ImmIsIME() doesn't work (always returns TRUE) since Vista.
Use ITfActiveLanguageProfileNotifySink to detect TSF changes,
which are equal to IME changes for us.
Also make sure that IMMultiContext re-loads the IM when keyboard layout
changes, otherwise there's a subtle bug that could happen:
* Run GTK application with non-IME layout (US, for example)
* Focus on an editable widget (GtkEntry, for example)
* IM Context is initialized to use the simple IM
* Switch to an IME layout (such as Korean)
* Start typing
* Since IME module is not loaded yet, keypresses are handled
by a default MS IME handler
* Once IME commits a character, GDK will get a WM_KEYDOWN,
which will trigger a GdkKeyEvent, which will be handled by
an event filter in IM Context, which will finally re-evaluate
its status and load IME, and only after that GTK will get
to handle IME by itself - but by that point input would
already be broken.
To avoid this we can emit a dummy event (with Void keyval),
which will cause IM Context to load the appropriate module
immediately.
This is for adding a EGL-based renderer which is done via the ANGLE
project, which translate EGL calls to Direct3D 9/11. This is done as a
possible solution to issue #105, especially for cases where the needed
full GL extensions to map OpenGL to Direc3D is unavailable or
unreliable, or when the OpenGL implementation from the graphics drivers
are problematic.
To enable this, do the following:
-Build ANGLE and ensure the ANGLE libEGL.dll and libGLESv2.dll are
available. A sufficiently-recent ANGLE is needed for things to
work correctly--note that the copy of ANGLE that is included in
qtbase-5.10.1 is sufficient. ANGLE is licensed under a BSD 3-clause
license. Note also that Visual Studio 2013 or later is required to
build ANGLE from QT-5.10.1, but the 2013-built ANGLE DLLs can work
without without problems for GTK+ that is built with Visual Studio
2008 or later.
-Build libepoxy on Windows with EGL support enabled.
-Define GDK_WIN32_ENABLE_EGL when building gdk-win32.lib when building
with Visual Studio, or pass in --enable-win32-gles during configure
when building with MinGW/mingw-w64.
-Prior to running GTK+ programs, the GDK_GL envvar needs to contain
gles.
Known issues:
-Only OpenGL ES 3 is supported, ANGLE's ES 2 does not support the needed
extensions, notably GL_OES_vertex_array_object, but its ES 3 support is
sufficient.
-There is no autodetection or fallback mechanism to enable using
EGL/Angle automatically yet. There is no plans to do this in this
commit.
Thanks to LRN for pointing out that we should #include
"win32/gdkwin32.h" instead of #include "gdkwin32.h" for gdkgl.c. LRN
also did the autotools portion of this patch.
Further notes about the autotools --enable-win32-gles option, fom LRN:
This adds --enable-win32-gles option, which enables the
code for GLES renderer. This commit also adds tests for WGL and
EGL in epoxy. The absence of WGL is highly unlikely (it's enabled
by default), but checking for EGL when GLES is enabled is necessary,
as EGL is disabled in Windows builds of epoxy by default.
Massive changes to OLE2 DnD protocol, which was completely broken before:
* Keep GdkDragContext and OLE2 objects separate (don't ref/unref them
together, don't necessarily create them together).
* Keep IDataObject formats in the object itself, not in a global variable.
* Fix getdata() to look up the request target in its format list, not in the
global hash table
* Create target GdkDragContext on each drag_enter, destroy it on drag_leave,
whereas IDropTarget is created when a window becomes a drag destination
and is re-used indefinitely.
* Query the source IDataObject for its supported types, cache them in the
target (!) context. This is how GTK+ works, honestly.
* Remember current_src_object when we initiate a drag, to be able
to detect later on that the data object is ours and use a
shortcut when querying targets
* Make sure GDK_DRAG_MOTION is only sent when something changes
* Support GTK drag cursors
* Ensure that exotic GTK clipboard formats are registered
(but try to avoid registering formats that can't be used between applications).
* Don't enumerate internal formats
* Ensure that DnD indicator window can't accept drags or receive any kind of input
(use WS_EX_TRANSPARENT).
