Commit Graph

1329 Commits

Author SHA1 Message Date
Benjamin Otte
2e27967814 dnd: Make actions a private member variable
Use a setter in the backends.
2018-06-18 23:49:19 +02:00
Benjamin Otte
ac44353f9b dnd: Remove GDK_ACTION_DEFAULT and GDK_ACTION_PRIVATE
They're unused and nobody knows what they're supposed to men anyway.
2018-06-18 23:49:19 +02:00
Benjamin Otte
6919d8c532 drop: Move gdk_drop_read_async() to GdkDrop class 2018-06-18 23:49:19 +02:00
Руслан Ижбулатов
0db6ee9347 GDK W32: don't unref window iconlist textures
We do not own these textures, nor do we ref them, so it's inappropriate
to unref them.
2018-06-16 18:26:29 +00:00
Руслан Ижбулатов
8a1106c639 W32: Use correct hinstance values
According to the old new thing[0], we should use the instance handle
of the GDK/GTK DLL when registering GDK-specific types in the system.
Using the instance handle for the whole application in these circumstances
is not an error, but can potentially clash with the types registered
by the application itself.

Also, extract window class icons from the GDK/GTK DLL, not from the
application executable.

[0]: https://blogs.msdn.microsoft.com/oldnewthing/20050418-59/?p=35873
2018-06-16 18:24:56 +00:00
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cddc9ff424 Fix a typo in W32 event-handling code
It's quite old, but mostly harmless (both "message == WM_KEYUP"
and "message = WM_KEYUP" evaluate to not-FALSE, and message
value is not used after that line).
2018-06-10 21:21:19 +00:00
Руслан Ижбулатов
e73dc5c779 Fix a warning about uninitialized variable 2018-06-10 21:21:17 +00:00
Руслан Ижбулатов
93f8f3c406 Remove unused code in gdksurface-win32.c 2018-06-10 21:21:16 +00:00
Руслан Ижбулатов
3acd26c64a Fix more signedness issues in W32 backend 2018-06-10 21:21:14 +00:00
Руслан Ижбулатов
cacdef8db7 A quick and dirty fix for a circular allocation issue
query_targets() tried to write to struct that
wasn't yet allocated.
This code is going to change soon, so this is a temporary
fix until then.
2018-06-10 21:21:12 +00:00
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1e2ab40539 Fix a missing default case warning
It shouldn't be possible to get DPI_STATUS_PENDING here.
If it does happen, that would be a bug that should be fixed.
2018-06-10 21:21:10 +00:00
Руслан Ижбулатов
f0103eeeb4 Remove unused functions in W32 backend 2018-06-10 21:21:09 +00:00
Руслан Ижбулатов
8bd6936533 Fix signedness issues, remove unused code 2018-06-10 21:21:07 +00:00
Руслан Ижбулатов
0e1710a372 Remove some more unused variables 2018-06-10 21:21:06 +00:00
Руслан Ижбулатов
bc47fa27d4 Fix various type mismatch warnings 2018-06-10 21:21:04 +00:00
Руслан Ижбулатов
aaa4e23a77 Fix gdk_win32_cairo_context_end_frame prototype 2018-06-10 21:21:02 +00:00
Руслан Ижбулатов
58fc1229c1 Remove unused variables (mostly in W32 code) 2018-06-10 21:21:01 +00:00
Руслан Ижбулатов
10b2f6540a Fix wrong format strings in various places 2018-06-10 21:20:59 +00:00
Benjamin Otte
7e574fa98c gdk: Get rid of gdk_event_free()
Events are objects, so use g_object_unref().
2018-05-29 21:53:44 +02:00
Benjamin Otte
34d1ebc562 dnd: Make "formats" a construct-only property
... and hide the member variable inside the DragContextPrivate.
2018-05-07 18:55:09 +02:00
Benjamin Otte
2ce2a80d40 win32: Remove unused file 2018-05-07 18:55:09 +02:00
Benjamin Otte
35e74a1501 win32: Fix build 2018-05-03 01:56:44 +02:00
Benjamin Otte
eb9105acea dnd: Add a private struct
And put member veriables into it.

