forked from AuroraMiddleware/gtk
broadway: Add RoundedClip node
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0083c084e4
commit
f7ff6dbb66
@ -9,12 +9,13 @@ typedef struct {
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} BroadwayRect;
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typedef enum { /* Sync changes with broadway.js */
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BROADWAY_NODE_TEXTURE,
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BROADWAY_NODE_CONTAINER,
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BROADWAY_NODE_COLOR,
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BROADWAY_NODE_BORDER,
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BROADWAY_NODE_OUTSET_SHADOW,
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BROADWAY_NODE_INSET_SHADOW,
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BROADWAY_NODE_TEXTURE = 0,
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BROADWAY_NODE_CONTAINER = 1,
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BROADWAY_NODE_COLOR = 2,
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BROADWAY_NODE_BORDER = 3,
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BROADWAY_NODE_OUTSET_SHADOW = 4,
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BROADWAY_NODE_INSET_SHADOW = 5,
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BROADWAY_NODE_ROUNDED_CLIP = 6,
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} BroadwayNodeType;
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typedef enum {
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@ -362,6 +362,15 @@ SwapNodes.prototype.decode_rect = function() {
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return r;
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}
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SwapNodes.prototype.decode_irect = function() {
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var r = new Object();
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r.x = this.decode_int32 ();
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r.y = this.decode_int32 ();
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r.width = this.decode_int32 ();
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r.height = this.decode_int32 ();
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return r;
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}
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SwapNodes.prototype.decode_rounded_rect = function() {
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var r = new Object();
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r.bounds = this.decode_rect();
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@ -384,35 +393,35 @@ function px(x) {
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return x + "px";
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}
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function set_rrect_style (div, rrect) {
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div.style["left"] = px(rrect.bounds.x);
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div.style["top"] = px(rrect.bounds.y);
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div.style["width"] = px(rrect.bounds.width);
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div.style["height"] = px(rrect.bounds.height);
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function set_rect_style (div, rect, offset_x, offset_y) {
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div.style["left"] = px(rect.x - offset_x);
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div.style["top"] = px(rect.y - offset_y);
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div.style["width"] = px(rect.width);
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div.style["height"] = px(rect.height);
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}
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function set_rrect_style (div, rrect, offset_x, offset_y) {
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set_rect_style(div, rrect.bounds, offset_x, offset_y);
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div.style["border-top-left-radius"] = args(px(rrect.sizes[0].width), px(rrect.sizes[0].height));
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div.style["border-top-right-radius"] = args(px(rrect.sizes[1].width), px(rrect.sizes[1].height));
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div.style["border-bottom-right-radius"] = args(px(rrect.sizes[2].width), px(rrect.sizes[2].height));
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div.style["border-bottom-left-radius"] = args(px(rrect.sizes[3].width), px(rrect.sizes[3].height));
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}
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SwapNodes.prototype.handle_node = function(parent)
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SwapNodes.prototype.handle_node = function(parent, offset_x, offset_y)
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{
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var type = this.decode_uint32();
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switch (type)
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{
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case 0: // TEXTURE
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{
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var x = this.decode_uint32();
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var y = this.decode_uint32();
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var width = this.decode_uint32();
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var height = this.decode_uint32();
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var rect = this.decode_irect();
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var texture_id = this.decode_uint32();
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var image = new Image();
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image.width = width;
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image.height = height;
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image.width = rect.width;
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image.height = rect.height;
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image.style["position"] = "absolute";
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image.style["left"] = px(x);
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image.style["top"] = px(y);
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set_rect_style(image, rect, offset_x, offset_y);
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var texture_url = textures[texture_id];
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this.add_image(image);
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image.src = texture_url;
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@ -424,24 +433,18 @@ SwapNodes.prototype.handle_node = function(parent)
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{
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var len = this.decode_uint32();
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for (var i = 0; i < len; i++) {
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this.handle_node(parent);
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this.handle_node(parent, offset_x, offset_y);
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}
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}
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break;
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case 2: // COLOR
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{
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var x = this.decode_uint32();
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var y = this.decode_uint32();
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var width = this.decode_uint32();
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var height = this.decode_uint32();
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var rect = this.decode_rect();
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var c = this.decode_color ();
