At the bottom, it sometimes has to fight for the same position than
text handles, besides might not be ergonomically convenient (eg.
finger/hand partly covering the popover). Move it at the top to fix
both.
Instead of being a GObject managing two GtkWidgets, make GtkTextHandle
a GtkWidget subclass, representing a single handle.
From the perspective of users (GtkText and GtkTextView), this is not a
big leap since they have to be aware of a great deal of text handles'
state. It actually makes things more direct and simple.
With text handles being widgets, those can be actual children of the
widget, and may have their own GdkSurface that we move around at will.
This is the second major aspect of this refactor.
This is a huge reorganization of GtkDropTarget. I did not know how to
split this up, so it's unfortunately all one commit.
Highlights:
- Split GtkDropTarget into GtkDropTarget and GtkDropTargetAsync
GtkDropTarget is the simple one that only works with GTypes and offers
a synchronous interface.
GtkDropTargetAsync retains the full old functionality and allows
handling mime types.
- Drop events are handled differently
Instead of picking a single drop target and sending all DND events to
it, every event is sent to every drop target. The first one to handle
the event gets to call gdk_drop_status(), further handlers do not
interact with the GdkDrop.
Of course, for the ultimate GDK_DROP_STARTING event, only the first
one to accept the drop gets to handle it.
This allows stacking DND event controllers that aren't necessarily
interested in handling the event or that might decide later to drop
it.
- Port all widgets to either of those
Both have a somewhat changed API due to the new event handling.
For the ones who should use the sync version, lots of cleanup was
involved to operate on a sync API.
It is enough to just set the parent (and make the parent
call gtk_native_check_resize in size_allocate).
This commit removes the relative_to argument to the
constructors of GtkPopover and GtkPopoverMenu, and
updates all callers.
Split the focus tracking into a separate
GtkEventControllerFocus, and change the API one more time.
We are back to having ::focus-in and ::focus-out signals.
Update all users.
Restructure the getters for event fields to
be more targeted at particular event types.
Update all callers, and replace all direct
event struct access with getters.
As a side-effect, this drops some unused getters.
Instead of relying on gdk's antiquated crossing events,
create a new GtkCrossingData struct that contains the
actual widgets, and a new event controller vfunc that
expects this struct. This also saves us from making sense
of X's crossing modes and details, and makes for a
generally simpler api.
The ::focus-in and ::focus-out signals of GtkEventControllerKey
have been replaced by a single ::focus-change signal that
takes GtkCrossingData as an argument. All callers have
been updated.
The old code did mimetype checks everywhere when type compatibility has
since been moved to the GtkDropTarget::accept signal.
So the code can now just assume a compatible mime type exists.
Only update the action state when we have a text buffer,
there is no need to do it otherwise, since we are going
to get a buffer before we get shown. This avoids triggering
the action state updates from finalize, which is a bad
time to be recreating the action muxer.
1. Rename the thing
2. Turn it from a signal to a vfunc
3. Pass the GtkCssStyleChange to it
We don't export any public API about the GtkCssStyleChange yet, it's
just a boring opaque struct.
The reason for this is simply that I want to get hash functions that
have their values close together, so they can fit in a smaller range
(the goal here is 12 bits). By using GQuark, we get consecutive numbers
starting with 1 (and applications have <1000 quarks usually), whereas
interned strings can be all over the place.
As a side effect we also save 64 bytes per declaration.
Remove arguments from the constructor.
For actions, we now default to COPY, which is the most common one
that we should enable by default (MOVE requires handling deletion
on the the source side, and ASK only makes sense if we have
multiple actions).
For the content provider, we add a new ::prepare signal where
it should be provided just-in-time.
This builds upon the GtkTextHistory helper to provide undo and redo support
for the GtkTextView widget and GtkTextBuffer object.
You can undo/redo using familiar shortcuts such as Primary+Z,
Primary+Shift+Z, ad Primary+Y.
Developers that wish to disable undo, should set the
GtkTextBuffer:enable-undo property to FALSE.
You can wrap irreversible actions
gtk_text_buffer_begin_irreversible_action() and
gtk_text_buffer_end_irreversible_action(). This will cause the undo stack
to drop all undo/redo actions and the changes made between them will be
the "initial state" of the buffer.
Calling gtk_text_buffer_set_text() will do this automatically for you.
This creates a new GtkTextViewChild that can manage overlay children at
given x,y offsets in buffer coordinates. This simplifies GtkTextView by
extracting this from GtkTextWindow as well as providing a real widget for
the borders.
With this change, we also rename gtk_text_view_add_child_in_window() to
gtk_text_view_add_overlay(). For those that were using
GTK_TEXT_WINDOW_WIDGET, they can use a GtkOverlay. It does not appear
that anyone was using GTK_TEXT_WINDOW_(LEFT|RIGHT|TOP|BOTTOM) for widgets
in this fashion, but that can be done by setting a gutter widget with
gtk_text_view_set_gutter(). We can make GtkTextViewChild public if
necessary to simplify this should it become necessary.
GtkTextViewChild will setup a CSS node of either "text" or "border"
depending on the GtkTextWindowType.
The old GtkTextViewChild has been renamed to AnchoredChild as it is only
used for widgets with anchors in the GtkTextBuffer. This also removes the
use of allocated GSList and instead embeds a GQueue and GList to save a
few extraneous allocations.
The renaming of this function doesn't make much since because the window
is the GtkTextWindowType, not GdkWindow specifically. So we can keep the
old name which is closer to the proper meaning and less code for consumers
to change when porting to 4.x.