You cannot get your pixel data back once you've uploaded it.
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*
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@ -277,6 +279,18 @@ gsk_cairo_texture_init (GskCairoTexture *self)
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{
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}
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/**
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* gsk_texture_new_for_data:
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* @data: the pixel data
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* @width: the number of pixels in each row
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* @height: the number of rows
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* @stride: the distance from the beginning of one row to the next, in bytes
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*
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* Creates a new texture object holding the given data.
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* The data is assumed to be in CAIRO_FORMAT_ARGB32 format.
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*
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* Returns: a new #GskTexture
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*/
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GskTexture *
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gsk_texture_new_for_data (const guchar *data,
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int width,
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@ -304,6 +318,15 @@ gsk_texture_new_for_data (const guchar *data,
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return texture;
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}
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/**
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* gsk_texture_new_for_surface:
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* @surface: a cairo image surface
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*
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* Creates a new texture object representing the surface.
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* @surface must be an image surface with format CAIRO_FORMAT_ARGB32.
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*
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* Returns: a new #GskTexture
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*/
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GskTexture *
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gsk_texture_new_for_surface (cairo_surface_t *surface)
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{
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@ -391,6 +414,14 @@ gsk_pixbuf_texture_init (GskPixbufTexture *self)
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{
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}
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/**
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* gsk_texture_new_for_pixbuf:
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* @pixbuf: a #GdkPixbuf
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*
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* Creates a new texture object representing the GdkPixbuf.
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*
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* Returns: a new #GskTexture
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*/
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GskTexture *
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gsk_texture_new_for_pixbuf (GdkPixbuf *pixbuf)
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{
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