Also fix backends to use accessors instead of direct access.
2018-05-03 01:31:40 +02:00
Benjamin Otte
8366ef71c0 dnd: Remove gdk_drop_reply()
It was only necessary for Motif DND, and we don't support that anymore.
2018-05-03 01:31:40 +02:00
Benjamin Otte
fb53568c04 gdk: Remove gdk_drag_grop_succeeded()
It's unused and most backends don't implement it.
2018-05-03 01:31:39 +02:00
Benjamin Otte
4aaeb7de19 dnd: Make GdkDragContext::device a (construct-only) property
Also remove gdk_drag_context_set_device() and insist on backends using
the property.
2018-04-27 14:32:28 +02:00
Руслан Ижбулатов
7002f08cc1 GDK W32: Switch to GdkCairoContext
* Remove DC refcounting (we trust GDK to always do
  begin_frame/end_frame calls in pairs)
* Now that there's no GDK-provided double-buffer up the stack,
  double-buffering is implemented here
  (though it's disabled by default - in my tests it didn't provide
   any visual improvements, but did decrease performance).
* For some reason delaying window resizes until the point where
  we need to blit the double-buffer into the window leads
  to visual glitches, so doulbe-buffered windows are resized
  in begin_frame, same as non-double-buffered ones.
* New code to clear the paint region, for all drawing modes.
  Hopefully, it isn't duplicated anywhere up the stack.
* GL has its own context now, so remove any GL-related comments.
* Layered windows are still used (because cairo actually works
  better with them)
* A bit more code re-use for layered windows
* Some functions that were local to gdksurface-win32.c are made
  usable for the whole backend
* Drag-indicator drawing is temporarily commented out to match
  a similar change in X11 backend
2018-04-24 23:24:55 +02:00
Benjamin Otte
83ea0b3714 drawcontext: Only pass the region that matters
We used to pass 2 regions to GdkDrawCotnext.end_frame() but code was
confusing what they meant. So we now don't do that anymore and only pass
the region that matters: The frame region.
2018-04-24 23:16:58 +02:00
Benjamin Otte
813e9c95fb gdk: Add Cairo context implementations for all backends
And make the GdkCairoContext as abstract.

The idea of this and thje following commits is to get rid of all
Cairo code in gdksurface.c (and $backend/gdksurface-$backend.c)
by moving that code into the Cairo context files.
In particular, the GdkSurfaceClass.begin_frame/end_frame()
functions (which are currently exclusively used by the Cairo code
should end up being moved to GdkDrawContextClass.begin/end_frame().

This has multiple benefits:

1. It unifies code between the different drawing contexts.
   GL lives in GLContext, Vulkan in VulkanContext and Cairo in
   CairoContext. In turn, this makes it way easier to reason about
   what's going on in surface-specific code. Currently pretty much
   all backends do things wrong when they want to sync to drawing
   or to the frame clock.

2. It makes the API of GdkSurface smaller. No drawing code (apart
   from creating the contexts) needs to remain.

3. It confines Cairo to the Drawcontext, thereby making it way
   more obvious when backends are still using it in situations
   where it may now conflict with OpenGL (like when doing the dnd
   failed animation or in the APIs that I'm removing in this
   branch).

4. We have 2 very different types of Cairo contexts: The X/win32
   model, where we have a natively supported Cairo backend but do
   double buffering ourselves and use similar surfaces and the
   Wayland/Broadway model where we use image surfaces without any
   Cairo backend support and have to submit the buffers manually.
   By not sharing code between those 2 versions, we can make the
   actual code way smaller. We also get around the need to create
   1x1 image surfaces in the Wayland backend where we pretend
   there's a native Cairo surface.
2018-04-24 23:16:12 +02:00
Руслан Ижбулатов
20f12f9ed7 GDK W32: Fix a missing weak referencing
The changes in a82d67bb7d didn't
preserve a g_object_weak_ref() call that we need to ensure the
objects in hash map don't become stale. Fix this.
2018-04-11 16:39:34 +00:00
Timm Bäder
09f04633ca gdk: Protect against negative GDK_SCALE values
Using those should not happen.
2018-04-10 09:43:47 +02:00
Руслан Ижбулатов
27d9f233d4 GDK W32: use clock after_paint signal for timing updates
* Previous commit had misleading info. The code was
added to begin_paint() instead of end_paint(). Though
that did not affect its performance in any visible way.
* Company advised to move the code to an "after_paint" signal
handler, so that it works on all renderers, not just Cairo.
This change caused high fluctuation in FPS values in fishbowl
when it is put in a situation where it cannot achieve 60fps
(such as using Cairo renderer at ultra-high resolution).
This seems to be deliberate and not a bug.
2018-04-09 20:21:16 +00:00
Руслан Ижбулатов
c7ef697029 GDK W32: set update frequency and timestamp
There is no easily apparent way of being notified when frame updates
happene exactly, so we just query frame info at the end of each paint.
If we query too often (faster than DWM refresh rate), we just get
the same values twice in a row, but that is, hopefully, highly unlikely.
2018-04-09 19:07:10 +00:00
Руслан Ижбулатов
795572710c GDK W32: Remember surface cursor, implicit surface grab
This commit ensures that each GdkSurface impl remembers the
cursor that GDK sets for it, and that this cursor is set
each time WM_SETCURSOR is called for that sufrace's HWND.
This is needed because W32, unlike X, has no per-window cursors -
the cursor on W32 is a global resource, and we need to keep track
of which cursor should be set when pointer is over which surface
ourselves (WM_SETCURSOR exists exactly for this reason).

