Commit Graph

95 Commits

Author SHA1 Message Date
Matthias Clasen
8390363abe testsuite: Avoid negative scales with gl renderer
The fix in 1c90bb522e was only for the ngl renderer,
so don't use the test with the gl renderer, until it is
fixed as well.
2021-07-16 07:11:20 -04:00
Benjamin Otte
834d3749c6 testsuite: Add test for crasher
Test for the crasher in !4096
2021-07-15 23:43:28 +02:00
Matthias Clasen
fab82a7c25 tests: Add some fp16 tests 2021-07-13 09:03:49 -04:00
Matthias Clasen
5cb5bdc4eb testsuite: Sort gsk compare tests
Easier to find things that way.
2021-04-01 20:07:13 -04:00
Matthias Clasen
08913deba5 Add some more gsk tests
The css-background test contains a node pattern that
is optimized in the ngl renderer.
2021-04-01 20:06:40 -04:00
Matthias Clasen
b5df1299ec gsk: Add another test
Compare clipped repeat nodes. Must skip cairo here
since it blurred the child by scaling after rendering.

Also skip the gl renderer, since it hasn't been fixed
for this yet. ngl passes this test.
2021-03-31 16:49:31 -04:00
Matthias Clasen
6f62107656 testsuite: Rename next to ngl
Use specific names for renderers in the gsk tests.
Otherwise the tests may use the wrong renderer, or
the same renderer twice.
2021-03-31 14:59:43 -04:00
Matthias Clasen
146069058f Add some tests for node diffing
Nothing deep yet, but more can be added.
2021-03-28 10:45:40 -04:00
Christian Hergert
2a38cecd33 gsk: add OpenGL based GskNglRenderer
The primary goal here was to cleanup the current GL renderer to make
maintenance easier going forward. Furthermore, it tracks state to allow
us to implement more advanced renderer features going forward.

Reordering

This renderer will reorder batches by render target to reduce the number
of times render targets are changed.

In the future, we could also reorder by program within the render target
if we can determine that vertices do not overlap.

Uniform Snapshots

To allow for reordering of batches all uniforms need to be tracked for
the programs. This allows us to create the full uniform state when the
batch has been moved into a new position.

Some care was taken as it can be performance sensitive.

Attachment Snapshots

Similar to uniform snapshots, we need to know all of the texture
attachments so that we can rebind them when necessary.

Render Jobs

To help isolate the process of creating GL commands from the renderer
abstraction a render job abstraction was added. This could be extended
in the future if we decided to do tiling.

Command Queue

Render jobs create batches using the command queue. The command queue
will snapshot uniform and attachment state so that it can reorder
batches right before executing them.

Currently, the only reordering done is to ensure that we only visit
each render target once. We could extend this by tracking vertices,
attachments, and others.

This code currently uses an inline array helper to reduce overhead
from GArray which was showing up on profiles. It could be changed to
use GdkArray without too much work, but had roughly double the
instructions. Cycle counts have not yet been determined.

GLSL Programs

This was simplified to use XMACROS so that we can just extend one file
(gskglprograms.defs) instead of multiple places. The programs are added
as fields in the driver for easy access.

Driver

The driver manages textures, render targets, access to atlases,
programs, and more. There is one driver per display, by using the
shared GL context.

Some work could be done here to batch uploads so that we make fewer
calls to upload when sending icon theme data to the GPU. We'd need
to keep a copy of the atlas data for such purposes.
2021-02-23 14:41:52 -08:00
Simon McVittie
1c6cf7a3b6 reftests: Share reftest-compare.[ch] between GSK and GTK tests
The only non-whitespace difference is that the copy in GSK does not
set the symbol's visibility.

Signed-off-by: Simon McVittie <smcv@debian.org>
2021-02-15 09:22:41 +00:00
Matthias Clasen
dff2aa20ff gl: Fixed clipped offscreen rendering
When we are rendering a texture node to an offscreen,
and we have a clip, we must force the offscreen rendering.
Otherwise, the code will notice: Hey, it already is a texture
node, so no need to render it to a texture again. But when
clipping is involved, that is exactly what we want to do.