* Remove unneeded indentation in _gdk_win32_dnd_do_dragdrop()
* Fix indentation in gdk_win32_drag_context_drop_finish()
* Remove obsolete comments in _gdk_win32_window_register_dnd()
* Check for DnD in progress when processing WM_KILLFOCUS, don't emit a grab
break event in such cases (this allows alt-tabbing while DnD is in progress,
though there may be lingering issues with focus after dropping...)
* Support Shell ID List -> text/uri-list conversion, now it's possible
to drop files (dragged from Explorer) on GTK+ applications
* Explicitly use RegisterClipboardFormatA() when we know that the string
is not in unicode. Otherwise explicitly use RegisterClipboardFormatW()
with a UTF8->UTF16 converted string
* Fix _gdk_win32_display_get_selection_owner() to correctly bail
when selection owner HWND is NULL (looking up GdkWindow for NULL
HWND always succeeds and returns the root window - not the intended
effect)
* More logging
* Send DROP_FINISHED event after DnD loop ends
* Send STATUS event on feedback
* Move GetKeyboardState() and related code into _gdk_win32_window_drag_begin(),
so that it's closer to the point where last_pt and start_pt are set
* Use & 0x80 to check for the key being pressed. Windows will set low-order bit
to 1 for all mouse buttons to indicate that they are toggled, so simply
checking for the value not being 0 is not enough anymore.
This is probably a new thing in modern W32 that didn't exist before
(OLE2 DnD code is old).
* Fixed (hopefully) and simplified HiDPI parts of the code.
Also adds managed DnD implementation for W32 GDK backend (for both
OLE2 and LOCAL protocols). Mostly a copy of the X11 backend code, but
there are some minor differences:
* doesn't use drag_window field in GdkDragContext,
uses the one in GdkWin32DragContext exclusively
* subtracts hotspot offset from the window coordinates when showing
the dragback animation
* tries to consistently support scaling and caches the scale
in the context
* Some keynav code is removed (places where grabbing/ungrabbing should
happen is marked with TODOs), and the rest is probably inert.
Also significantly changes the way selection (and clipboard) is handled
(as MSDN rightly notes, the handling for DnD and Clipboard
formats is virtually the same, so it makes sense to handle
both with the same code):
* Don't spam GDK_OWNER_CHANGE, send them only when owner
actually changes
* Open clipboard when our process becomes the clipboard owner
(we are doing it anyway, to empty the clipboard and *become* the owner),
and then don't close it until a scheduled selection request event
(with TARGETS target) is received. Process that event by announcing
all of our supported formats (by that time add_targets() should have
been called up the stack, thus the formats are known; just in case,
add_targets() will also schedule a selection request, if one isn't
scheduled already, so that late-coming formats can still be announced).
* Allow clipboard opening for selection_convert() to be delayed if it
fails initially.
* The last two points above should fix all the bugs about GTK+ rising
too much ruckus over OpenClipboard() failures, as owner change
*is allowed* to fail (though not all callers currently handle
that case), and selection_convert() is asynchronous to begin with.
Still, this is somewhat risky, as there's a possibility that the
code will work in unexpected ways and the clipboard will remain open.
There's now logging to track the clipboard being opened and closed,
and a number of failsafes that try to ensure that it isn't kept open
for no reason.
* Added copious notes on the way clipboard works on X11, Windows and GDK-W32,
also removed old comments in DnD implementation, replaced some of them
with the new ones
* A lot of crufty module-global variables are stuffed into a singleton
object, GdkWin32Selection. It's technically possible to make it a
sub-object of the Display object (the way Wayland backend does),
but since Display object on W32 is a singleton anyway... why bother?
* Fixed the send_change_events() a bit (was slightly broken in one of the
previous iterations)
* Ensure that there's no confusion between selection conversion (an artifact
term from X11) and selection transmutation (changing the data to be W32-compatible)
* Put all the transmutation code and format-target-matching code into gdkselection-win32.c,
now this code isn't spread across multiple files.
* Consequently, moved some code away from gdkproperty-win32.c and gdkdnd-win32.c
* Extensive format transmutation checks for OLE2 DnD and clipboard.
We now keep track of which format mappings are for transmutations,
and which aren't (for example, when formats are passed as-is, or when
a registered name is just an alias)
* Put transmutation code into separate functions
* Ensure that drop target keeps a format->target map for supported formats,
this is useful when selection_convert() is called, as it only receives a
single target and no hints on the format from which the data should
be transmuted into this target.
