This turns GdkWin32DragContext into a proper GdkDragContext subclass.
Because we now correctly initialize GdkWin32DragContext in
gdk_drag_context_new, we no longer crash immediatly when a DnD
operation is initialized (the find_window, drag_status, ... vfuncs
where all pointing to 0x0 instead of their proper win32 implementations).
We now try to consistently refer to GdkDragContext as "context",
GdkWin32DragContext as "win32_context" and the ole2 related
target_drag_context and source_drag_context as "ctx".
Members of GdkWin32DragContext only used by the ole2 DnD codepaths
are now explicitly marked with a ole2_dnd_ prefix.
By reverting gdk_drag_find_window_for_screen logic to what it was
before eb21a7df29.
The old logic knew how to ignore drag_window when searching
for dest_window, but that code was removed (I guess by accident).
https://bugzilla.gnome.org/show_bug.cgi?id=616544
- replace GdkNativeWindow with HWND, remove type casts
- no more GdkDisplayClass::get_drag_protocol but GdkWindowImpl::get_drag_protocol
- remove *_client_message*()
There are sure regressions but basic stuff seems to be working
again after all the API breakage done with comments like
"Win32 and Quartz need to be ported still."
This commit hides GdkDragContext and GdkDragContextClass, adds
vfuncs for most drag context functionality, and turns the X11 DND
implementation into GdkDragContextX11. We also add vfuncs to
GdkDisplay for gdk_drag_get_protocol and to GdkWindow for
gdk_drag_begin, and implemenet them for X11.
Other backends need similar treatment and are broken now.
Intermediate commit of work in progress on integrating the old code
for OLE2-based generic drag and drop from Arhaeopteryx Software, from
a long time ago in the GTK+ 1.3 timeframe. Does still not work and is
as before not compiled in unless OLE2_DND is defined in
gdkdnd-win32.c. (Thus, for inter-process DND, still only WM_DROPFILES
style dropping of files on GTK+ apps works.)
Related slight refactoring of other code that shouldn't change how it
works. Add more global variables for run-time constants (once
initialized) representing well-known GdkAtoms and registered Windows
clipboard formats, as they with the generic DND code will be needed in
several source files. Some improved debugging output.
Bypassed with #if 0 because it is an awful hack and not really
acceptable from a privacy point of view for instance. It prevents
Firefox from deleting temporary files containing images being dragged,
so they stay on disk. Bug #561973.
2009-03-11 Tor Lillqvist <tml@iki.fi>
Bug 573067 - Intra-app dnd of text behavior on Windows is wrong
* gdk/win32/gdkdnd-win32.c (local_send_motion) (gdk_drag_motion):
The default action should be move, not copy. Tweak how the
GdkDragAction fields in GdkDragContexts are changed. Seems to help
the problem.
Add more debugging printout for --gdk-debug=dnd to many functions.
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkprivate-win32.h: (_gdk_win32_drag_protocol_to_string)
(_gdk_win32_drag_action_to_string): New functions for use in
debugging printouts.
svn path=/trunk/; revision=22522
2009-03-11 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c: Use G_DEFINE_TYPE. Some debugging
printout changes. Hacking on the OLE2_DND code, which still
doesn't work, though, and is not normally compiled.
svn path=/trunk/; revision=22517
2008-08-05 Tor Lillqvist <tml@novell.com>
Bug 544684 - Win64 issue, window handles are assumed to be 32-bit
* gdk/gdkdnd.h
* gdk/gdkdnd.c
* gdk/win32/gdkdnd-win32.c
* gdk/x11/gdkdnd-x11.c: Change return value and type of window id
from guint32 to GdkNativeWindow for
gdk_drag_get_protocol_for_display() and
gdk_drag_get_protocol(). This is not an API break on existing
platforms, as GdkNativeWindow has been guint32 for them
already.
svn path=/trunk/; revision=20988
2008-03-24 Tor Lillqvist <tml@novell.com>
Bug 524151 - Dragging of 0-byte files results in an empty filename
on Windows XP and above
* gdk/win32/gdkdnd-win32.c (resolve_link): Check for the file
being empty first. For some reason ISHellLink and IPersistFile
succeeds in interpreting empty files as shortcuts, claiming the
target of the shortcut is an empty path.