Testcase included.

Fixes: #3651
2021-02-09 22:43:15 -05:00
Timm Bäder
79f273348d gl renderer: Fix viewport computation when rendering offscreen
Fixes #3615
2021-01-29 10:37:48 +01:00
Benjamin Otte
dee863dbb2 rendernode: Bail if matrix is invalid
Invalid matrices are okay in GSK (and GL), but not in Cairo.

Testcase included.
2020-12-24 06:38:45 +01:00
Emmanuele Bassi
99e0929d6c build: Use a consistent style for Meson files 2020-12-15 12:46:59 +00:00
Emmanuele Bassi
0af6630521 a11y: Consolidate accessibility environment variables
Use a single environment variable for everything:

 - select the ATContext implementation
 - select the test ATContext
 - disable ATContext entirely

We use the same pattern as GSK_RENDERER, GTK_DEBUG, etc.

The documentation needs to be updated to include the environment
variable.
2020-11-09 16:21:49 +00:00
Emmanuele Bassi
88113956a3 tests: Use the test ATContext for every test
Otherwise we're going to need a full desktop session in order to run the
test suite.
2020-10-12 16:19:32 +01:00
Matthias Clasen
4e55220d76 Add some shader tests
These are just basic api usage tests, no rendering.
They found the issues fixed in the preceding commits.
2020-09-29 09:51:16 +02:00
Matthias Clasen
60e37d3368 Update gsk tests
Add a clip-coordinates-2d test that is similar
to clip-coordinates-3d, but actually uses a 2D
transform.
2020-09-04 13:19:01 -04:00
Chun-wei Fan
f454c6f9d0 testsuite/gsk: Only run Broadway tests if enabled
We may not have enabled building the broadway renderer for our build, so don't
run the broadway renderer tests unless it is enabled.
2020-08-05 16:23:14 +08:00
Matthias Clasen
f2259adcdc Disable a failing test
For some reason, empty-linear-gradient is failing here,
with the broadway and opengl renderers, and I don't
know why. Disable it for now.
2020-06-06 15:32:26 -04:00
Timm Bäder
d5bf3c2cd1 gl renderer: Improve clipping code
don't render a clip to a texture if the new clip does not intersect with
any of the corners of the currently rounded clip.

Fixes #2770
2020-05-24 15:59:05 +02:00
Timm Bäder
2425d61516 Pass common_cflags to testuite/gsk executables 2020-05-19 08:32:33 +02:00
Matthias Clasen
350110ad9d testsuite: Add a gsk-compare-broadway suite
We have a Broadway renderer, might as well spell
that out in the tests, and make the suite exclude the
3d tests it can't handle.
2020-05-16 10:14:10 -04:00
Matthias Clasen
509db01319 tests: Centralize our test setup a bit
Put all of the constant environment into the
toplevel meson.build file, to reduce repetition
and copy-paste errors.
2020-05-15 14:11:53 -04:00
Timm Bäder
b9ed957af3 gl renderer: Fix nested rounded clip rendering
If the inner clip intersects with the corners of the outer clip, we
potentially need a texture. We should add more fine-grained checks for
this in the future though.

Test case included.
2020-05-13 08:07:55 +02:00
Matthias Clasen
cbb0ca4902 testsuite: Tell meson we use TAP
This makes meson actually parse the individual test
results. Most of the time, it does not make a difference,
but one case where it does is when all the individual
tests of a binary are skipped, meson will mark the
test as skipped.
2020-03-20 11:55:26 -04:00
Timm Bäder
83982a28e7 testuite/gsk: Add common_cflags to build
And fix all the warnings and errors.
2020-03-06 18:22:01 +01:00
Benjamin Otte
75b130ed6b testsuite: Add tests for rounded rect code
... including the bug that was fixed in the parent commit.
2020-02-13 07:36:38 +01:00
Alexander Larsson
a3be0ec5f0 Don't use xsettings or xft defaults in testsuite
This adds a GDK_DEBUG=default-settings flag which disables reads
from xsettings and Xft resources, and enables this for the testsuite.

