gl renderer: Remove some unused members

This commit is contained in:
Timm Bäder 2017-11-25 07:51:00 +01:00
parent 19700fccb2
commit ff1cacb54a

View File

@ -114,8 +114,6 @@ struct _GskGLRenderer
graphene_rect_t viewport;
guint frame_buffer;
guint depth_stencil_buffer;
guint texture_id;
@ -1250,7 +1248,7 @@ gsk_gl_renderer_render_ops (GskGLRenderer *self,
case OP_DRAW:
OP_PRINT (" -> draw %ld, size %ld and program %s\n",
op->draw.vao_offset, op->draw.vao_size, program->name);
glDrawArrays (GL_TRIANGLES, op->draw.vao_offset, op->draw.vao_size);//GL_N_VERTICES);
glDrawArrays (GL_TRIANGLES, op->draw.vao_offset, op->draw.vao_size);
break;
default: