Commit Graph

76 Commits

Author SHA1 Message Date
Ignacio Casal Quinteiro
c888a927e7 win32: fix warnings about signed/unsigned mismatch 2015-10-16 09:22:39 +02:00
Руслан Ижбулатов
cd54a54346 GDK-W32: remove trailing whitespace everywhere 2015-04-29 21:12:14 +00:00
Руслан Ижбулатов
694c8d32d5 Fix various warnings about unused things
https://bugzilla.gnome.org/show_bug.cgi?id=734735
2014-08-13 23:38:47 +00:00
William Jon McCann
e34bd4137d docs: use apostrophes in *n't 2014-02-07 13:32:47 -05:00
William Jon McCann
7a208fbbf3 docs: use proper apostrophe
https://wiki.gnome.org/Design/OS/Typography
2014-02-07 13:06:10 -05:00
Hib Eris
6a71820ff3 Define INITGUID only for mingw.org compiler
Defining INITGUID causes a build failure with mingw-w64 > r5589.

https://bugzilla.gnome.org/show_bug.cgi?id=699673
2013-06-02 10:42:26 +02:00
Javier Jardón
9d0febc9a6 Change FSF Address 2012-02-27 17:06:11 +00:00
Alexander Larsson
9275b87b6a win32: Don't double free stuff when finalizing drag context
We were freeing stuff that was already freed in the parent class
finalizer.
2011-11-21 15:03:53 +01:00
Alexander Larsson
4760b3e2bd win32: Make gdk_drag_context_new static 2011-11-21 14:34:06 +01:00
Dieter Verfaillie
2fb8b97b65 win32: get rid of GdkDragContextPrivateWin32 and related machinery.
This turns GdkWin32DragContext into a proper GdkDragContext subclass.
Because we now correctly initialize GdkWin32DragContext in
gdk_drag_context_new, we no longer crash immediatly when a DnD
operation is initialized (the find_window, drag_status, ... vfuncs
where all pointing to 0x0 instead of their proper win32 implementations).

We now try to consistently refer to GdkDragContext as "context",
GdkWin32DragContext as "win32_context" and the ole2 related
target_drag_context and source_drag_context as "ctx".

Members of GdkWin32DragContext only used by the ole2 DnD codepaths
are now explicitly marked with a ole2_dnd_ prefix.
2011-11-21 14:34:06 +01:00
Dieter Verfaillie
5406955f7c win32: Fix DnD when drag icon is below the pointer
By reverting gdk_drag_find_window_for_screen logic to what it was
before eb21a7df29.
The old logic knew how to ignore drag_window when searching
for dest_window, but that code was removed (I guess by accident).

https://bugzilla.gnome.org/show_bug.cgi?id=616544
2011-11-10 17:40:51 +01:00
Dieter Verfaillie
86b8a1ddc8 win32: dnd should not be registerd for offscreen windows
https://bugzilla.gnome.org/show_bug.cgi?id=616544
2011-11-10 17:40:50 +01:00
Hans Breuer
b41ee31a16 win32: no more GdkNativeWindow and related changes
- replace GdkNativeWindow with HWND, remove type casts
 - no more GdkDisplayClass::get_drag_protocol but GdkWindowImpl::get_drag_protocol
 - remove *_client_message*()
2011-02-06 15:07:13 +01:00
Hans Breuer
1d838f586c win32: gdk3 resurrection
There are sure regressions but basic stuff seems to be working
again after all the API breakage done with comments like
"Win32 and Quartz need to be ported still."
2011-01-02 13:33:04 +01:00
Matthias Clasen
c53ec081ce Add vtables for DND
This commit hides GdkDragContext and GdkDragContextClass, adds
vfuncs for most drag context functionality, and turns the X11 DND
implementation into GdkDragContextX11. We also add vfuncs to
GdkDisplay for gdk_drag_get_protocol and to GdkWindow for
gdk_drag_begin, and implemenet them for X11.
Other backends need similar treatment and are broken now.
2010-12-21 12:06:56 -05:00
Tor Lillqvist
e346d26f70 Make it compile again for Windows 2010-10-07 01:28:47 +03:00
Javier Jardón
9c3d1080d6 Do not use deprecated gdk_display_get_core_pointer()
Use gdk_device_manager_get_client_pointer() instead
2010-09-22 03:42:15 +02:00
Matthias Clasen
bd4609b140 Merge the xi2-for-master branch 2010-05-25 18:38:44 -04:00
Javier Jardón
2b64a7fd54 Remove some deprecated stuff from GdkWindow
Also, substitute the deprecated functions with the correct ones
2010-05-12 04:29:55 +02:00
Tor Lillqvist
a709056140 Don't use g_drag_context_ref 2010-05-10 19:18:29 +03:00
Javier Jardón
8c46ef830b Remove deprecated code from GdkDnd 2010-05-03 01:45:00 +02:00
Tor Lillqvist
435606a5bf Make the OLE2 DND code selectable at run-time instead of compile-time
(It still doesn't work, though.)
2009-12-17 01:51:51 +02:00
Tor Lillqvist
6e73be9d6c Add copyright note and comment for merged old code 2009-12-16 13:47:57 +02:00
Tor Lillqvist
eb21a7df29 Work on OLE2-based generic DND
Intermediate commit of work in progress on integrating the old code
for OLE2-based generic drag and drop from Arhaeopteryx Software, from
a long time ago in the GTK+ 1.3 timeframe. Does still not work and is
as before not compiled in unless OLE2_DND is defined in
gdkdnd-win32.c. (Thus, for inter-process DND, still only WM_DROPFILES
style dropping of files on GTK+ apps works.)

