This complicates refactorings, so remove that feature. It's not used
anywhere and doesn't play well with nodes the way it's implemented.
If we want it back, we can add it back later.
Changing the visibility of child widgets in size-allocate does
not work well with out current allocation and layout machinery.
To avoid the visual fallout, just keep the arrow buttons visible
and only change their sensitivity.
https://bugzilla.gnome.org/show_bug.cgi?id=754868
We don't want to let baseline adjustment shift the child
out of the original allocation. This is purely a sanity
measure - in practice, the baseline should always be bigger
than the child_baseline.
We were adjusting the allocation to line up baselines before
calling gtk_widget_size_allocate_with_baseline, but that function
is doing this alignment internally anyway and expects to be given
a 'fill' allocation.
Move the allocation adjustment code down into
gtk_box_gadget_allocate_child where it only affects child gadgets,
not child widgets.
Make the theme follow our documentation for the various .csd and
.ssd style classes: They all go on the window node. For now, just
add the new selector; the old one will be removed when mutter has
been updated.
https://bugzilla.gnome.org/show_bug.cgi?id=760714
When measuring children while distributing a given height,
we must measure them for the given width that goes with
the height. Otherwise, things will go wrong if some of the
children do actual width-for-height. This was showing up
as misaligned images in anaconda.
https://bugzilla.gnome.org/show_bug.cgi?id=760967
It might have changed (eg. after a row being expanded, and the child
rows revalidated), so just update it here based on the last pointer
position.
Based on a patch by Maxim Reznik <reznikmm@gmail.com>
https://bugzilla.gnome.org/show_bug.cgi?id=760891
The pointer position is queried to properly trigger the prelight
updates on the new row below it. We store the last coordinates
though, and track crossing events to unset these, so it's safe
to just update_prelight() here on these.
Check that non-native window are indeed children of the event window and
only then confirm that they should be drawn.
Fixes Glade thinking that it's okay to have the draw function do
different things depending on what window to draw. (This should really
be fixed in Glade.)
There's no reason to insta-crash when something goes wrong. Just don't
do anything stupid.
Also, remove the SPCIAL_CONTAINER() exception. Every case where special
containers needed this, it is wrong and made containers draw children
multiple times.
The text view draw function was leaving its cairo context
with a transformation after drawing to all the border windows,
which lead mis-drawing in gitg. Avoid this by moving the
gtk_cairo_transform_to_window call inside the existing
cairo_save/restore calls.
https://bugzilla.gnome.org/show_bug.cgi?id=760942
Add a query implementation to opacity property. Also fix the assert in
gtk_css_style_property_register() to allow registering properties with
query but without assign function.
https://bugzilla.gnome.org/show_bug.cgi?id=760933
The build glue for collecting all the assets in Adwaita as
resources was assuming that they are all pngs, and tried to
preprocess them into embedded GdkPixbufs.
Fix it to leave svgs unmolested, so they can be recolored
at runtime.
If we fail to load the image for a -gtk-recolor() expression,
fall back to using the image-missing icon instead of crashing,
and include more details in the warning message.
Previously, we were only showing the size of the allocation
and clip area. But there is no good reason to hide the position
of these rectangles, so add them, in the traditional format
of X geometry strings: wxh+x+y
GtkShortcutsWindow is among the 'cheating' containers that iterate
over indirect children in forall, and this is now triggering
an assertion in gtk_container_propagate_draw.
For now, just exclude the cheating containers from the assertion.
Eventually, this needs a better solution.
Button state was being kept in two separate variables, which lead
to slight confusions in DnD that caused the notebook to ignore the
first click after DnD happened from (within) it. Unify these two
into one, which helps us keep better track of the really pressed
buttons.
gdk_rectangle_union will happily add all the worlds pixels
to the union if the initial rectangle is initialized to all
zeros. Therefore, explicitly check for an empty rectangle
before calling it.
Move code to properly reinsert the tab label to where it belongs.
The if has the distinction between reparented-to-dnd-window and
just-changed-the-gdk-window-to-draw-to right there.
https://bugzilla.gnome.org/show_bug.cgi?id=760754
The new function, gtk_render_background_get_clip answers the
question: what pixels are affected if I call gtk_render_background ?
The long-term goal is to have APIs that answer this question for
all rendering primitives.
Commit 8e975b2 (Bug 753969) introduced check of parent accessibility.
Consequently it is not possible to save file if executable attribute
is not set, which might happen for some gvfs backends. Let's assume
that the folder is accessible even if the attribute is not set.
https://bugzilla.gnome.org/show_bug.cgi?id=760881
The viewport itself doesn't move, so we cannot use it as the pixel
cache's background. Use the bottommost using element instead, which is
the viewport's child.
This might need adaptations in themes as we want the backgroud to be
opaque to speed up pixel cache performance.
Use gtk_box_gadget_reverse_children and gtk_css_node_reverse_children
to flip the children of the header_gadget and the tabs_gadget when
appropriate.
Add new CSS node tests to verify that the node order is updated
as expected in all cases.