forked from AuroraMiddleware/gtk
gl renderer: Fix scrolledwindow undershoot rendering
This commit is contained in:
parent
36689d1884
commit
fcf502a686
@ -535,8 +535,8 @@ render_fallback_node (GskGLRenderer *self,
|
||||
RenderOpBuilder *builder)
|
||||
{
|
||||
const float scale = ops_get_scale (builder);
|
||||
const int surface_width = ceilf (node->bounds.size.width) * scale;
|
||||
const int surface_height = ceilf (node->bounds.size.height) * scale;
|
||||
const int surface_width = ceilf (node->bounds.size.width * scale);
|
||||
const int surface_height = ceilf (node->bounds.size.height * scale);
|
||||
cairo_surface_t *surface;
|
||||
cairo_surface_t *rendered_surface;
|
||||
cairo_t *cr;
|
||||
@ -570,7 +570,7 @@ render_fallback_node (GskGLRenderer *self,
|
||||
cr = cairo_create (rendered_surface);
|
||||
|
||||
cairo_save (cr);
|
||||
cairo_translate (cr, -node->bounds.origin.x, -node->bounds.origin.y);
|
||||
cairo_translate (cr, - floorf (node->bounds.origin.x), - floorf (node->bounds.origin.y));
|
||||
gsk_render_node_draw (node, cr);
|
||||
cairo_restore (cr);
|
||||
cairo_destroy (cr);
|
||||
@ -585,7 +585,7 @@ render_fallback_node (GskGLRenderer *self,
|
||||
/* We draw upside down here, so it matches what GL does. */
|
||||
cairo_save (cr);
|
||||
cairo_scale (cr, 1, -1);
|
||||
cairo_translate (cr, 0, -surface_height / scale);
|
||||
cairo_translate (cr, 0, - surface_height / scale);
|
||||
cairo_set_source_surface (cr, rendered_surface, 0, 0);
|
||||
cairo_rectangle (cr, 0, 0, surface_width / scale, surface_height / scale);
|
||||
cairo_fill (cr);
|
||||
|
Loading…
Reference in New Issue
Block a user