Related slight refactoring of other code that shouldn't change how it
works. Add more global variables for run-time constants (once
initialized) representing well-known GdkAtoms and registered Windows
clipboard formats, as they with the generic DND code will be needed in
several source files. Some improved debugging output.
2009-12-16 13:10:21 +02:00
Tor Lillqvist
7fda8e6378 Awful hack for problem in dnd of images from Firefox on Windows
Bypassed with #if 0 because it is an awful hack and not really
acceptable from a privacy point of view for instance. It prevents
Firefox from deleting temporary files containing images being dragged,
so they stay on disk. Bug #561973.
2009-11-15 00:37:17 +02:00
Tor Lillqvist
e029e0014d Bug 573067 - Intra-app dnd of text behavior on Windows is wrong
2009-03-11  Tor Lillqvist  <tml@iki.fi>

	Bug 573067 - Intra-app dnd of text behavior on Windows is wrong

	* gdk/win32/gdkdnd-win32.c (local_send_motion) (gdk_drag_motion):
	The default action should be move, not copy. Tweak how the
	GdkDragAction fields in GdkDragContexts are changed. Seems to help
	the problem.

	Add more debugging printout for --gdk-debug=dnd to many functions.

	* gdk/win32/gdkmain-win32.c
	* gdk/win32/gdkprivate-win32.h: (_gdk_win32_drag_protocol_to_string)
	(_gdk_win32_drag_action_to_string): New functions for use in
	debugging printouts.


svn path=/trunk/; revision=22522
2009-03-11 14:09:13 +00:00
Tor Lillqvist
e51f525a76 Use G_DEFINE_TYPE. Some debugging printout changes. Hacking on the
2009-03-11  Tor Lillqvist  <tml@iki.fi>

	* gdk/win32/gdkdnd-win32.c: Use G_DEFINE_TYPE. Some debugging
	printout changes. Hacking on the OLE2_DND code, which still
	doesn't work, though, and is not normally compiled.


svn path=/trunk/; revision=22517
2009-03-11 13:37:26 +00:00
Tor Lillqvist
b1e744b064 Bug 544684 - Win64 issue, window handles are assumed to be 32-bit
2008-08-05  Tor Lillqvist  <tml@novell.com>

	Bug 544684 - Win64 issue, window handles are assumed to be 32-bit

	* gdk/gdkdnd.h
	* gdk/gdkdnd.c
	* gdk/win32/gdkdnd-win32.c
	* gdk/x11/gdkdnd-x11.c: Change return value and type of window id
	from guint32 to GdkNativeWindow for
	gdk_drag_get_protocol_for_display() and
	gdk_drag_get_protocol(). This is not an API break on existing
	platforms, as GdkNativeWindow has been guint32 for them
	already.


svn path=/trunk/; revision=20988
2008-08-04 22:35:16 +00:00
Johan Dahlin
d97cdbdf53 Include "config.h" instead of <config.h> Command used: find -name
2008-06-21  Johan Dahlin  <jdahlin@async.com.br>

    * *.[ch]: Include "config.h" instead of <config.h>
    Command used:
    find -name \*.[ch]|xargs perl -p -i -e 's/^#include <config.h>/#include "config.h"/g'
    Rubberstamped by Mitch and Tim


svn path=/trunk/; revision=20669
2008-06-22 14:28:52 +00:00
Tor Lillqvist
6861b9247f Bug 524151 - Dragging of 0-byte files results in an empty filename on
2008-03-24  Tor Lillqvist  <tml@novell.com>

	Bug 524151 - Dragging of 0-byte files results in an empty filename
	on Windows XP and above

	* gdk/win32/gdkdnd-win32.c (resolve_link): Check for the file
	being empty first. For some reason ISHellLink and IPersistFile
	succeeds in interpreting empty files as shortcuts, claiming the
	target of the shortcut is an empty path.

	Change the function to take the wide character file name that the
	caller already has anyway, to avoid a superfluous conversion from
	UTF-8 to UTF-16.


svn path=/trunk/; revision=19931
2008-03-24 17:35:02 +00:00
Tor Lillqvist
1ff434a681 Remove support for Windows 9x/ME. GTK+ hasn't worked on Win9x since 2.6 or
2006-08-29  Tor Lillqvist  <tml@novell.com>

	Remove support for Windows 9x/ME. GTK+ hasn't worked on Win9x
	since 2.6 or 2.8. It's pointless to keep the Win9x code in here as
	it isn't being maintained anyway. If somebody is interested, it
	can always be found in older GTK+ versions, and in CVS.

