Actually use GValues for the DND operation instead of sending GBytes of
pointer addresses through pipes.
This is a bit complicated because we need to special-case rootwindow
drops, because they're handled on the source side, so we need a custom
ContentProvider.
The old code did mimetype checks everywhere when type compatibility has
since been moved to the GtkDropTarget::accept signal.
So the code can now just assume a compatible mime type exists.
Content providers are meant to be immutable, apart from very special
cases, but in those cases they need to emit
gdk_content_provider_content_changed().
Having a constructor that just uses a get_func invites abuse of this
by not making developers aware of those requirments.
In fact, all users in GTK failed to do this.
Instead, code should use the GtkDragSource::prepare signal to create
content providers when needed.
The same problem exists with gdk_content_provider_new_with_formats(),
but this commit doesn't touch that.
In Vala and JS at least, gtk_widget_get_css_name() and
gtk_widget_class_get_css_name() are resolved to
GtkWidget.get_css_name().
To avoid this problem, we rename the class version.
Accessors like these are weird to have and we can add widgets to the
content area via gtk_container_add() as well as add widgets to the
action area via gtk_info_bar_add_action_widget().
It seems that Meson's gnome.compile_resources() cannot deal with two
files with the same name under different directories, which breaks the
build parallelism because the GResource file ends up not depending on
either the Adwaita or the HighContrast gtk-contained.css file.
This commit only changes the on-disk names of the Adwaita and
HighContrast SCSS files, and the corresponding generated CSS files; the
files in the GResource are going to be aliased to the old file names, to
minimise the breakage. We might want to change the theme entry points at
some later date, if we decide to commit to this naming scheme.
Fixes: #2423
See Meson bug: https://github.com/mesonbuild/meson/issues/6615
These don't take a duration, instead they call g_get_monotonic_time() to
and subtract the start time for it.
Almost all our calls are like this, and this makes the callsites clearer
and avoids inlining the clock call into the call site.
When we use if (GDK_PROFILER_IS_RUNNING) this means we get an
inlined if (FALSE) when the compiler support is not compiled in, which
gets rid of all the related code completely.
We also expand to G_UNLIKELY(gdk_profiler_is_running ()) in the supported
case which might cause somewhat better code generation.
usec is the scale of the monotonic timer which is where we get almost
all the times from. The only actual source of nsec is the opengl
GPU time (but who knows what the actual resulution of that is).
Changing this to usec allows us to get rid of " * 1000" in a *lot* of
places all over the codebase, which are ugly and confusing.