Rename gdkdnd.h to gdkdrag.h, to go along with gdkdrop.h
This commit includes the necessary updates to the X11, Wayland
and Broadway backends. Other backends have to be updated separately.
The ultimate goal of this patch series is to split GdkDragContext into
GdkDrop + GdkDrag classes for the destination and source side of a dnd
operation.
The refactoring is meant to work something like this:
1. Introduce GdkDrop as a base class
2. Make all drop related code (like GdkEvent) use GdkDrop instead of
GdkDragContext. Move/duplicate APIs to allow that.
3. Port all drop contexts in the backends from GdkDragContext to GdkDrop
4. Delete all APIs in GdkDragContext that aren't needed anymore.
5. Make GdkDragContext no longer a GdkDrop subclass
6. Rename GdkDragContext to GdkDrag
This does nothing but disallow passing NULL to gdk_surface_begin_paint()
and instead require this context.
The ultimate goal is to split out Cairo drawing into its own source file
so it doesn't clutter up the generic rendering path.
Rename all *window.[ch] source files.
This is an automatic operation, done by the following commands:
for i in $(git ls-files gdk | grep window); do
git mv $i $(echo $i | sed s/window/surface/);
git sed -f g $(basename $i) $(basename $i | sed s/window/surface/) ;
done
git checkout NEWS* po-properties po
Put GdkGLTexture into its own file and rename the API to
gdk_gl_texture_foo() instead of gdk_texture_foo_for_gl().
Apart from naming, no actual code changes.
GdkContentProvider is the object that represents local data in the
clipboard.
This patch only introduces the object and adds the clipboard properties,
it does not yet provide a way for the actual implementations to access
it.
The only access that is implemented is the local shortcut GValue access.
Adds the gdk_display_ref_vulkan() and gdk_display_unref_vulkan()
functions which setup/tear down VUlkan support for the display.
Nothing is using those functions yet.
This is an interface meant to be implemented by the "pad" devices.
This device-specific interface exposes the mapping of all pad features,
it allows retrieving:
- The number of buttons/rings/strips
- The number of groups
- The number of modes a group has
- Whether a given button/ring/strip belongs to a given group
https://bugzilla.gnome.org/show_bug.cgi?id=770026
Instead of giving out Cairo contexts, GdkWindow should provide a
"drawing context", which can then create Cairo contexts on demand; this
allows us to future proof the API for when we're going to use a
different rendering pipeline, like OpenGL.
https://bugzilla.gnome.org/show_bug.cgi?id=766675
This adds the new type GdkGLContext that wraps an OpenGL context for a
particular native window. It also adds support for the gdk paint
machinery to use OpenGL to draw everything. As soon as anyone creates
a GL context for a native window we create a "paint context" for that
GdkWindow and switch to using GL for painting it.
This commit contains only an implementation for X11 (using GLX).
The way painting works is that all client gl contexts draw into
offscreen buffers rather than directly to the back buffer, and the
way something gets onto the window is by using gdk_cairo_draw_from_gl()
to draw part of that buffer onto the draw cairo context.
As a fallback (if we're doing redirected drawing or some effect like a
cairo_push_group()) we read back the gl buffer into memory and composite
using cairo. This means that GL rendering works in all cases, including
rendering to a PDF. However, this is not particularly fast.
In the *typical* case, where we're drawing directly to the window in
the regular paint loop we hit the fast path. The fast path uses opengl
to draw the buffer to the window back buffer, either by blitting or
texturing. Then we track the region that was drawn, and when the draw
ends we paint the normal cairo surface to the window (using
texture-from-pixmap in the X11 case, or texture from cairo image
otherwise) in the regions where there is no gl painted.
There are some complexities wrt layering of gl and cairo areas though:
* We track via gdk_window_mark_paint_from_clip() whenever gtk is
painting over a region we previously rendered with opengl
(flushed_region). This area (needs_blend_region) is blended
rather than copied at the end of the frame.
* If we're drawing a gl texture with alpha we first copy the current
cairo_surface inside the target region to the back buffer before
we blend over it.
These two operations allow us full stacking of transparent gl and cairo
regions.
These macros follow the recent changes in GLibs deprecation
setup. We now annotate deprecated functions with the version
they were deprecated in, and you can define the macro
GDK_VERSION_MIN_REQUIRED to cut off deprecation warnings for
'recent' deprecations.
At the same time, we introduce version annotations for new API
and allow you to avoid 'recent' API additions by defining
GDK_VERSION_MAX_ALLOWED.
These functions were trivial g_spawn wrappers in all backends
except for X11, and they can be easily replaced by
g_app_info_create_for_commandline + GdkAppLaunchContext.
This commit does a number of things:
- remove some dead wchar configury from configure.ac and gdkconfig.h
- repurpose gdkconfig.h as header that contains GDK_WINDOWING_foo
macros for each included backend, include it in gdk.h and install
it in $includedir instead of below $libdir
- drop the backend from the library names
- build libgdk-3.0.la as a convenience lib and include it in libgtk-3.0.la
It does not yet enable building multiple backends at the same time.
The old functions to get core pointer and devices list are gone as
well. This slice is entirely replaced internally by multidevice
handling and may just go.
* add per-display gdk_x11_display_error_trap_push()
(X11-specific because gdk_error_trap_push() probably
should have been)
* make gdk_error_trap_push() handle only GDK displays
not displays opened without a GDK wrapper
* make gdk_error_trap_pop() and gdk_x11_display_error_trap_pop()
automatically sync only if needed, so manual gdk_flush() is not
required
* add gdk_error_trap_pop_ignored() which just asynchronously
ignores errors, so never needs to sync
* add G_GNUC_WARN_UNUSED_RESULT to plain pop(), because
if you use plain pop() and don't need the return value,
the async gdk_error_trap_pop_ignored() should be used
instead. This results in lots of warnings to clean
up in a later patch.
The main objective here was to avoid the need to sync just
to ignore an error. Now, syncing is automatic, and only
happens when we need to know the error code.
https://bugzilla.gnome.org/show_bug.cgi?id=629608
gdk_threads_mutex, gdk_threads_lock and gdk_threads_unlock are removed
from public API. gdk_threads_mutex was deprecated already. Instead of
using gdk_threads_lock and _unlock one was presumably supposed to use
the GDK_THREADS_ENTER and _LEAVE macros, which now simply call the
corresponding gdk_threads_enter() and _leave() functions.
Remove he dllimport/dllexport ugliness for GDK for Windows.
There is still a gdk_display variable being exported by the X11
backend.