	* gdk/win32/gdkcursor-win32.c
	* gdk/win32/gdkdnd-win32.c
	* gdk/win32/gdkdrawable-win32.c
	* gdk/win32/gdkgc-win32.c
	* gdk/win32/gdkglobals-win32.c
	* gdk/win32/gdkkeys-win32.c
	* gdk/win32/gdkmain-win32.c
	* gdk/win32/gdkproperty-win32.c
	* gdk/win32/gdkselection-win32.c: Remove the G_WIN32_IS_NT_BASED()
	and G_WIN32_HAVE_WIDECHAR_API() tests and their false (Win9x)
	branches, and any variables or static functions used only by the
	Win9x branches.

	* gdk/win32/gdkprivate-win32.h: Remove backup definitions for
	constants that aren't missing from current mingw and MSVC6
	headers.

	* gdk/win32/gdkmain-win32.c
	* gdk/win32/gdkprivate-win32.h: Remove the _gdk_win32_gdi_failed()
	function. On NT-based Windows GetLastError() returns error codes
	also for failed GDI calls, so we can use _gdk_win32_api_failed()
	always.
2006-08-29 23:01:53 +00:00
Tor Lillqvist
9c8f987df7 Set the actions and suggested_action fields in the GdkDragContext to
2005-06-17  Tor Lillqvist  <tml@novell.com>

	* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Set the actions
	and suggested_action fields in the GdkDragContext to
	GDK_ACTION_COPY. Otherwise apps that check the suggested_action
	field, like eog, won't accept dropped files.
2005-06-17 19:41:01 +00:00
Tor Lillqvist
20f9c58edb Take multi-monitor offset into account. (#302525)
2005-04-30  Tor Lillqvist  <tml@novell.com>

	* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Take
	multi-monitor offset into account. (#302525)
2005-04-30 17:50:00 +00:00
Tor Lillqvist
34bfd71279 gdk/win32/gdkprivate-win32.h Drop global variable _gdk_root_window, just
2005-03-16  Tor Lillqvist  <tml@novell.com>

	* gdk/win32/gdkprivate-win32.h
	* gdk/win32/*.c: Drop global variable _gdk_root_window, just call
	GetDesktopWindow(). Rename the GdkWindow* _gdk_parent_root to
	_gdk_root.

	* gdk/win32/gdkwindow-win32.h (GdkWindowImplWin32): Add
	toplevel_window_type field.

	* gdk/win32/gdkwindow-win32.c: As there is only one root
	window in GDK on Win32, we can compare directly to _gdk_root
	instead of checking the window type.
	(gdk_window_reparent): When reparenting a child of the desktop
	clear out the window decorations. Correspondingly, when
	reparenting to the desktop, add decorations. As in the X11
	backend, save the window type of a toplevel window when
	reparenting, in case it is reparented back to toplevel.
2005-03-16 02:21:14 +00:00
Tor Lillqvist
df9768cf3a Print debugging output only if asked for, not always.
2005-03-16  Tor Lillqvist  <tml@novell.com>

	* gdk/win32/gdkdisplay-win32.c (_win32_on_clipboard_change): Print
	debugging output only if asked for, not always.

	* gdk/win32/*.c: Use the %+d%+d format for coordinate pairs in
	debugging printout instead of +%d+%d. Misc other additions and
	cosmetic improvements to debugging printouts. Use API_CALL() and
	GDI_CALL() macros in more places.

	* gdk/win32/gdkwindow-win32.c (gdk_window_move, gdk_window_resize,
	gdk_window_move_resize): To detect child windows, check whether
	the real parent is not the desktop window, instead of relying on
	the GDK window type being GDK_WINDOW_CHILD. Foreign GtkPlug
	windows have a GDK window type GDK_WINDOW_FOREIGN, but are still
	de facto child windows.
2005-03-16 01:38:57 +00:00
Tor Lillqvist
78e869fe97 Use wide character API when available. Use UTF-8 for filenames.
2004-12-19  Tor Lillqvist  <tml@iki.fi>

	* gdk/win32/gdkdnd-win32.c (resolve_link, gdk_dropfiles_filter):
	Use wide character API when available. Use UTF-8 for filenames.

	* gdk/win32/gdkselection-win32.c (_gdk_dropfiles_store): Include
	the string's trailing zero byte in the property's length, just for
	safety.
2004-12-19 21:00:58 +00:00
Tor Lillqvist
eb388dfcfe Add drop_failed, like in the X11 backend. Nothing sets it, though.
2004-08-27  Tor Lillqvist  <tml@iki.fi>

	* gdk/win32/gdkdnd-win32.c (GdkDragContextPrivateWin32): Add
	drop_failed, like in the X11 backend. Nothing sets it, though.
	(gdk_drag_drop_succeeded): Copy from X11 backend.
2004-08-27 23:38:06 +00:00
Tor Lillqvist
b99e54f2dd Put back the ref_count field in the GdkDragContextPrivateWin32 struct (but
2004-05-15  Tor Lillqvist  <tml@iki.fi>