This is one less way to get different testresults depending on the
environment. In particular, it was failing the css tests for me
due to getting the wrong font size because i have a different dpi.
2020-02-03 15:11:35 +01:00
Timm Bäder
ac4e98f16a testsuite: Add test cases for last commit
Easy enough to test
2020-01-24 06:19:16 +01:00
Timm Bäder
262ac4247a testsuite: Add a testcase for blend nodes with invisible children 2020-01-07 17:27:19 +01:00
Timm Bäder
1dd31d58fb testsuite: Add a test case for rotated border node 2020-01-07 17:27:17 +01:00
Timm Bäder
ac1497eb2d testsuite: Add an inset shadow rendering test case 2019-12-03 08:40:35 +01:00
Timm Bäder
4f532224e0 testsuite: Add another repeat node test case 2019-11-26 09:09:25 +01:00
Timm Bäder
39a48de025 testsuite: Add a testcase for repeat nodes that don't repeat 2019-11-19 10:45:35 +01:00
Timm Bäder
0415574acf testsuite: Add another repeat node test case 2019-08-11 09:05:31 +02:00
Timm Bäder
4c70bf6c9c testsuite: Add a repeat node test case 2019-08-11 09:05:31 +02:00
Matthias Clasen
3fccb16ca6 gsk: Move text-related test out of ci
These are too sensitive to rendering differences
between renderers to run reliably in ci, but we
still want to keep them around. In particular,
the big glyph tests are useful to exercise the
GL glyph cache.
2019-07-28 09:35:37 -04:00
Timm Bäder
b9b5072668 gl renderer: Fix opacity nodes with overlapping child nodes 2019-07-14 10:08:04 +02:00
Matthias Clasen
0ab4a232b7 Move transform tests to the gsk suite
That is where they belong.
2019-06-03 16:10:09 +00:00
Matthias Clasen
3788e1dea7 testsuite: Pass --output for gsk tests
We want to keep the output from ci runs.
So we now write the .out.png and .diff.png
files to build/testsuite/gsk/compare/$RENDERER.
2019-06-03 02:09:04 +00:00
Matthias Clasen
c7387a8e7f gsk: Test huge glyphs
These don't fit in the glyph cache.
2019-06-03 02:08:36 +00:00
Matthias Clasen
1c1d4f32c8 gsk: Test big glyphs
These are big, but still fit in the glyph cache.
Therefore, the test succeeds.
2019-06-03 02:08:36 +00:00
Timm Bäder
db548ee2a0 gl renderer: Fix scale computation
We don't need to just look at the scale of the new modelview matrix, but
at the one we get when multiplying the new one with the current one.

Test case attached.
2019-06-02 10:25:39 +02:00
Timm Bäder
f1996783ec gl renderer: Fix rounded rect intersection code
Test case attached.

Fixes #1920
2019-06-02 08:31:44 +02:00
Benjamin Otte
1e0c0c0ba7 rendernodeparser: Parse cairo script
Use cairo-script-interpreter to parse the scripts that generate cairo
nodes.

This requires libcairoscriptinterpreter.so to work properly, but if
it isn't found we disable this (unimportant for normal functioning)
code and just emits a parser warning.
The testsuite requires it however or it will fail.

A new test is included that tests all of this.
2019-05-30 15:32:36 +02:00
Benjamin Otte
928c85ccc3 rendernodeparser: Parse Cairo nodes
We also print the script, but we don't parse it yet.
2019-05-26 00:50:13 +02:00
Benjamin Otte
63a8144e1a testsuite: Remove serialize-deserialize test
The serialize-deserialize test is completely handled via the new
nodeparser tests.

So move those tests over and delete the old test binary.
2019-05-21 06:43:59 +02:00
Benjamin Otte
0a32305f01 testsuite: Add render tests for all the empty nodes
Test that rendering empty nodes succees. For a lot of nodes the
resulting rendering isn't clearly defined, in those cases we overdraw
those regions (sometimes the whole image) with black.
2019-05-21 06:43:59 +02:00
Benjamin Otte
b37c2216fc testsuite: Add empty node tests
For every node type, add a test that creates it empty and ensure that
it prints the reference output.
2019-05-21 06:43:59 +02:00