* Add clear_targets() on W32, to de called by GTK
* Use g_set_object() instead of g_ref_object() where it is allowed.
* Fix indentation (and convert tabs to spaces), remove unused variables
https://bugzilla.gnome.org/show_bug.cgi?id=786509
Except for the init function, all the visual related code is made
of gdkscreen vfuncs, so let's move it to gdkscreen-win32. This way
we avoid keeping other static variables and instead store the info
inside the screen struct.
We need to rename the projects so that when these projects are added
into an all-in-one solution file that will build the GTK+ 2/3 stack,
the names of the projects will not collide with the GTK+-2.x ones,
especially as GTK+-2.x and GTK+-3.x are done to co-exist on the same
system. This is due to the case that the MSVC projects are directly
carried over from the GTK+-2.x ones and was then updated for 3.x.
We still need to update the GUIDs of the projects, so that they won't
conflict with the GTK+-2.x ones.
Use the common automake module from the previous commit in the
Makefile.am's, which means that the Makefile.am's in gdk/ and gtk/ can be
cleaned up as a result. As a side effect, the property sheet that is used
to "install" the build results and headers can now be generated in terms of
the listing of headers to copy during 'make dist', where we can acquire
most of the list of headers to "install", so that we can largely avoid the
situation where the property sheet files are not updated in time for this,
causing missing headers when this build of GTK+ is being used.
Also use the Visual Studio Project file generation for the following
projects:
gtk3-demo
gtk3-demo-application
gtk3-icon-browser
gdk-win32
gdk-broadway
gail-util
So that the maintenace of these project files can be simplified as well.
https://bugzilla.gnome.org/show_bug.cgi?id=681965
This adds support for OpenGL to the GDK Windows backend using the WGL API
calls, which enables programs that uses the GTK+ GLArea widgets to work on
Windows as well.
This also adds a simple utility function to query for the version of OpenGL
that is supported by the Windows system, like the one provided by the X11
backend.
Many thanks to Alex (and Emmanuele, who started the OpenGL integration in
GTK+) who offered advice and help along the way, as well as the X11 and
Wayland backend for this work to refer to and to model upon.
https://bugzilla.gnome.org/show_bug.cgi?id=740795
Move all the system includes, defines and function prototypes into a
separate header gdkwin32misc.h, so that we could keep gdkwin32.h as simple
as possible.
Change the visibility handling to be the same way we do it in
GLib now. We pass -fvisibility=hidden to gcc and decorate public
functions with __attribute__((visibility("default"))).
This commit just does this for GDK, GTK+ will follow later.
We now have a proper MASTER/SLAVE input device split, where
the masters are virtual core input devices and we add fake hw
slave devices for the system pointer and real slave devices for
wintab devices.
We also set the proper source_device on the events so you can
tell which device sent it and properly decode the axis info.
Add a GdkDisplay::get_app_launch_context vfunc, and a
gdk_display_get_app_launch_context that for X11 returns a subclass.
For win32 and quartz, the implementations were trivial, so we
just return a new GdkAppLaunchContext without subclassing. Since
the type of the context now depends on the display,
gdk_app_launch_context_set_display is deprecated.
2007-01-19 Tor Lillqvist <tml@novell.com>
Build Wintab support always on Windows. Don't require the Wintab
SDK.
* configure.in: Drop the --with-wintab option. Drop the
HAVE_WINTAB feature test macro and Automake variable.
* acconfig.h
* config.h.win32.in: Drop HAVE_WINTAB.
* gdk/win32/gdkevents-win32.c
* gdk/win32/gdkinput.c
* gdk/win32/gdkinput-win32.h
* gdk/win32/gdkinput-win32.c
* gdk/win32/gdkmain-win32.c: Make HAVE_WINTAB ifdef blocks
unconditional.
* gdk/win32/gdkinput-win32.c (_gdk_input_wintab_init_check): Try
to load wintab32.dll dynamically here. If it is found look up the
handful Wintab functions we use.
(rest of file): Use these function pointers instead of calling the
functions from wntab32x.lib. The code in wntab32x.lib did the same
thing anyway: tried to load wintab32.dll, and looked up the
addresses of the actual functions from it.
* gdk/Makefile.am
* gdk/win32/Makefile.am: Drop the libwntab32x hacks.