	* gdk/win32/gdkdnd-win32.c: Put back the ref_count field in the
	GdkDragContextPrivateWin32 struct (but inside ifdef OLE2_DND this
	time). It is used by the OLE2_DND code, which is unfinished and
	presumably horribly broken, but still, let's not make it not
	compile on purpose. Silence some gcc warnings in the OLE2_DND
	code.
2004-05-15 04:18:08 +00:00
Tor Lillqvist
25f3824e61 Add multi-monitor offset. (#141842, John Ehresman)
2004-05-05  Tor Lillqvist  <tml@iki.fi>

	* gdk/win32/gdkdnd-win32.c (gdk_drag_find_window_for_screen): Add
	multi-monitor offset. (#141842, John Ehresman)
2004-05-05 02:18:21 +00:00
Federico Mena Quintero
80581c3011 Fixes #136082 and #135265, patch by Morten Welinder.
2004-03-05  Federico Mena Quintero  <federico@ximian.com>

	Fixes #136082 and #135265, patch by Morten Welinder.

	* configure.in: Use AC_SYS_LARGEFILE.

	* */*.c: #include <config.h>
2004-03-06 03:38:59 +00:00
Hans Breuer
75aa148d97 set current_dest_drag to NULL when destroying, fixes bug #120007. Also
2004-02-28  Hans Breuer  <hans@breuer.org>

	* gdk/win32/gdkdnd-win32.c : set current_dest_drag to NULL
	when destroying, fixes bug #120007. Also removed the mirrored
	ref counting for deprecated gdk_drag_context_<ref|unref>()
	cause it wasn't reliable anymore anyway.

	* gdk/win32/gdkdisplay-win32.c : fix typo, which should
	have broken the win32 build for everyone not using msvc

	* gdk/win32/gdkevents-win32.c : WM_GETMINAMXINFO ensure not to
	return negative values for ptMaxTrackSize, it caused snapping
	windows to their minimum size
2004-02-28 13:21:25 +00:00
Tor Lillqvist
5cd59c1cbc Merge from stable:
2003-12-14  Tor Lillqvist  <tml@iki.fi>

	Merge from stable:

	* gdk/gdkdisplaymanager.c: Mark default_display static.

	* gdk/win32/gdkdnd-win32.c: Mark current_dest_drag static.

	* gdk/win32/gdkkeys-win32.c: Disable some overly verbose debugging
	output.

	* gdk/win32/gdkevents-win32.c: Clean up the debugging output from
	--gdk-debug=events. In general, output just one line of debugging
	output for each Windows message, plus one line for each GDK event
	generated. Indent all lines according to window procedure nesting
	level.

	(inner_window_procedure): Rename from real_window_procedure.

	(find_real_window_for_grabbed_mouse_event): Don't get misled when
	the point is in the non-client (decoration) area of the window
	returned by WindowFromPoint(). Return the root window in that
	case.

	(build_pointer_event_state): Test also MK_XBUTTON1 and
	MK_XBUTTON2 (buttons 4 and 5).

	(synthesize_enter_event): Track the mouse leaving the window in
	the event being generated, not the one mentioned in the Windows
	message.

	(propagate): Test for NULL parent earlier. Improves event
	generation from a grabbed pointer. Part of fix for #107320.

	(handle_stuff_while_moving_or_resizing): New function, to
	dispatch the main loop (once).

	(resize_timer_proc): New function, set to be called by an inerval
	timer during resizes/moves. Calls handle_stuff_while_moving_or_resizing().

	(gdk_event_translate): Drop unused return_exposes parameter.

	Handle WM_XBUTTONDOWN and UP messages (buttons 4 and 5).

	On WM_SYSKEYUP, generate a key release event also for just the Alt
	key.

	On WM_MOUSELEAVE, generate a leave event of type
	GDK_NOTIFY_ANCESTOR (and not UNKNOWN) if the mouse left a
	top-level window, and left the app completely.

	On WM_ENTERSIZEMOVE, set a flag, and start an interval timer that
	calls resize_timer_proc() at regular intervals. On
	WM_EXITSIZEMOVE, kill the timer.

	On WM_WINDOWPOSCHANGED, generate a configure event if necessary,
	and dispatch the main loop (by calling
	handle_stuff_while_moving_or_resizing()). Fixes #99540, idea by
	Herman Bloggs.

	* gdk/win32/gdkmain-win32.c (_gdk_win32_message_to_string): Handle
	also wintab messages.