Change the function to take the wide character file name that the
caller already has anyway, to avoid a superfluous conversion from
UTF-8 to UTF-16.
svn path=/trunk/; revision=19931
2006-08-29 Tor Lillqvist <tml@novell.com>
Remove support for Windows 9x/ME. GTK+ hasn't worked on Win9x
since 2.6 or 2.8. It's pointless to keep the Win9x code in here as
it isn't being maintained anyway. If somebody is interested, it
can always be found in older GTK+ versions, and in CVS.
* gdk/win32/gdkcursor-win32.c
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkdrawable-win32.c
* gdk/win32/gdkgc-win32.c
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkkeys-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkproperty-win32.c
* gdk/win32/gdkselection-win32.c: Remove the G_WIN32_IS_NT_BASED()
and G_WIN32_HAVE_WIDECHAR_API() tests and their false (Win9x)
branches, and any variables or static functions used only by the
Win9x branches.
* gdk/win32/gdkprivate-win32.h: Remove backup definitions for
constants that aren't missing from current mingw and MSVC6
headers.
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkprivate-win32.h: Remove the _gdk_win32_gdi_failed()
function. On NT-based Windows GetLastError() returns error codes
also for failed GDI calls, so we can use _gdk_win32_api_failed()
always.
2005-06-17 Tor Lillqvist <tml@novell.com>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Set the actions
and suggested_action fields in the GdkDragContext to
GDK_ACTION_COPY. Otherwise apps that check the suggested_action
field, like eog, won't accept dropped files.
2005-03-16 Tor Lillqvist <tml@novell.com>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Drop global variable _gdk_root_window, just call
GetDesktopWindow(). Rename the GdkWindow* _gdk_parent_root to
_gdk_root.
* gdk/win32/gdkwindow-win32.h (GdkWindowImplWin32): Add
toplevel_window_type field.
* gdk/win32/gdkwindow-win32.c: As there is only one root
window in GDK on Win32, we can compare directly to _gdk_root
instead of checking the window type.
(gdk_window_reparent): When reparenting a child of the desktop
clear out the window decorations. Correspondingly, when
reparenting to the desktop, add decorations. As in the X11
backend, save the window type of a toplevel window when
reparenting, in case it is reparented back to toplevel.
2005-03-16 Tor Lillqvist <tml@novell.com>
* gdk/win32/gdkdisplay-win32.c (_win32_on_clipboard_change): Print
debugging output only if asked for, not always.
* gdk/win32/*.c: Use the %+d%+d format for coordinate pairs in
debugging printout instead of +%d+%d. Misc other additions and
cosmetic improvements to debugging printouts. Use API_CALL() and
GDI_CALL() macros in more places.
* gdk/win32/gdkwindow-win32.c (gdk_window_move, gdk_window_resize,
gdk_window_move_resize): To detect child windows, check whether
the real parent is not the desktop window, instead of relying on
the GDK window type being GDK_WINDOW_CHILD. Foreign GtkPlug
windows have a GDK window type GDK_WINDOW_FOREIGN, but are still
de facto child windows.
2004-12-19 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (resolve_link, gdk_dropfiles_filter):
Use wide character API when available. Use UTF-8 for filenames.
* gdk/win32/gdkselection-win32.c (_gdk_dropfiles_store): Include
the string's trailing zero byte in the property's length, just for
safety.
2004-08-27 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (GdkDragContextPrivateWin32): Add
drop_failed, like in the X11 backend. Nothing sets it, though.
(gdk_drag_drop_succeeded): Copy from X11 backend.
2004-05-15 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c: Put back the ref_count field in the
GdkDragContextPrivateWin32 struct (but inside ifdef OLE2_DND this
time). It is used by the OLE2_DND code, which is unfinished and
presumably horribly broken, but still, let's not make it not
compile on purpose. Silence some gcc warnings in the OLE2_DND
code.
2004-03-05 Federico Mena Quintero <federico@ximian.com>
Fixes#136082 and #135265, patch by Morten Welinder.
* configure.in: Use AC_SYS_LARGEFILE.
* */*.c: #include <config.h>
2004-02-28 Hans Breuer <hans@breuer.org>
* gdk/win32/gdkdnd-win32.c : set current_dest_drag to NULL
when destroying, fixes bug #120007. Also removed the mirrored
ref counting for deprecated gdk_drag_context_<ref|unref>()
cause it wasn't reliable anymore anyway.