* gdk/win32/wintab.h
* gdk/win32/pktdef.h: New files. Copied from the Wintab
SDK. Copyright blurb says: "The text and information contained in
this file may be freely used, copied, or distributed without
compensation or licensing restrictions."
* README.win32: Update a bit. Remove the text about the Wintab
SDK.
svn path=/trunk/; revision=17186
2007-01-18 Tor Lillqvist <tml@novell.com>
* gdk-pixbuf/Makefile.am
* gdk/Makefile.am
* gdk/win32/Makefile.am
* gtk/Makefile.am: Fixes for building outside srcdir on
Win32. (#336819, #340113) Drop distributing the handmade .la
libtool wrapper for the wntab32x library. It's too much trouble
making it work when building outside srcdir. Just link to the
library direcly using -Wl,win32/libwntab32x.a.
svn path=/trunk/; revision=17185
2006-08-29 Tor Lillqvist <tml@novell.com>
Remove support for Windows 9x/ME. GTK+ hasn't worked on Win9x
since 2.6 or 2.8. It's pointless to keep the Win9x code in here as
it isn't being maintained anyway. If somebody is interested, it
can always be found in older GTK+ versions, and in CVS.
* configure.in
* acconfig.h
* gdk/Makefile.am
* gdk/win32/Makefile.am
* gdk/win32/libie55uid.la
* gdk/win32/gdkevents-win32.c: Remove the --with-ie55 configure
switch and associated stuff. Active IMM and the <dimm.h> header
was used for IM support on NT4 and Win9x. Win2k and later have IM
support built-in.
* gdk/win32/gdkevents-win32.c: Remove the G_WIN32_IS_NT_BASED()
and G_WIN32_HAVE_WIDECHAR_API() tests and their false (Win9x)
branches, and any variables or static functions used only by the
Win9x branches.
2005-02-24 Owen Taylor <otaylor@redhat.com>
* gdk/gdkwindow.c: Use cairo_set_device_offset().
* gdk/win32/gdkdrawable-win32.[ch] gdk/win32/gdkwindow-win32.c
gdk/win32/gdkpixmap-win32.c:
Add_gdk_win32_drawable_acquire/release_dc() to get a DC for the
drawable. Add _gdk_drawable_win32_finish() to clean up resources
when a drawable is destroyed.
* gdk/win32/gdkgc-win32.c gdk/win32/gdkdrawable-win32.c
(blit_from_pixmap) gdk/win32/gdkprivate-win32.h : Use
acquire/release_dc when getting a DC to use with a GC or for
blitting from a pixmap.
* gdk/win32/gdkdrawable-win32.[ch]: Implement ref_cairo_surface()
* gdk/win32/gdkpango-win32.c gdk/win32/gdkdrawable-win32.c Makefile.am:
Remove gdk_screen_get_pango_context(), draw_glyph[_transformed]
implementations.
* gdk/win32/gdkdrawable-win32.c: Remove
gdk_draw_rectangle_alpha_libgtk_only()
2003-12-10 Mark McLoughlin <mark@skynet.ie>
Utility functions for multi-screen applications which need
to ensure launched applications appear on a certain screen.
See bug #95897.
* gdk/gdkspawn.h: header for multi-screen launching
support.
* gdk/Makefile.am: install gdkspawn.h.
* gdk/x11/Makefile.am:
* gdk/x11/gdkspawn-x11.c:
(gdk_spawn_make_environment_for_screen): private function
to create an environment vector with DISPLAY set appropriately
for the screen.
(gdk_spawn_on_screen): multi-screen version of g_spawn_async().
(gdk_spawn_on_screen_with_pipes): version of g_spawn_async_with_pipes().
(gdk_spawn_command_line_on_screen): version of g_spawn_command_line_async().
* gdk/linux-fb/Makefile.am,
gdk/linux-fb/gdkspawn-fb.c: linux-fb impl.
* gdk/win32/Makefile.am,
gdk/win32/gdkspawn-win32.c: win32 impl.
Tue May 6 16:50:52 2003 Owen Taylor <otaylor@redhat.com>
Patch from James Henstridge to update to automake-1.7
(#109542)
* autogen.sh: update to call newer tools.
* configure.in: various updates, to use M4 macros to put
variables that change each release at the top.
Use AC_HELP_STRING to format help strings.
Use AC_CONFIG_COMMANDS to generate gdkconfig.h.