	* gdk/win32/gdkwindow-win32.c (gdk_window_set_skip_taskbar_hint):
	Instead of using WS_EX_TOOLWINDOW, implement by setting/unsetting
	the window's owner. Fixes #118093, reported by Maxime Romano.
2003-12-14 01:57:54 +00:00
Tor Lillqvist
33902a67f0 New function, callback proc for EnumWindows().
2003-06-30  Tor Lillqvist  <tml@iki.fi>

	* gdk/win32/gdkdnd-win32.c (find_window_enum_proc): New function,
	callback proc for EnumWindows().
	(gdk_drag_find_window_for_screen): Actually take the drag_window
	argument into account: Instead of using WindowFromPoint(), use
	EnumWindows(), to be able to skip the drag_window. (#116320, Tony
	M Brown, Herman Bloggs)

	* gdk/win32/*.c: Replace gdk_drawable_ref()/unref() and
	gdk_window_ref()/unref() calls with g_object_ref()/unref().
	Consistently use %p format in debugging output of pointers and
	HANDLEs.
2003-06-30 21:58:24 +00:00
Tor Lillqvist
e96a41be45 gdk/win32/gdkprivate-win32.h Rename all global variables and functions to
2002-11-12  Tor Lillqvist  <tml@iki.fi>

	* gdk/win32/gdkprivate-win32.h
	* gdk/win32/*.c: Rename all global variables and functions to
	start with underscore.

	Merge from stable:

	More work on the Win32 backend. The cause of some scrolling
	problems was that SetWindowPos() and ScrollWindowEx() don't blit
	those parts of the window they think are invalid. As we didn't
	keep Windows's update region in synch with GDK's, Windows thought
	those areas that in fact had been updated were invalid. Calling
	ValidateRgn() in _gdk_windowing_window_queue_antiexpose() seems to
	be an elegant and efficient solution, removing from Windows's
	update region those areas we are about to repaint proactively.

	In some cases garbage leftover values were used for the clip
	origin in GdkGCWin32. This showed up as odd blank areas around the
	pixmaps included in the Text Widget in gtk-demo.

	Having the clip region either as a GdkRegion or a HRGN in
	GdkGCWin32 was unnecessary, it's better to just use a HRGN.

	The translation and antiexpose queue handling in
	gdkgeometry-win32.c seems unnecessary (and not implementable in
	the same way as on X11 anyway, no serial numbers) on Windows,
	ifdeffed out.

	Don't (try to) do guffaw scrolling as there is no static window
	gravity on Windows. Guffaw scrolling would be unnecessary anyway,
	as there is the ScrollWindow() API. This improves the behaviour of
	the Text Widget demo in gtk-demo a lot. But I have no idea how the
	lack of static win gravity should be handled in other places where
	the X11 code uses it. Especially _gdk_window_move_resize_child().

	There is still some problem in expose handling. By moving an
	obscuring window back and forth over testgtk's main window, for
	instance, every now and then you typically get narrow vertical or
	horizontal strips of pixels that haven't been properly redrawn
	after being exposed. A fencepost error somewhere?

	Otherwise, all of testgtk and gtk-demo except "big windows" now
	seem to work pretty well.

	Bug #79720 should be fixed now.

	* gdk/win32/gdkcolor-win32.c (gdk_win32_color_to_string,
	gdk_win32_print_paletteentries, gdk_win32_print_system_palette,
	gdk_win32_print_hpalette)
	* gdk/win32/gdkdrawable-win32.c (gdk_win32_drawable_description)
	* gdk/win32/gdkevents-win32.c (gdk_win32_message_name):
	Move all debugging helper functions to gdkmain-win32.c.

	* gdk/win32/gdkdrawable-win32.c (_gdk_win32_draw_tiles):
	Rewrite. Make static. Must take tile origin parameters, too.

	(gdk_win32_draw_rectangle): Pass the tile/stipple origin to
	_gdk_win32_draw_tiles(). Remove #if 0 code.

	(blit_inside_window): Don't call ScrollDC(), that didn't work at
	all like I thought. A simple call to BitBlt() is enough.

	* gdk/win32/gdkevents-win32.c (gdk_event_translate) Remove unused
	latin_locale_loaded variable.

	(_gdk_win32_get_next_tick): New function. Used to make sure
	timestamps of events are always increasing, both in events
	generated from the window procedure and in events gotten via
	PeekMessage(). Not sure whether this is actually useful, but it
	seemed as a good idea.

	(real_window_procedure): Don't use a local GdkEventPrivate
	variable. Don't attempt any compression of configure or expose
	events here, handled elsewhere.

	(erase_background): Accumulate window offsets when traversing up
	the parent chain for GDK_PARENT_RELATIVE_BG, in order to get
	correct alignment of background pixmaps. Don't fill with
	BLACK_BRUSH if GDK_NO_BG.

	(gdk_event_get_graphics_expose): A bit more verbose debugging output.

	(gdk_event_translate): Use _gdk_win32_get_next_tick(). In the
	WM_PAINT handler, don't check for empty update rect. When we get a
	WM_PAINT, the update region isn't empty. And if it for some
	strange reason is, that will be handled later anyway. Call
	GetUpdateRgn() before calling BeginPaint() and EndPaint() (which
	empty the update region).

	* gdk/win32/gdkdnd-win32.c
	* gdk/win32/gdkinput-win32.c:
	Use _gdk_win32_get_next_tick().

	* gdk/win32/gdkfont-win32.c: Use %p to print HFONTs.

	(gdk_text_size): Remove, unused.

	* gdk/win32/gdkgc-win32.c:  Set clip origins to zero
	when appropriate.

