forked from AuroraMiddleware/gtk
gl renderer: Avoid some code duplication
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d1a08aa2a9
commit
fcc8d778b5
@ -957,42 +957,30 @@ render_outset_shadow_node (GskGLRenderer *self,
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if (blur_radius > 0)
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{
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ops_set_program (builder, &self->blur_program);
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ops_set_clip (builder, &blit_clip);
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ops_set_texture (builder, texture_id);
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op.op = OP_CHANGE_BLUR;
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op.blur.dir[0] = 1;
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op.blur.dir[1] = 0;
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op.blur.size.width = texture_width;
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op.blur.size.height = texture_height;
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op.blur.radius = blur_radius;
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ops_add (builder, &op);
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ops_draw (builder, (GskQuadVertex[GL_N_VERTICES]) {
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{ { 0, 0 }, { 0, 1 }, },
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{ { 0, texture_height }, { 0, 0 }, },
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{ { texture_width, 0 }, { 1, 1 }, },
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{ { texture_width, texture_height }, { 1, 0 }, },
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{ { 0, texture_height }, { 0, 0 }, },
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{ { texture_width, 0 }, { 1, 1 }, },
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});
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}
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else
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{
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ops_set_program (builder, &self->blit_program);
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ops_set_clip (builder, &blit_clip);
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ops_set_texture (builder, texture_id);
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ops_draw (builder, (GskQuadVertex[GL_N_VERTICES]) {
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{ { 0, 0 }, { 0, 1 }, },
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{ { 0, texture_height }, { 0, 0 }, },
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{ { texture_width, 0 }, { 1, 1 }, },
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{ { texture_width, texture_height }, { 1, 0 }, },
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{ { 0, texture_height }, { 0, 0 }, },
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{ { texture_width, 0 }, { 1, 1 }, },
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});
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}
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ops_set_clip (builder, &blit_clip);
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ops_set_texture (builder, texture_id);
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ops_draw (builder, (GskQuadVertex[GL_N_VERTICES]) {
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{ { 0, 0 }, { 0, 1 }, },
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{ { 0, texture_height }, { 0, 0 }, },
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{ { texture_width, 0 }, { 1, 1 }, },
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{ { texture_width, texture_height }, { 1, 0 }, },
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{ { 0, texture_height }, { 0, 0 }, },
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{ { texture_width, 0 }, { 1, 1 }, },
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});
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ops_set_clip (builder, &prev_clip);
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ops_set_viewport (builder, &prev_viewport);
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