forked from AuroraMiddleware/gtk
Don't require glslc for vulkan
The compiled shaders are checked into git.
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@ -341,13 +341,8 @@ enable_vulkan = get_option('enable-vulkan')
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if enable_vulkan != 'no'
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vulkan_lib = cc.find_library('vulkan', required : false)
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if vulkan_lib.found() and cc.has_function('vkCreateInstance', dependencies : vulkan_lib) and cc.has_header('vulkan/vulkan.h')
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glslc = find_program('glslc', required : false)
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if glslc.found()
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have_vulkan = true
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pc_gdk_extra_libs += ['-lvulkan']
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else
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error('Need glslc for Vulkan support. See https://github.com/google/shaderc or compile with -Denable-vulkan=no')
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endif
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have_vulkan = true
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pc_gdk_extra_libs += ['-lvulkan']
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endif
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else
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message('Vulkan support explicitly disabled')
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