	(gdk_gc_copy): Increase refcount on colormap if present.

	(gdk_win32_hdc_get): Handle just hcliprgn. If we have a stipple,
	combine it with clip region after selecting into the DC.

	(_gdk_win32_bitmap_to_hrgn): Rename from _gdk_win32_bitmap_to_region.

	(_gdk_win3_gdkregion_to_hrgn): New function, code snippet
	extracted from gdk_win32_hdc_get().

	* gdk/win32/gdkgeometry-win32.c: Ifdef out the translate_queue
	handling.

	(gdk_window_copy_area_scroll): Increase clipRect to avoid
	ScrollWindowEx() not scrolling pixels it thinks are invalid.
	Scroll also children with the ScrollWindowEx() call. No need to
	call gdk_window_move() on the children.

	(gdk_window_scroll): Don't do guffaw scrolling.

	(gdk_window_compute_position): Fix typo, used win32_y where x was
	intended.

	(gdk_window_premove, gdk_window_postmove,
	gdk_window_clip_changed): Add debugging output.

	(_gdk_windowing_window_queue_antiexpose): Just call ValidateRgn()
	on the region.

	(_gdk_window_process_expose): No use for the serial number
	parameter now. Instead of a rectangle, take a region parameter, as
	Windows gives us one in WM_PAINT.

	* gdk/win32/gdkmain-win32.c (_gdk_win32_lbstyle_to_string,
	_gdk_win32_pstype_to_string, _gdk_win32_psstyle_to_string,
	_gdk_win32_psendcap_to_string, _gdk_win32_psjoin_to_string,
	_gdk_win32_rect_to_string, _gdk_win32_gdkrectangle_to_string,
	_gdk_win32_gdkregion_to_string): New debugging functions.

	(static_printf): Helper function for the above. sprintfs into a
	static circular buffer, return value should be used "soon".

	* gdk/win32/gdkwindow-win32.c (gdk_propagate_shapes): Plug memory
	leak, free list after use.

	(gdk_window_gravity_works): Remove, we know that there is no such
	thing on Windows.

	(gdk_window_set_static_bit_gravity,
	gdk_window_set_static_win_gravity): Ditto, remove, they didn't do
	anything anyway.

	(_gdk_windowing_window_init, gdk_window_foreign_new): Call
	_gdk_window_init_position() like in the X11 backend.

	(gdk_window_reparent): Don't call the now nonexistent
	gdk_window_set_static_win_gravity(). No idea what should be done
	instead.

	(gdk_window_get_geometry): The returned x and y should be relative
	to parent. Used to be always zero..

	(gdk_window_set_static_gravities): Return FALSE if trying to set
	static gravity.

	* gdk/win32/gdkprivate-win32.h: Drop the clip_region field from
	GdkGCWin32. Only use the HRGN hcliprgn. Declare new
	functions.

	* gdk/win32/*.c: Use new debugging functions.

	* gdk/win32/rc/gdk.rc.in: Update copyright year.
2002-11-12 22:17:48 +00:00
Owen Taylor
f3f016d045 Add gdk_drag_find_window_for_screen(), so that we can interpret x_root /
Mon Oct  7 15:48:44 2002  Owen Taylor  <otaylor@redhat.com>

        * gdk/gdkdnd.[ch] gdk/x11/gdkdnd-x11.c: Add
        gdk_drag_find_window_for_screen(), so that we can
        interpret x_root / y_root relative to the correct screen.

        * gdk/gdkdnd.c Makefile.am gdk/x11/gdkdnd-x11.c
        gdk/fb/gdkdnd-fb.c gdk/win32/gdkdnd-win32.c: New file.
        Move gdk_drag_find_window(), gdk_drag_get_protocol() here.

        * gtk/gtkdnd.c: Handle drags between screens; use
        a fallback icon for icons set as windows/pixmaps,
        move the drag icon between displays for icons set as
        pixbufs.

        * gdk/x11/gdkkeys-x11.c (update_keymaps): Fix infinite
        loop from last change.
2002-10-07 20:03:15 +00:00
Manish Singh
234e191c1c add -DG_DISABLE_DEPRECATED and -DGDK_PIXBUF_DISABLE_DEPRECATED to compile
Wed Sep 25 00:16:53 2002  Manish Singh  <yosh@gimp.org>

        * gdk/Makefile.am gdk/x11/Makefile.am: add -DG_DISABLE_DEPRECATED
        and -DGDK_PIXBUF_DISABLE_DEPRECATED to compile flags