* gdk/win32/gdkdisplay-win32.c : fix typo, which should
have broken the win32 build for everyone not using msvc
* gdk/win32/gdkevents-win32.c : WM_GETMINAMXINFO ensure not to
return negative values for ptMaxTrackSize, it caused snapping
windows to their minimum size
2003-12-14 Tor Lillqvist <tml@iki.fi>
Merge from stable:
* gdk/gdkdisplaymanager.c: Mark default_display static.
* gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static.
* gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging
output.
* gdk/win32/gdkevents-win32.c: Clean up the debugging output from
--gdk-debug=events. In general, output just one line of debugging
output for each Windows message, plus one line for each GDK event
generated. Indent all lines according to window procedure nesting
level.
(inner_window_procedure): Rename from real_window_procedure.
(find_real_window_for_grabbed_mouse_event): Don't get misled when
the point is in the non-client (decoration) area of the window
returned by WindowFromPoint(). Return the root window in that
case.
(build_pointer_event_state): Test also MK_XBUTTON1 and
MK_XBUTTON2 (buttons 4 and 5).
(synthesize_enter_event): Track the mouse leaving the window in
the event being generated, not the one mentioned in the Windows
message.
(propagate): Test for NULL parent earlier. Improves event
generation from a grabbed pointer. Part of fix for #107320.
(handle_stuff_while_moving_or_resizing): New function, to
dispatch the main loop (once).
(resize_timer_proc): New function, set to be called by an inerval
timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing().
(gdk_event_translate): Drop unused return_exposes parameter.
Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5).
On WM_SYSKEYUP, generate a key release event also for just the Alt
key.
On WM_MOUSELEAVE, generate a leave event of type
GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a
top-level window, and left the app completely.
On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that
calls resize_timer_proc() at regular intervals. On
WM_EXITSIZEMOVE, kill the timer.
On WM_WINDOWPOSCHANGED, generate a configure event if necessary,
and dispatch the main loop (by calling
handle_stuff_while_moving_or_resizing()). Fixes#99540, idea by
Herman Bloggs.
* gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle
also wintab messages.
* gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint):
Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting
the window's owner. Fixes#118093, reported by Maxime Romano.
2003-06-30 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (find_window_enum_proc): New function,
callback proc for EnumWindows().
(gdk_drag_find_window_for_screen): Actually take the drag_window
argument into account: Instead of using WindowFromPoint(), use
EnumWindows(), to be able to skip the drag_window. (#116320, Tony
M Brown, Herman Bloggs)
* gdk/win32/*.c: Replace gdk_drawable_ref()/unref() and
gdk_window_ref()/unref() calls with g_object_ref()/unref().
Consistently use %p format in debugging output of pointers and
HANDLEs.
2002-11-12 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkprivate-win32.h
* gdk/win32/*.c: Rename all global variables and functions to
start with underscore.
Merge from stable:
More work on the Win32 backend. The cause of some scrolling
problems was that SetWindowPos() and ScrollWindowEx() don't blit
those parts of the window they think are invalid. As we didn't
keep Windows's update region in synch with GDK's, Windows thought
those areas that in fact had been updated were invalid. Calling
ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
be an elegant and efficient solution, removing from Windows's
update region those areas we are about to repaint proactively.
In some cases garbage leftover values were used for the clip
origin in GdkGCWin32. This showed up as odd blank areas around the
pixmaps included in the Text Widget in gtk-demo.
Having the clip region either as a GdkRegion or a HRGN in
GdkGCWin32 was unnecessary, it's better to just use a HRGN.
The translation and antiexpose queue handling in
gdkgeometry-win32.c seems unnecessary (and not implementable in
the same way as on X11 anyway, no serial numbers) on Windows,
ifdeffed out.
Don't (try to) do guffaw scrolling as there is no static window
gravity on Windows. Guffaw scrolling would be unnecessary anyway,
as there is the ScrollWindow() API. This improves the behaviour of
the Text Widget demo in gtk-demo a lot. But I have no idea how the
lack of static win gravity should be handled in other places where
the X11 code uses it. Especially _gdk_window_move_resize_child().