* Makefile.am: require Automake 1.7. Remove gdk-2.0.pc and
gtk+-2.0.pc on uninstall. Pass --enable-gtk-doc to configure
during distcheck.
* docs/reference/*/Makefile.am: simplify to use the gtk-doc.make
makefile fragment.
* */Makefile.am: don't use STRIP_BEGIN/STRIP_END.
Use BUILT_SOURCES where appropriate.
Build generated files in builddir rather than srcdir.
Fix uninstall and distclean targets to satisfy distcheck.
===
* gdk/*/Makefile.am: Remove the hacks to get gdkenumtypes.h
built first, since we are now using BUILT_SOURCES.
* gdk/Makefile.am: Remove an outdated comment about gdk_headers.
* demos/gtk-demo/Makefile.am: Fix srcdir != buildd problem
with geninclude.pl.
* configure.in: Update versions to 2.3.0.
2003-01-05 Tor Lillqvist <tml@iki.fi>
* gtk-zip.sh.in: Use correct DLL and import library names, with
GTK_API_VERSION in name, not GTK_MAJOR_VERSION.GTK_MINOR_VERSION.
(DEVZIP): Add gdk-pixbuf-query-loaders.exe.
* configure.in: Improve check for dimm.h.
* configure.in: Set SOEXT to 'so' on Unix, 'dll' on Win32. Used in
gdk-pixbuf/Makefile.am.
* gdk-pixbuf/makefile.mingw.in
* gdk-pixbuf/pixops/makefile.mingw.in
* gdk/makefile.mingw.in
* gdk/win32/makefile.mingw.in
* gtk/makefile.mingw.in: Remove. Not maintained anyway.
* gdk-pixbuf/Makefile.am
* gdk-pixbuf/pixops/Makefile.am
* gdk/Makefile.am
* gdk/win32/Makefile.am
* gtk/Makefile.am
* configure.in: Remove makefile.mingw{,.in} from here, too.
* README.win32: Updates. Don't mention the now removed
makefile.mingw files.
* gdk/gdk.def
* gtk/gtk.def: Add a couple of missing entries.
* gdk/gdkkeynames.c: Include <string.h> for strcmp() and memcpy().
* gdk/win32/gdkevents-win32.c: Move dimm.h header clash workaround
earlier.
* gdk/win32/rc/Makefile.am: Add hack to help
build/win32/lt-compile-resource decide which kind of libtool
object file to produce.
Fri Nov 8 18:04:16 2002 Owen Taylor <otaylor@redhat.com>
* gdk/{linux-fb,win32,11}/Makefile.am: Try a different
hack to force gdkenumtypes.h to be updated before
building the subdir, last hack caused contents
to be rebuilt on every make.
Fri Nov 8 18:04:16 2002 Owen Taylor <otaylor@redhat.com>
* gdk/{linux-fb,win32,11}/Makefile.am: Add in a awful
hack to force gdkenumtypes.h to be updated before
building the subdir. (#86587)
Wed Jun 5 18:34:47 2002 Owen Taylor <otaylor@redhat.com>
Changes multihead reorganizing code for win32 support,
mostly from a patch by Hans Breuer.
* gdk/gdkcolor.c gdk/x11/gdkcolor-x11.c gdk/gdkcursor.c
gdk/x11/gdkcursor-x11.c gdk/gdkevents.c gdk/x11/gdkevents-x11.c
gdk/gdkfont.c gdk/x11/gdkfont-x11.c gdk/gdkkeys.c
gdk/x11/gdkkeys-x11.c gdk/gdkimage.c gdk/x11/gdkimage-x11.c
gdk/gdkscreen.c gdk/x11/gdkmain-x11.c
gdk/gdkdisplay.c gdk/gdkevents-x11.c gdk/gdkpango.c
gdk/x11/gdkpango-x11.c gdk/gdkselection.c
gdk/x11/gdkselection-x11.c gdk/gdkwindow.c
gdk/x11/gdkwindow-x11.c gdk/gdkvisual.c gdk/x11/gdkvisual-x11.c:
Move port-independent singlehead wrapper functions into
port-independent part of GDK. (#80009)
* gdk/win32/gdkcolor-win32.c gdk/win32/gdkcursor-win32.c
gdk/win32/gdkevents-win32.c gdk/win32/gdkfont-win32.c
gdk/win32/gdkimage-win32.c gdk/win32/gdkkeys-win32.c
gdk/win32/gdkmain-win32.c gdk/win32/gdkproperty-win32.c
gdk/win32/gdkselection-win32.c gdk/win32/gkwindow-win32.c:
Turn singlehead functions into "multihead" functions that ignore
their GdkDisplay or GdkScreen arguments.
