Timm Bäder
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2bff84ca6c
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gl: Adjust blur radius_multiplier
2.0 Looks much closer to what my browser does.
Fixes #2777
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2020-08-29 16:46:25 +02:00 |
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Timm Bäder
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74f18f71d3
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gl renderer: Move work to the blur vertex shader
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2020-01-07 17:27:17 +01:00 |
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Timm Bäder
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1243174e53
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gl renderer: Make RoundedRect work in gles
Which can't return struct types containing arrays. So let's revert to
the previous version but still send the rect along as a vec4[3];
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2020-01-07 17:27:15 +01:00 |
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Timm Bäder
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cc909b160f
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gl renderer: Rewrite shader builder
Use a unified approach to write both vertex and fragment shader in the
same file.
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2020-01-07 17:27:15 +01:00 |
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