        * gdk/gdkcolor.c gdk/gdkdisplay.c gdk/gdkdraw.c gdk/gdkevents.c
        gdk/gdkgc.c gdk/gdkimage.c gdk/gdkpango.c gdk/gdkpixbuf-render.c
        gdk/gdkpixmap.c gdk/gdkrgb.c gdk/gdkwindow.c gdk/linux-fb/gdkdnd-fb.c
        gdk/linux-fb/gdkfont-fb.c gdk/win32/gdkdnd-win32.c
        gdk/win32/gdkfont-win32.c gdk/x11/gdkdisplay-x11.c gdk/x11/gdkdnd-x11.c
        gdk/x11/gdkdrawable-x11.c gdk/x11/gdkevents-x11.c gdk/x11/gdkfont-x11.c
        gdk/x11/gdkgc-x11.c gdk/x11/gdkgeometry-x11.c gdk/x11/gdkim-x11.c
        gdk/x11/gdkinput-x11.c gdk/x11/gdkkeys-x11.c gdk/x11/gdkscreen-x11.c
        gdk/x11/gdkwindow-x11.c: Deprecation cleanup, mostly changing
        gdk_foo_{ref,unref} to g_object equivalents.
2002-09-25 07:23:55 +00:00
Tor Lillqvist
a5eec70325 Use gdk_window_get_toplevel(), as it is the top-level windows that are
2002-03-20  Tor Lillqvist  <tml@iki.fi>

	* gdk/win32/gdkdnd-win32.c (gdk_drag_find_window): Use
	gdk_window_get_toplevel(), as it is the top-level windows that are
	registered for DND.

	* gdk/win32/gdkwin32.h: Don't include gdkinternals.h.
2002-03-19 23:16:08 +00:00
Tor Lillqvist
bc1ec5c14a Massive changes. Too many to list here, but I'll try a summary:
2002-02-17  Tor Lillqvist  <tml@iki.fi>

	* gdk/win32/*.c: Massive changes. Too many to list here, but I'll
	try a summary:

	1) Unify GdkPixmap and GdkImage implementation: For each
	GdkPixmap, allocate a GdkImage, and vice versa.
	GdkPixmapImplWin32Data has a pointer to the GdkImage.
	GdkImage::windowing_data is a pointer to the GdkPixmap.

	This simplifies many pixmap and image related functions a lot, and
	reduces duplicated code snippets. For instance, there is only one
	place in gdk/win32 where CreateDIBSection() is called, in the
	function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap)
	to a Windows region is almost trivial, with the bitmap bits being
	readily accessible in the associated GdkImage.

	All blitting between GdkPixmaps, GdkWindows and GdkImages goes
	through handled the _gdk_win32_blit() function, which calls
	different functions to handle the cases of blitting from pixmaps,
	inside windows (scrolling), or from windows, which all require
	somewhat different handling.

	2) Support 256-color mode. This has long been very broken, now it
	works more or less OK. Keep the logical palette for each colormap
	as small as possible while allocating and freeing colors. Select
	and realize the logical palette associated with a GdkColormap into
	a DC before drawing or blitting.

	When the display is in 256-color mode, make it possible for the
	user to override the size of the palette(s) used with either the
	GDK_WIN32_MAX_COLORS environment variable, or a -max-colors
	command line option. It is possible to reduce the palette size all
	the way down to using just the 16 static colors (which causes the
	system visual to be of type GDK_VISUAL_STATIC_COLOR. This could
	possibly be useful if one desperately wants to avoid color
	flashing. (Note that in order for this to work properly, an as of
	yet not commited fix to gdkrgb.c is needed.)

	Handle the palette messages. On WM_PALETTECHANGED, call
	UpdateColors() for the given window hierarchy. Do this only if a
	window in some other top-level window hierarchy caused the palette
	change (realized a palette). Do this max five times in a row (an
	arbitrarily chosen limit), though, otherwise redraw by generating
	expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole
	window hierarchy by generating GDK_EXPOSE events.

	3) Code cleanup in general. For instance, remove the "emulated"
	X11 structs ColormapStruct, Visual and XStandardColormap. Use the
	new GDK_DEBUG_* flags for debugging output in the relevant source
	files. Remove the unused colormap hash table in gdkcolor-win32.c

	4) Plug some resource leaks.

2002-02-14  Tor Lillqvist  <tml@iki.fi>

	* gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use
	g_filename_to_uri() to actually create legal URIs in the
	text/uri-list data.
2002-02-17 00:25:05 +00:00
Tor Lillqvist
1b7cff4755 Apply the same fixes and improvements as to the gtk-1-3-win32-production
2002-01-10  Tor Lillqvist  <tml@iki.fi>

	Apply the same fixes and improvements as to the
	gtk-1-3-win32-production branch: Bug fixes and cleanup of
	selection and DND functionality. Still doesn't work as well as the
	win32-production branch, though, but getting closer.

	After this, need to add Archaeopteryx Software's OLE2 DND support.

	* gdk/win32/gdkselection-win32.c (gdk_selection_owner_set,
	gdk_selection_send_notify, generate_selection_notify): Don't use
	SendMessage() to generate events for the same app, instead use
	gdk_event_put().

	* gdk/win32/gdkprivate-win32.h
	* gdk/win32/gdkglobals-win32.c
	* gdk/win32/gdkmain-win32.c
	* gdk/win32/gdkevents-win32.c: Thus, remove declaration, definition,
	initialisation and handling of gdk_selection_notify_msg,
	gdk_selection_request_msg and gdk_selection_clear_msg.