There is still some problem in expose handling. By moving an
obscuring window back and forth over testgtk's main window, for
instance, every now and then you typically get narrow vertical or
horizontal strips of pixels that haven't been properly redrawn
after being exposed. A fencepost error somewhere?
Otherwise, all of testgtk and gtk-demo except "big windows" now
seem to work pretty well.
Bug #79720 should be fixed now.
* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
gdk_win32_print_hpalette)
* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
Move all debugging helper functions to gdkmain-win32.c.
* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
Rewrite. Make static. Must take tile origin parameters, too.
(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
_gdk_win32_draw_tiles(). Remove #if 0 code.
(blit_inside_window): Don't call ScrollDC(), that didn't work at
all like I thought. A simple call to BitBlt() is enough.
* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
latin_locale_loaded variable.
(_gdk_win32_get_next_tick): New function. Used to make sure
timestamps of events are always increasing, both in events
generated from the window procedure and in events gotten via
PeekMessage(). Not sure whether this is actually useful, but it
seemed as a good idea.
(real_window_procedure): Don't use a local GdkEventPrivate
variable. Don't attempt any compression of configure or expose
events here, handled elsewhere.
(erase_background): Accumulate window offsets when traversing up
the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
correct alignment of background pixmaps. Don't fill with
BLACK_BRUSH if GDK_NO_BG.
(gdk_event_get_graphics_expose): A bit more verbose debugging output.
(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
WM_PAINT handler, don't check for empty update rect. When we get a
WM_PAINT, the update region isn't empty. And if it for some
strange reason is, that will be handled later anyway. Call
GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
empty the update region).
* gdk/win32/gdkdnd-win32.c
* gdk/win32/gdkinput-win32.c:
Use _gdk_win32_get_next_tick().
* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.
(gdk_text_size): Remove, unused.
* gdk/win32/gdkgc-win32.c: Set clip origins to zero
when appropriate.
(gdk_gc_copy): Increase refcount on colormap if present.
(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
combine it with clip region after selecting into the DC.
(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.
(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
extracted from gdk_win32_hdc_get().
* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
handling.
(gdk_window_copy_area_scroll): Increase clipRect to avoid
ScrollWindowEx() not scrolling pixels it thinks are invalid.
Scroll also children with the ScrollWindowEx() call. No need to
call gdk_window_move() on the children.
(gdk_window_scroll): Don't do guffaw scrolling.
(gdk_window_compute_position): Fix typo, used win32_y where x was
intended.
(gdk_window_premove, gdk_window_postmove,
gdk_window_clip_changed): Add debugging output.
(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
on the region.
(_gdk_window_process_expose): No use for the serial number
parameter now. Instead of a rectangle, take a region parameter, as
Windows gives us one in WM_PAINT.
* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
_gdk_win32_gdkregion_to_string): New debugging functions.
(static_printf): Helper function for the above. sprintfs into a
static circular buffer, return value should be used "soon".
* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
leak, free list after use.
(gdk_window_gravity_works): Remove, we know that there is no such
thing on Windows.
(gdk_window_set_static_bit_gravity,
gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
anything anyway.
(_gdk_windowing_window_init, gdk_window_foreign_new): Call
_gdk_window_init_position() like in the X11 backend.
(gdk_window_reparent): Don't call the now nonexistent
gdk_window_set_static_win_gravity(). No idea what should be done
instead.
(gdk_window_get_geometry): The returned x and y should be relative
to parent. Used to be always zero..
(gdk_window_set_static_gravities): Return FALSE if trying to set
static gravity.
* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
GdkGCWin32. Only use the HRGN hcliprgn. Declare new
functions.
* gdk/win32/*.c: Use new debugging functions.
* gdk/win32/rc/gdk.rc.in: Update copyright year.
Mon Oct 7 15:48:44 2002 Owen Taylor <otaylor@redhat.com>
* gdk/gdkdnd.[ch] gdk/x11/gdkdnd-x11.c: Add
gdk_drag_find_window_for_screen(), so that we can
interpret x_root / y_root relative to the correct screen.
* gdk/gdkdnd.c Makefile.am gdk/x11/gdkdnd-x11.c
gdk/fb/gdkdnd-fb.c gdk/win32/gdkdnd-win32.c: New file.