* gdk/win32/gdkdrawable-win32.c gdk/win32/gdkevents-win32.c
gdk/win32/gdkinput-win32.c gdk/win32/gdkprivate-win32.h:
Misc multihead-compatibility changes.
* gtk/gtk.def gdk/gdk.def: Update for multihead functions.
* gdk/gdkcolormap.h gdk/gdkvisual.h gdk/x11/gdkcolormap-x11.c
gdk/x11/gdkvisual-x11.c: Remove the screen fields
from the public parts of the colormap/visual structures, add accessors
instead.
* gdk/gdkpixbuf-render.c gdk/gdkpixmap.c gdk/gdkrgb.c
gdk/x11/gdkcolormap-x11.c gdk/x11/gdkimage-x11.c
gdk/x11/gdkimage-x11.c gdk/x11/gdkprivate-x11.h gtk/gtkgc.c
gtk/gtkstyle.c gtk/gtkwidget.c: Use accessors to get the screen
for colormaps, visuals; move the fields into the private
structures for the x11 backend.
* gdk/gdkdisplay.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/gdkscreen.[ch] gdk/x11/gdkscreen-x11.c:
Remove virtualization of screen and display functions.
(#79990, patch from Erwann Chenede)
* gdk/win32/gdkdisplay-x11.c gdk/win32/gdkscreen-win32.c
gdk/win32/{Makefile.am, makefile.msc, makefile.mingw}:
New files containing stub implementations of Display,
Screen functions.
* gdk/x11/gdkscreen-x11.[ch] gdk/x11/gdkdisplay-x11.[ch]
gdk/x11/gdkx.h: Clean up function exports and what
headers they are in. (#79954)
* gdk/x11/gdkx.h: Fix macro that was referring to a non-existant
screen->screen_num. (In the patch for #79972, Erwann Chenede)
* gdk/gdkscreen.c gdk/gdkwindow.c gdk/x11/gdkinternals.h
gdk/x11/gdkscreen-x11.c: Fix gdk_screen_get_window_at_pointer()
to use window hooks. (#79972, patch partly from Erwann Chenede)
* gdk/x11/gdkdisplay-x11.c gdk/x11/gdkevents-x11.c: Fix
some warnings.
2002-02-28 Tor Lillqvist <tml@iki.fi>
* gdk/win32/Makefile.am: Move bdfcursor.c from
libgdk_win32_la_SOURCES to EXTRA_DIST.
* gdk/win32/gdkgc-win32.c (gdk_win32_colormap_color_pack): In the
bitmap case, use just the LSB of the pixel value. Does this match
X11 semantics? Or should it be pixel!=0?
2001-11-08 Tor Lillqvist <tml@iki.fi>
* README.win32: Add headers. Add section about ActiveIMM.
* configure.in: Add --with-ie55 flag to specify the location of
the "IE55 libs and headers" package downloadable from Microsoft,
which contains, among other things, the Active IMM header dimm.h
and UUID library uuid.lib. Use test -f instead of AC_CHECK_FILE.
Require GLib 1.3.10.
* config.h.win32.in: New version, produced by merging two
configure-generated ones (for gcc and MSVC). Hopefully #defines
the same flags that the previous, hand-written one, did.
* gdk/Makefile.am
* gdk/win32/Makefile.am: Handle the uuid library from the IE55 lib.
* gdk/win32/gdkevents-win32.c: Conditionalize ActiveIMM
stuff. Remove unused GdkIOClosure.
* gdk/win32/surrogate-dimm.h: Remove, use real dimm.h instead (if
available).
* gdk/win32/libie55uuid.la: New file, handwritten libtool wrapper
for uuid.lib. (Does it really have to be this hard to use an
existing library with libtool? Probably I am missing something.)
2001-10-29 Tor Lillqvist <tml@iki.fi>
* gdk/win32/libwntab32x.la: New file, hand-written wrapper for the
Wintab library.
