We now store the current opacity for all windows. For native windows
we just call into the native implementation whenever the opacity changes.
However, for non-native windows we implement opacity by pushing a
second implicit paint that "stacks" on the existing one, acting as
an opacity group while rendering the window and its children.
This works well in general, although any native child windows will of
course not be opaque. However, there is no way to implement
implicit paint flushing (i.e. draw the currently drawn double buffer
to the window in order to allow direct drawing to the window).
We can't flush in the stacked implicit paint case because there
is no way to get the right drawing behaviour when drawing directly
to the window. We *must* draw to the opacity group to get the right
behaviour.
We currently flush if:
* A widget disables double buffering
* You call move/resize/scroll a window and it has non-native children
during the expose handler
In case this happens we warn and flush the outermost group, so there may
be drawing errors.
https://bugzilla.gnome.org/show_bug.cgi?id=687842
and gdk_window_get_fullscreen_mode() API to allow
applications to specify if a fullscreen window should
span across all monitors in a multi-monitor setup or
remain on the current monitor where the window is
placed.
Fullscreen mode can be either GDK_FULLSCREEN_ON_ALL_MONITORS
or GDK_FULLSCREEN_ON_CURRENT_MONITOR.
https://bugzilla.gnome.org/show_bug.cgi?id=691856
We track the areas that have alpha coverage so that we can
avoid using these as sources when copying window contents.
We also don't remove such areas from the clipping regions so
that they are painted both by parent and child.
GDK_NATIVE_WINDOWS was a way to keep some old apps running that did weird
things in gtk2. We should not have to carry this forwards in gtk 3.x.
We do however keep a g_warning() call reminding people of this fact to
ease debugging when they try to port their applications.
https://bugzilla.gnome.org/show_bug.cgi?id=644119
The X11 backend exports a number of symbols which are _-prefixed
(so don't become part of the gdk api), but are not named in a
way to prevent accidental clashes between backends.
The one API change here is that the gdk_xid_table functions
have been removed - they did not server an purpose, since the
xid table only stores windows anyway, and we already have a
lookup-by-xid function for windows.
This commit hides the GdkDisplayManager instance and class structs,
adds vfuncs for listing displays, opening displays, and getting and
setting the default display. The X11 backend has a derived
GdkDisplayManagerX11.
The gdk_display_manager_get() function is responsible for deciding on
which of the compiled in backends to use. Currently, it consults the
GDK_BACKEND environment variable and falls back to x11.
Use the grab and ungrab vfuncs from the frontend instead of the
_gdk_windowing wrappers, and move some things around accordingly.
Again, only the X11 backend has been updated, other backends
need to be updated to match.
It turned out no vfuncs were necessary. I've decided to move
the screen member up to GdkVisual, since it is the same in all
backends. The X11 backend subclasses now, to add the X members
that it needs to keep track of. GdkVisual and GdkVisualClass
are hidden now.
This commit hides GdkDragContext and GdkDragContextClass, adds
vfuncs for most drag context functionality, and turns the X11 DND
implementation into GdkDragContextX11. We also add vfuncs to
GdkDisplay for gdk_drag_get_protocol and to GdkWindow for
gdk_drag_begin, and implemenet them for X11.
Other backends need similar treatment and are broken now.
Add a GdkDisplay::get_app_launch_context vfunc, and a
gdk_display_get_app_launch_context that for X11 returns a subclass.
For win32 and quartz, the implementations were trivial, so we
just return a new GdkAppLaunchContext without subclassing. Since
the type of the context now depends on the display,
gdk_app_launch_context_set_display is deprecated.
Running gnome-shell under valgrind, I saw the attached invalid write.
Basically we can destroy a window during event processing, and the old
window_remove_filters simply called g_free() on the filter, ignoring
the refcount. Then later in event processing we call filter->refcount--,
which is writing to free()d memory.
Fix this by centralizing list mutation and refcount handling inside
a new shared _gdk_window_filter_unref() function, and using that
everywhere.
==13876== Invalid write of size 4
==13876== at 0x446B181: gdk_event_apply_filters (gdkeventsource.c:86)
==13876== by 0x446B411: _gdk_events_queue (gdkeventsource.c:188)
==13876== by 0x44437EF: gdk_display_get_event (gdkdisplay.c:410)
==13876== by 0x446B009: gdk_event_source_dispatch (gdkeventsource.c:317)
==13876== by 0x4AB7159: g_main_context_dispatch (gmain.c:2436)
==13876== by 0x4AB7957: g_main_context_iterate.clone.5 (gmain.c:3087)
==13876== by 0x4AB806A: g_main_loop_run (gmain.c:3295)
==13876== by 0x8084D6B: main (main.c:722)
==13876== Address 0x1658bcac is 12 bytes inside a block of size 16 free'd
==13876== at 0x4005EAD: free (vg_replace_malloc.c:366)
==13876== by 0x4ABE515: g_free (gmem.c:263)
==13876== by 0x444BCC9: window_remove_filters (gdkwindow.c:1873)
==13876== by 0x4454BA3: _gdk_window_destroy_hierarchy (gdkwindow.c:2043)
==13876== by 0x447BF6E: gdk_window_destroy_notify (gdkwindow-x11.c:1115)
==13876== by 0x43588E2: _gtk_socket_windowing_filter_func (gtksocket-x11.c:518)
==13876== by 0x446B170: gdk_event_apply_filters (gdkeventsource.c:79)
==13876== by 0x446B411: _gdk_events_queue (gdkeventsource.c:188)
==13876== by 0x44437EF: gdk_display_get_event (gdkdisplay.c:410)
==13876== by 0x446B009: gdk_event_source_dispatch (gdkeventsource.c:317)
==13876== by 0x4AB7159: g_main_context_dispatch (gmain.c:2436)
==13876== by 0x4AB7957: g_main_context_iterate.clone.5 (gmain.c:3087)
https://bugzilla.gnome.org/show_bug.cgi?id=637464
The old functions to get core pointer and devices list are gone as
well. This slice is entirely replaced internally by multidevice
handling and may just go.
This function will enable events for all devices of a given
GdkInputSource, either these available at the time of the call,
or these that are connected in the future.
This function may be used to know the hardware device that triggered
an event, it could resort to the master device in the few cases there's
not a direct hardware device to relate to the event (i.e.: crossing events
due to grabs)
gdk_enable_multidevice() has been replaced with gdk_disable_multidevice(),
so applications may call that function if they want to go back at the
previous behavior.
There would be usually little reasons to call that function, unless the
application is doing X calls itself that count on old fashioned core
devices.
One less magic function. Also refactored it to make it easier to
implement. It now returns TRUE if it beeped and FALSE if it failed to do
so. A default implementation exists that just returns FALSE for all the
backends that can't beep windows (read: everything but X11 with XKB -
and why on earth do keyboard libs implement beeping?)
Trying to get rid of all the _gdk_windowing_something() functions that
we expect backends to magically know about and instead put them in a
proper interface (mostly GdkWindowImplClass).