Move gdk_drag_find_window(), gdk_drag_get_protocol() here.
* gtk/gtkdnd.c: Handle drags between screens; use
a fallback icon for icons set as windows/pixmaps,
move the drag icon between displays for icons set as
pixbufs.
* gdk/x11/gdkkeys-x11.c (update_keymaps): Fix infinite
loop from last change.
2002-03-20 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_drag_find_window): Use
gdk_window_get_toplevel(), as it is the top-level windows that are
registered for DND.
* gdk/win32/gdkwin32.h: Don't include gdkinternals.h.
2002-02-17 Tor Lillqvist <tml@iki.fi>
* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
try a summary:
1) Unify GdkPixmap and GdkImage implementation: For each
GdkPixmap, allocate a GdkImage, and vice versa.
GdkPixmapImplWin32Data has a pointer to the GdkImage.
GdkImage::windowing_data is a pointer to the GdkPixmap.
This simplifies many pixmap and image related functions a lot, and
reduces duplicated code snippets. For instance, there is only one
place in gdk/win32 where CreateDIBSection() is called, in the
function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
to a Windows region is almost trivial, with the bitmap bits being
readily accessible in the associated GdkImage.
All blitting between GdkPixmaps, GdkWindows and GdkImages goes
through handled the _gdk_win32_blit() function, which calls
different functions to handle the cases of blitting from pixmaps,
inside windows (scrolling), or from windows, which all require
somewhat different handling.
2) Support 256-color mode. This has long been very broken, now it
works more or less OK. Keep the logical palette for each colormap
as small as possible while allocating and freeing colors. Select
and realize the logical palette associated with a GdkColormap into
a DC before drawing or blitting.
When the display is in 256-color mode, make it possible for the
user to override the size of the palette(s) used with either the
GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
command line option. It is possible to reduce the palette size all
the way down to using just the 16 static colors (which causes the
system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
possibly be useful if one desperately wants to avoid color
flashing. (Note that in order for this to work properly, an as of
yet not commited fix to gdkrgb.c is needed.)
Handle the palette messages. On WM_PALETTECHANGED, call
UpdateColors() for the given window hierarchy. Do this only if a
window in some other top-level window hierarchy caused the palette
change (realized a palette). Do this max five times in a row (an
arbitrarily chosen limit), though, otherwise redraw by generating
expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
window hierarchy by generating GDK_EXPOSE events.
3) Code cleanup in general. For instance, remove the "emulated"
X11 structs ColormapStruct, Visual and XStandardColormap. Use the
new GDK_DEBUG_* flags for debugging output in the relevant source
files. Remove the unused colormap hash table in gdkcolor-win32.c
4) Plug some resource leaks.
2002-02-14 Tor Lillqvist <tml@iki.fi>
* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
g_filename_to_uri() to actually create legal URIs in the
text/uri-list data.
2002-01-10 Tor Lillqvist <tml@iki.fi>
Apply the same fixes and improvements as to the
gtk-1-3-win32-production branch: Bug fixes and cleanup of
selection and DND functionality. Still doesn't work as well as the
win32-production branch, though, but getting closer.
After this, need to add Archaeopteryx Software's OLE2 DND support.
* gdk/win32/gdkselection-win32.c (gdk_selection_owner_set,
gdk_selection_send_notify, generate_selection_notify): Don't use
SendMessage() to generate events for the same app, instead use
gdk_event_put().
* gdk/win32/gdkprivate-win32.h
* gdk/win32/gdkglobals-win32.c
* gdk/win32/gdkmain-win32.c
* gdk/win32/gdkevents-win32.c: Thus, remove declaration, definition,
initialisation and handling of gdk_selection_notify_msg,
gdk_selection_request_msg and gdk_selection_clear_msg.
* gdk/win32/gdkselection-win32.c (gdk_text_property_to_text_list,
gdk_free_text_list, gdk_string_to_compound_text,
gdk_free_compound_text): Implement trivially, witrh a text_list
always having a single element, and a compound text always
consisting of just a single (UTF-8!) string. Let's see how well
this works.
* gdk/win32/gdkselection-win32.c (gdk_selection_convert): Fix
non-ASCII paste from the clipboard: Try getting the same formats
from the Windows clipboard that gdk_property_change() puts there:
CF_UNICODETEXT, UTF8_STRING or CF_TEXT+CF_LOCALE.
