When getting the serial for primary/clipboard selections we used a
function that largely relied on a GdkEvent being passed. We have
another available function that looks up the most recent serial
given the ongoing touch/tablet input as well.
This is the second best, compared to actually knowing the
input/device from the event that was received by the UI an triggered
the clipboard operation, and is already in use in other places
(e.g. window dragging). It is valid for these situations too.
Closes: https://gitlab.gnome.org/GNOME/gtk/-/issues/5250
GLib master propagates argument types in g_clear_pointer(), which causes
the usual function pointer casts to GDestroyNotify to trip compiler
warnings. Additionally, this commit changes some cleanup functions where
appropriate (wl_data_source_destroy ->
gtk_primary_selection_source_destroy for struct
gtk_primary_selection_source).
GdkContentFormatsBuilder is currently not introspectable, as it does not
have a GType. We can turn it into a boxed type, but we need to implement
memory management for it.
The current gdk_content_formats_builder_free() function returns a newly
constructed value, so we cannot use it as a GBoxedFreeFunc; additionally
copying a GdkContentFormatsBuilder contents would make it a bit odd, as
you could get multiple identical GdkContentFormats out of the copies.
A simple approach is to model the GdkContentFormatsBuilder API to follow
the GBytes one: use reference counting for memory management, and have
a function to release a reference, return a GdkContentFormats, and reset
the GdkContentFormatsBuilder state.
For language bindings, we can provide a get_formats() function that
returns the GdkContentFormats instance and resets the builder instance,
leaving the reference count untouched.
For C convenience we can keep gdk_content_formats_builder_free(), and
make it a wrapper around gdk_content_formats_builder_get_formats(), with
the guarantee that it'll free the builder instance regardless of its
current reference count.
https://bugzilla.gnome.org/show_bug.cgi?id=793097https://blogs.gnome.org/otte/2018/02/03/builders/
As far as possible, use per-display debug flags.
This will minimize the debug spew that we get from
the inspector if it is running on a separate display.
I decided to put this in a custom subclass, because then I could keep
the whole gtk primary protocol self-contained.
The other option would have been reusing GdkWaylandClipboard, but that
didn't seem worth it, especially because that code needs to interact
with the DND machinery, while the primary doesn't.