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var div = document.createElement('div');
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div.style["position"] = "absolute";
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div.style["left"] = x + "px";
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div.style["top"] = y + "px";
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div.style["width"] = width + "px";
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div.style["height"] = height + "px";
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set_rect_style(div, rect, offset_x, offset_y);
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div.style["background-color"] = c;
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parent.appendChild(div);
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}
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@ -461,7 +464,7 @@ SwapNodes.prototype.handle_node = function(parent)
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div.style["position"] = "absolute";
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rrect.bounds.width -= border_widths[1] + border_widths[3];
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rrect.bounds.height -= border_widths[0] + border_widths[2];
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set_rrect_style(div, rrect, border_widths);
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set_rrect_style(div, rrect, offset_x, offset_y);
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div.style["border-style"] = "solid";
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div.style["border-top-color"] = border_colors[0];
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div.style["border-top-width"] = px(border_widths[0]);
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@ -486,7 +489,7 @@ SwapNodes.prototype.handle_node = function(parent)
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var div = document.createElement('div');
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div.style["position"] = "absolute";
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set_rrect_style(div, rrect, null);
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set_rrect_style(div, rrect, offset_x, offset_y);
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div.style["box-shadow"] = args(px(dx), px(dy), px(blur), px(spread), color);
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parent.appendChild(div);
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}
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@ -503,12 +506,24 @@ SwapNodes.prototype.handle_node = function(parent)
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var div = document.createElement('div');
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div.style["position"] = "absolute";
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set_rrect_style(div, rrect, null);
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set_rrect_style(div, rrect, offset_x, offset_y);
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div.style["box-shadow"] = args("inset", px(dx), px(dy), px(blur), px(spread), color);
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parent.appendChild(div);
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}
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break;
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case 6: // ROUNDED_CLIP
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{
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var rrect = this.decode_rounded_rect();
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var div = document.createElement('div');
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div.style["position"] = "absolute";
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set_rrect_style(div, rrect, offset_x, offset_y);
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div.style["overflow"] = "hidden";
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parent.appendChild(div);
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this.handle_node(div, rrect.bounds.x, rrect.bounds.y);
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}
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break;
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default:
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alert("Unexpected node type " + type);
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}
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@ -524,7 +539,7 @@ function cmdWindowSetNodes(id, node_data)
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/* We use a secondary div so that we can remove all previous children in one go */
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var swap = new SwapNodes (node_data, div);
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swap.handle_node(swap.div2);
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swap.handle_node(swap.div2, 0, 0);
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if (swap.data_pos != node_data.length)
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alert ("Did not consume entire array (len " + node_data.length + " end " + end + ")");
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swap.did_one ();
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@ -253,6 +253,10 @@ rewrite_node_textures (BroadwayClient *client,
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for (i = 0; i < n_children; i++)
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pos = rewrite_node_textures (client, len, data, pos);
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break;
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case BROADWAY_NODE_ROUNDED_CLIP:
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pos += NODE_SIZE_RRECT;
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pos = rewrite_node_textures (client, len, data, pos);
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break;
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default:
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g_assert_not_reached ();
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}
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@ -178,10 +178,7 @@ gsk_broadway_renderer_add_node (GskRenderer *self,
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case GSK_COLOR_NODE:
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{
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add_uint32 (nodes, BROADWAY_NODE_COLOR);
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add_uint32 (nodes, x);
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add_uint32 (nodes, y);
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add_uint32 (nodes, width);
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add_uint32 (nodes, height);
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add_rect (nodes, &node->bounds);
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add_rgba (nodes, gsk_color_node_peek_color (node));
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}
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return;
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@ -222,6 +219,15 @@ gsk_broadway_renderer_add_node (GskRenderer *self,
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}
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return;
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case GSK_ROUNDED_CLIP_NODE:
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{
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add_uint32 (nodes, BROADWAY_NODE_ROUNDED_CLIP);
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add_rounded_rect (nodes, gsk_rounded_clip_node_peek_clip (node));
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gsk_broadway_renderer_add_node (self, nodes, node_textures,
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gsk_rounded_clip_node_get_child (node));
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}
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return;
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default:
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{
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cairo_surface_t *surface;
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