	* gdk/win32/gdkselection-win32.c (gdk_text_property_to_text_list,
	gdk_free_text_list, gdk_string_to_compound_text,
	gdk_free_compound_text): Implement trivially, witrh a text_list
	always having a single element, and a compound text always
	consisting of just a single (UTF-8!) string. Let's see how well
	this works.

	* gdk/win32/gdkselection-win32.c (gdk_selection_convert): Fix
	non-ASCII paste from the clipboard: Try getting the same formats
	from the Windows clipboard that gdk_property_change() puts there:
	CF_UNICODETEXT, UTF8_STRING or CF_TEXT+CF_LOCALE.

	* gdk/win32/gdkproperty-win32.c (gdk_property_change): When
	storing text on the clipboard, handle non-ASCII text
	correctly. The logic is as follows:

	If we have only ASCII characters, use CF_TEXT.

	Else, if we are on NT, use CF_UNICODETEXT.

	Else (we are on Win9x), if all the characters are present in the
	code page of some installed locale, use CF_TEXT and also set
	CF_LOCALE to that locale.

	Else (still on Win9x) store as RTF. We use a very simple RTF
	string, just the text, no fonts or other crap, with the non-ASCII
	characters as Unicode \uN keywords. Additionally, also store the
	UTF-8 string as such, under the format "UTF8_STRING", so that GDK
	can also paste from the Clipboard what it has copied there. (Thus
	no need to implement any RTF parser.)

	(find_common_locale): New function, implements the search for a
	locale for case 3 above.

	* gdk/win32/gdkglobals-win32.c: New global variables
	compound_text, text_uri_list, utf8_string, cf_rtf and
	cf_utf8_string.

	* gdk/win32/gdkim-win32.c (_gdk_ucs2_to_utf8): New function,
	converts from a wchar_t string to UTF-8.
	(_gdk_utf8_to_ucs2): Rename from _gdk_win32_nmbstowchar_ts.
	(_gdk_utf8_to_wcs): Rename from gdk_nmbstowchar_ts.

	* gdk/win32/gdkevents-win32.c (build_keypress_event): Use
	_gdk_ucs2_to_utf8().

	* gdk/win32/gdkselection-win32.c: Remove some unnecessary logging.

	* gdk/win32/gdkdnd-win32.c: Plug memory leaks, the
	gdk_drag_context_ref() was called unnecessarily in a couple of
	places, meaning drag contexts were never freed. The same memory
	leaks seem to be present in gdk/linux-fb/gdkselection-fb.c, BTW.

	(gdk_drop_reply): For WIN32_DROPFILES drops, free the temporarily
	stored file list.

	* gdk/win32/gdkselection-win32.c: Clarify the use of the
	sel_prop_table. Now it is used only for storing the GDK_SELECTION
	"properties".

	The file names dropped with WM_DROPFILES -style DND is stored
	temporarily (between the drop and the target picking them up) in a
	separate place.

	Have a separate hash table to map selection atoms to owner
	windows. This used to be quite mixed up.

	(_gdk_dropfiles_store): New function, to store the dropped file
	list for the drop target to possibly fetch, and clear it
	afterwards, from gdk_drop_reply().

	(gdk_selection_owner_get): Much simplified now.
2002-01-10 00:53:39 +00:00
Tor Lillqvist
a53f14a6e3 New file, hand-written wrapper for the Wintab library.
2001-10-29  Tor Lillqvist  <tml@iki.fi>

	* gdk/win32/libwntab32x.la: New file, hand-written wrapper for the
	Wintab library.

	* gdk/win32/gdkwin32.h
	* gdk/win32/gdkprivate-win32.h: Reorganise to match corresponding
	X11 headers better, and to enable gdkwin32.h to be installed and
	included from applications, but not the *-win32.h headers.

	* gdk/win32/*.c: Corresponding small changes, simplifications of
	#includes.

	* gdk/win32/gdkregion-win32.c: Remove.

	* gdk/win32/gdkevents-win32.c (print_event): Add GDK_SETTING.

	* gdk/win32/gdkfont-win32.c
	* gdk/win32/gdkgeometry-win32.c: Remove unused variables.

	* gdk/win32/gdkproperty-win32.c (gdk_atom_intern): Don't insert
	GDK_NONE values into hash table.

	Changes for autoconfiscated build on Win32, and addition of Win32
	backend to the related files:

	* gdk/win32/Makefile.am: Actually enable building the win32
	objects here, not just list all files in EXTRA_DIST. Link in the
	compiled resource file from rc/gdk-win32res.lo. If HAVE_WINTAB,
	copy the Wintab library into the .libs directory.

	* gdk/win32/gdkwindow-win32.c (RegisterGdkClass): Don't assume the
	name of the GDK DLL when fetching the icon. Use the HMODULE saved
	in gdk_dll_hinstance by DllMain.

	* gdk/win32/rc/Makefile.am: Build gdk-win32res.lo using the
	build/win32/lt-compile-resource script.

	* gdk/win32/rc/gdk.rc.in
	* gtk/gtk-win32.rc.in: Use the DLL name that libtool would use.
2001-10-29 06:50:55 +00:00