* gdk/win32/gdkwin32.h
* gdk/win32/gdkprivate-win32.h: Reorganise to match corresponding
X11 headers better, and to enable gdkwin32.h to be installed and
included from applications, but not the *-win32.h headers.
* gdk/win32/*.c: Corresponding small changes, simplifications of
#includes.
* gdk/win32/gdkregion-win32.c: Remove.
* gdk/win32/gdkevents-win32.c (print_event): Add GDK_SETTING.
* gdk/win32/gdkfont-win32.c
* gdk/win32/gdkgeometry-win32.c: Remove unused variables.
* gdk/win32/gdkproperty-win32.c (gdk_atom_intern): Don't insert
GDK_NONE values into hash table.
Changes for autoconfiscated build on Win32, and addition of Win32
backend to the related files:
* gdk/win32/Makefile.am: Actually enable building the win32
objects here, not just list all files in EXTRA_DIST. Link in the
compiled resource file from rc/gdk-win32res.lo. If HAVE_WINTAB,
copy the Wintab library into the .libs directory.
* gdk/win32/gdkwindow-win32.c (RegisterGdkClass): Don't assume the
name of the GDK DLL when fetching the icon. Use the HMODULE saved
in gdk_dll_hinstance by DllMain.
* gdk/win32/rc/Makefile.am: Build gdk-win32res.lo using the
build/win32/lt-compile-resource script.
* gdk/win32/rc/gdk.rc.in
* gtk/gtk-win32.rc.in: Use the DLL name that libtool would use.
2001-05-25 Hans Breuer <hans@breuer.org>
* gdk/win32/gdkgc-win32.c : made fil mode GDK_STIPPLED actually
work -> check boxes and radio buttons are drawn now, even on win9x.
Improved line settings a bit, still no clue how to get really dotted
lines on win9x, on NT it's PS_ALTERNATE.
* gdk/win32/gdkwindow-win32.c : use SafeAdjustWindowRect for
GDK_HINT_MIN_SIZE as well
* gdk/win32/makefile.am : added gdkkeys-win32.c to EXTRA_DIST
* gtk/gtk.def : updated
* gtk/gtktreeprivate.h : change column_drop_func to be a function
pointer not a function pointer pointer
* tests/testdnd.c : include <stdlib.h> for putenv prototype
* tests/testsocket.c : made it compile on win32 again
* tests/makefile.msc : one more test-app uses prop-editor.obj
2001-02-23 Tor Lillqvist <tml@iki.fi>
* README.win32: Update. Mention the gtk-1-3-win32-production
branch.
* gdk/win32/bdfcursor.c: New file. A program that generates
xcursors.h. Thanks to Stefan Ondrejicka.
* gdk/win32/xcursors.h: New file, contains the X cursor font in a
compact format.
* gdk/win32/Makefile.am (EXTRA_DIST): Add new files.
* gdk/win32/gdkcursor-win32.c (_gdk_win32_data_to_wcursor): New
function, uses xcursors.h.
(gdk_cursor_new): Use _gdk_win32_data_to_wcursor to generate
cursor from inline data instead of using LoadCursor() to generate
it from a resource.
* gdk/win32/gdkevents-win32.c (gdk_event_translate): At button up
event, must check the Windows message for mouse button state, as
the GDK event state might not have been built if it is
undelivered. Remove one goto.
* gdk/win32/gdkwindow-win32.c (gdk_window_set_cursor): Call
SetCursor() if the current cursor as returned by GetCursor() is
the window's previous cursor. The ChildWindowFromPoint() test
apparently didn't work correctly.
* gdk/win32/rc/*.cur: Remove.
* gdk/win32/rc/gdk.rc.in: Remove cursors.
* gdk/win32/rc/Makefile.am (EXTRA_DIST): Remove from here, too.
* gtk/makefile.{mingw,msc}.in: Updates.
Wed Nov 15 18:39:40 2000 Owen Taylor <otaylor@redhat.com>
* **/Makefile.am : remove unecessary rules for win32-specific
config-substituted targets. If you want these rules, use
--enable-maintainer-mode (called automatically by autogen.sh).
Stops a lot of unneccessary make-time warnings.
* gtk/gtktext{layout,display}.c: Factor in total width as
well as screen when figuring alignment for word-wrap as well as
no wrap; this is necessary to handle lines that cannot be wrapped
at all.