In particular, this patch removes:
gdk_surface_get_events()
gdk_surface_set_events()
gdk_surface_get_device_events()
gdk_surface_set_device_events()
Event masks so far still exist for grabs.
GdkDragContext => GdkDrop
This is all in preparation of separation of the drag and drop.
Also, don't check for GDK_DRAG_PROTO_XDND anymore - it's the only
possible value for the protocol on the target side.
Use the new method of connecting to the xevent signal instead.
Also, don't consume the xevent, there might be other code listening for
it. And we don't use PropertyNotify in the generic code path anymore, so
it'll just be ignored there.
Instead of looking at the list of contexts, just look at the current
drop context. There is only one, after all.
Then remove the is_source argument from gdk_drag_context_find().
The filters now return TRUE/FALSE and no longer a GdkFilterReturn. They
also don't conform to the GdkFilterFunc typedef anymore but instead take
the arguments that they need.
In 01455399e8 ("gdk: do not deactivate surface on keyboard grabs"), we
made gdk avoid deactivating surfaces when another application takes a
keyboard grab, by using has_focus_window instead of has_focus. That however
broke activating surfaces when the gdk application acquired a grab itself,
in which case has_focus_window is false but has_focus is true.
We thus actually need to use both: surfaces should be activated either
because we have normal keyboard focus, or because we grabbed the keyboard.
This also renames HAS_FOCUS to APPEARS_FOCUSED to better reflect its
role.
Fixes#85
The check survived from GTK2 when that function could still return
GdkPixmap and GdkFont objects and was accompanied by this comment:
/* We may receive events such as NoExpose/GraphicsExpose
* and ShmCompletion for pixmaps
*/
When pressing e.g. a window manager shortcut, which acquires keyboard grab,
Xorg would send FocusOut NotifyGrab then FocusIn NotifyUngrab. Currently
gdk would then deactivate the current surface, which makes accessibility
screen readers think that we have switched to a non-accessible application
and came back again, and thus reannounce the application frame etc. which we
don't want when e.g. just raising volume.
And actually, receiving FocusOut NotifyGrab does not mean losing the
X focus, it only means an application aqcuired a grab, i.e. it is
temporarily stealing keyboard events. On Wayland, this isn't even
notified actually.
This commit makes gdk only deactivate surfaces when there was an actual
focus switch to another window, as determined by has_focus_window (instead
of just has_focus), which happens either normally through FocusOut with
NotifyNormal, or during grabs through FocusOut with NotifyWhileGrabbed.
Fixes#85
Now that all Cairo contexts are ported to managing cairo surfaces
themselves, the old fallback code that didi the managing is no longer
needed.
Also clarify the behavior of gdk_cairo_context_cairo_create() wrt the
vfunc by doing the early exit and the clipping outside of it.
We used to pass 2 regions to GdkDrawCotnext.end_frame() but code was
confusing what they meant. So we now don't do that anymore and only pass
the region that matters: The frame region.
This makes the previous gdk_draw_context_is_drawing() function public
under a new name.
I decided against the old name because we use the term "frame" for a
drawing operation, so I wanted to have this boolean flag reuse the term.
Also, don't implement SurfaceClass.ref_cairo_surface() anymore. This
means calls to it will crash now. But as they only happen in the generic
GdkCairoContext implementation, we shouldn't be affected by that.
Plus, once all backends have been ported, that call is going away
anyway.
And make the GdkCairoContext as abstract.
The idea of this and thje following commits is to get rid of all
Cairo code in gdksurface.c (and $backend/gdksurface-$backend.c)
by moving that code into the Cairo context files.
In particular, the GdkSurfaceClass.begin_frame/end_frame()
functions (which are currently exclusively used by the Cairo code
should end up being moved to GdkDrawContextClass.begin/end_frame().
This has multiple benefits:
1. It unifies code between the different drawing contexts.
GL lives in GLContext, Vulkan in VulkanContext and Cairo in
CairoContext. In turn, this makes it way easier to reason about
what's going on in surface-specific code. Currently pretty much
all backends do things wrong when they want to sync to drawing
or to the frame clock.
2. It makes the API of GdkSurface smaller. No drawing code (apart
from creating the contexts) needs to remain.
3. It confines Cairo to the Drawcontext, thereby making it way
more obvious when backends are still using it in situations
where it may now conflict with OpenGL (like when doing the dnd
failed animation or in the APIs that I'm removing in this
branch).
4. We have 2 very different types of Cairo contexts: The X/win32
model, where we have a natively supported Cairo backend but do
double buffering ourselves and use similar surfaces and the
Wayland/Broadway model where we use image surfaces without any
Cairo backend support and have to submit the buffers manually.
By not sharing code between those 2 versions, we can make the
actual code way smaller. We also get around the need to create
1x1 image surfaces in the Wayland backend where we pretend
there's a native Cairo surface.
When asked for a nonexistent (positive) monitor number,
gdk_x11_display_get_monitor would (at best) return an uninitialized pointer,
instead of returning NULL.
That way, we can store the right region there: The actual painted area
instead of the exposed area (which is way too small).
Also, the GL context is the only user of this data, so storing it there
seems way smarter.
This ensures that the frame clock gets updated with correct presentation
times even if nothing was drawn.
This is necessary for benchmarking but would also be relevant for videos
that want to sync to the frame clock but draw frames a lot less.