This has several benefits:
- Less code in GtkApplication. The accels handling is something
self-contained, and GtkApplication now delegates the work.
- For the accels functions, there is now a distinction between static
functions and functions in the gtkapplicationaccelsprivate.h header,
which makes the code easier to understand, because we have a good
overview just by reading the header.
- The struct _GtkApplicationPrivate is now easier to find instead of
being in the middle of the file.
https://bugzilla.gnome.org/show_bug.cgi?id=764879
This first adds a common autotools module that can be included by
the Makefile.am's to generate the file lists and the g-ir-scanner/
g-ir-compiler command lines to build the introspection files.
The autotools files for gdk/ and gtk/ are then updated to generate
the full file lists needed to build the introspection files, with
the full command lines for g-ir-scanner and g-ir-compiler as NMake
Makefile modules that can be used to build the introspection files
for Visual Studio builds.
https://bugzilla.gnome.org/show_bug.cgi?id=765195
Add a way to associate a detailed action name with a shortcut.
If the action name is set, update the accelerator whenever
accels change on the window that the shortcuts window is
associated with.
https://bugzilla.gnome.org/show_bug.cgi?id=764975
On Visual Studio, unlike MinGW, manifest files are embedded via
including the manifest file as a resource file in the projects, not
via the .rc file. This means that the line in the .rc file that
specifies the manifest file would cause trouble, so that line gets
removed when the full gtk3-win32.rc is generated on Visual Studio builds,
otherwise 2010+ Visual Studio will complain when compiling the .rc file.
Also, the inclusion of winuser.h will cause warnings during the
compilation of the .rc file.
Fix this by isolating the Win32 resource portions of gtk-win32.rc.in to
gtk-win32.rc.body.in and:
-On MinGW, construct the full gtk-win32.rc by doing the winver.h and
winuser.h inclusion first, then append the contents of gtk-win32.rc.body,
and then appending the line to embed the manifest file.
-On Visual Studio, simply copy the gtk-win32.rc.body to gtk-win32.rc,
and generate the full libgtk3.manifest file.
https://bugzilla.gnome.org/show_bug.cgi?id=762311
GtkCssNumberValue is now a base class for numbers.
Actual numbers are now implemented in GtkCssDimensionValue. The name is
borrowed from the CSS spec, so there.
Instead of
/org/gtk/libgtk/theme/$THEME-$VARIANT.css
look at
/org/gtk/libgtk/theme/$THEME/gtk-$VARIANT.css
and that way mirror the directory layout of real themes.
This lets us do fallback in case an image format is not
supported, and also lets us provide solid-color images.
We don't support image fragment notations.
See ttps://www.w3.org/TR/css3-images/#image-notation
https://bugzilla.gnome.org/show_bug.cgi?id=761318
When creating icon info objects for unthemed files, we don't
really have a nominal size, so we pass 0 to mean 'load at
original size'. However, this is not what was happening.
To make this possible, add variants of some pixbuf loading
functions that take a scale factor instead of a desired size,
and use those when we don't have a nominal size.
The build glue for collecting all the assets in Adwaita as
resources was assuming that they are all pngs, and tried to
preprocess them into embedded GdkPixbufs.
Fix it to leave svgs unmolested, so they can be recolored
at runtime.
For now, the split out style cache doesn't cache anything. This is
mostly to make sure that bisections of wrong caching behavior will
bisect down to the commit that actually adds caching.
Renaming the files from -dark to -inverse makes it more obvious
that this is not a dark variant in the sense of the 'prefer-dark'
setting, but rather a separate theme (sharing the same CSS).
Recent gettext has a feature to allow consumer projects to supply their
own string extraction rules for XML files, in ITS format.
Gettext still ships the rule for *.ui, but it would be better
maintained in the upstream project.
https://bugzilla.gnome.org/show_bug.cgi?id=760202
A gadget is halfway between a widget and a CSS node. It's supposed to
provide the minimum convenicence around CSS nodes until we've figured
out how to integrate them with widgets.
Instead of having old and new style, now have a GtkCssStyleChange opaque
object that will compute the changes you are interested in for you.
This simplifies change signal handlers quite a bit and avoids lots of
repeated computation in every signal handler.
The gesture functionality was taken over by GtkShortcutsShortcut,
so this widget is no longer needed, and it never was in a stable
release, so lets get rid of it.
This borrows heavily from the CSS4 fonts draft's font-palette, currently
found at https://drafts.csswg.org/css-fonts-4/#font-palette-control
The palette is mainly meant to trigger invalidations when colors used for
symbolic icons change, to potentially allow extending supported colors
in symbolic icons and to recolor all colors of a symbolic icon, not just
the main one.
The syntax for the property goes like this:
Name: -gtk-icon-palette
Value: default | name <color> [ , name <color> ]*
Initial: default
Applies to: all elements with icons
Inherited: yes
Animatable: yes, each color animated separately
The property defines a list of named colors to be used when looking up
icons. If a name is not defined, the value of the current "color"
property is used. Which names are relevant depends on the icons in use.
Currently symbolic icons make use of the names "success", "warning" and
"error".
"default" is the current behavior of the GTK when coloring symbolic
icons and is equal to the string
success @success_color, warning @warning_color, error @error_color
Animation is crudely implemented by animating colors that are in both
palettes that are animated and otherwise keeping the color from the
palette that defined it. Note that this can cause a sharp cut at the
beginning or end of the animation when the color goes away and will
therefore be replaced with the color property.
You can see an example of animations at
http://gfycat.com/CautiousPeacefulIaerismetalmark
It's not a hugely complicated file, but it's easier to deal with some of
the details of tooltip windows styling if we have a UI file to edit,
instead of source code.