* gdk/win32/gdkproperty-win32.c (gdk_property_change): When
storing text on the clipboard, handle non-ASCII text
correctly. The logic is as follows:
If we have only ASCII characters, use CF_TEXT.
Else, if we are on NT, use CF_UNICODETEXT.
Else (we are on Win9x), if all the characters are present in the
code page of some installed locale, use CF_TEXT and also set
CF_LOCALE to that locale.
Else (still on Win9x) store as RTF. We use a very simple RTF
string, just the text, no fonts or other crap, with the non-ASCII
characters as Unicode \uN keywords. Additionally, also store the
UTF-8 string as such, under the format "UTF8_STRING", so that GDK
can also paste from the Clipboard what it has copied there. (Thus
no need to implement any RTF parser.)
(find_common_locale): New function, implements the search for a
locale for case 3 above.
* gdk/win32/gdkglobals-win32.c: New global variables
compound_text, text_uri_list, utf8_string, cf_rtf and
cf_utf8_string.
* gdk/win32/gdkim-win32.c (_gdk_ucs2_to_utf8): New function,
converts from a wchar_t string to UTF-8.
(_gdk_utf8_to_ucs2): Rename from _gdk_win32_nmbstowchar_ts.
(_gdk_utf8_to_wcs): Rename from gdk_nmbstowchar_ts.
* gdk/win32/gdkevents-win32.c (build_keypress_event): Use
_gdk_ucs2_to_utf8().
* gdk/win32/gdkselection-win32.c: Remove some unnecessary logging.
* gdk/win32/gdkdnd-win32.c: Plug memory leaks, the
gdk_drag_context_ref() was called unnecessarily in a couple of
places, meaning drag contexts were never freed. The same memory
leaks seem to be present in gdk/linux-fb/gdkselection-fb.c, BTW.
(gdk_drop_reply): For WIN32_DROPFILES drops, free the temporarily
stored file list.
* gdk/win32/gdkselection-win32.c: Clarify the use of the
sel_prop_table. Now it is used only for storing the GDK_SELECTION
"properties".
The file names dropped with WM_DROPFILES -style DND is stored
temporarily (between the drop and the target picking them up) in a
separate place.
Have a separate hash table to map selection atoms to owner
windows. This used to be quite mixed up.
(_gdk_dropfiles_store): New function, to store the dropped file
list for the drop target to possibly fetch, and clear it
afterwards, from gdk_drop_reply().
(gdk_selection_owner_get): Much simplified now.
2001-10-29 Tor Lillqvist <tml@iki.fi>
* gdk/win32/libwntab32x.la: New file, hand-written wrapper for the
Wintab library.
* gdk/win32/gdkwin32.h
* gdk/win32/gdkprivate-win32.h: Reorganise to match corresponding
X11 headers better, and to enable gdkwin32.h to be installed and
included from applications, but not the *-win32.h headers.
* gdk/win32/*.c: Corresponding small changes, simplifications of
#includes.
* gdk/win32/gdkregion-win32.c: Remove.
* gdk/win32/gdkevents-win32.c (print_event): Add GDK_SETTING.
* gdk/win32/gdkfont-win32.c
* gdk/win32/gdkgeometry-win32.c: Remove unused variables.
* gdk/win32/gdkproperty-win32.c (gdk_atom_intern): Don't insert
GDK_NONE values into hash table.
Changes for autoconfiscated build on Win32, and addition of Win32
backend to the related files:
* gdk/win32/Makefile.am: Actually enable building the win32
objects here, not just list all files in EXTRA_DIST. Link in the
compiled resource file from rc/gdk-win32res.lo. If HAVE_WINTAB,
copy the Wintab library into the .libs directory.
* gdk/win32/gdkwindow-win32.c (RegisterGdkClass): Don't assume the
name of the GDK DLL when fetching the icon. Use the HMODULE saved
in gdk_dll_hinstance by DllMain.
* gdk/win32/rc/Makefile.am: Build gdk-win32res.lo using the
build/win32/lt-compile-resource script.
* gdk/win32/rc/gdk.rc.in
* gtk/gtk-win32.rc.in: Use the DLL name that libtool would use.