This commit also makes GDK remember the surface that has an implicit
grab (since implicit grabs are gone from the upper levels of the toolkit),
and ensures that crossing events are correctly synthesized and the grab
is broken when surface focus changes. This fixes a bug where opening
a new window (by clicking something in some other, pre-existing window)
will make that new window not get any mouse input due to the fact
that the mouse-button-down event from that click caused an implicit
grab on the pre-existing window, and that grab was not released afterward.
2018-03-29 23:59:31 +00:00
Руслан Ижбулатов
a82d67bb7d GDK W32: Use the new cursor class
This makes all the code use the new cursor class instead of
raw HCURSOR handles.
2018-03-29 23:59:23 +00:00
Руслан Ижбулатов
d8da6d38db GDK W32: New cursor class
Instead of now-unused GdkWin32Cursor class (a subclass of GdkCursor),
add a stand-alone GdkWin32HCursor class that is a wrapper around
HCURSOR handle.

On creation it's given a display instance, a HCURSOR handle and a boolean
that indicates whether the HCURSOR handle can or cannot be destroyed
(this depends on how the handle was obtained).
That information is stored in a hash table inside the GdkWin32Display
singleton, each entry of that table has reference count.
When the GdkWin32HCursor object is finalized, it reduces the reference
count on the table entry in the GdkWin32Display. When it's created,
it either adds such an entry or refs an existing one.
This way two pieces of code (or the same piece of code called
multiple times) that independently obtain the same HCURSOR from the OS
will get to different GdkWin32HCursor instances, but GdkWin32Display
will know that both use the same handle.

Once the reference count reaches 0 on the table entry, it is freed
and the handle (if destroyable) is put on the destruction list,
and an idle destruction function is queued.

If the same handle is once again registered for use before the
idle destructior is invoked (this happens, for example, when
an old cursor is destroyed and then replaced with a new one),
the handle gets removed from the destruction list.

The destructor just calls DestroyCursor() on each handle, calling
SetCursor(NULL) before doing that when the handle is in use.
This ensures that SetCursor(NULL) (which will cause cursor to disappear,
which is bad by itself, and which will also cause flickering if the
cursor is set to a non-NULL again shortly afterward)
is almost never called, unless GTK messes up and keeps using a cursor
beyond its lifetime.

This scheme also ensures that non-destructable cursors are not destroyed.

It's also possible to call _gdk_win32_display_hcursor_ref()
and _gdk_win32_display_hcursor_unref() manually instead of creating
GdkWin32HCursor objects, but that is not recommended.
2018-03-29 23:59:14 +00:00
Руслан Ижбулатов
dbda7d770a GDK W32: the .area member of the expose event is gone
The .area and .count members were removed in commit 5c7ee3a483

https://bugzilla.gnome.org/show_bug.cgi?id=773299
2018-03-29 18:02:50 +00:00
Руслан Ижбулатов
8519dbf1b6 GDK W32: Adapt to the window->surface change
https://bugzilla.gnome.org/show_bug.cgi?id=773299
2018-03-29 17:44:00 +00:00
Руслан Ижбулатов
d1d94b8630 GDK W32: gdk_content_formats_builder_free{,_to_formats}
The function was renamed in commit 2cbe094b91

https://bugzilla.gnome.org/show_bug.cgi?id=773299
2018-03-29 17:43:59 +00:00
Руслан Ижбулатов
a7e8b5ac78 GDK W32: Don't use gdk_threads_add_timeout_full()
https://bugzilla.gnome.org/show_bug.cgi?id=773299
2018-03-29 17:43:58 +00:00
Руслан Ижбулатов
b6d3602a35 GDK W32: don't use gdk_drag_find_surface() and gdk_drag_motion()
https://bugzilla.gnome.org/show_bug.cgi?id=773299
2018-03-29 17:43:57 +00:00
Руслан Ижбулатов
ef01e6ee52 GDK W32: Adapt to event filter removal
Add a new W32 backend-specific message filtering mechanism.
Works roughly the same way old event filtering did, but without
events (events are GDK/X11 concept that never really made sense
on W32), so there's no functionality for 'altering' events being
emitted. If an event needs to be emitted in response to a message
do it yourself.

Implemented like this, it should give better performance than
if we were to use GLib signals for this, since W32 sends a LOT
of messages (unlike X11, which doesn't send events as often)
all the time, and invoking the signal machinery on *each* message
would probably be bad.

https://bugzilla.gnome.org/show_bug.cgi?id=773299
2018-03-29 17:43:55 +00:00
Руслан Ижбулатов
38b4c8d1fa GDK W32: adapt to GdkDragProtocol removal
https://bugzilla.gnome.org/show_bug.cgi?id=773299
2018-03-29 17:43:54 +00:00
Руслан Ижбулатов
54a4307128 GDK W32: Another massive clipboard and DnD update
Rename GdkWin32Selection to GdkWin32Clipdrop, since GdkSelection
is mostly gone, and the word "selection" does not reflect the
functionality of this object too well.

Clipboard is now handled by a separate thread, most of the code for
it now lives in gdkclipdrop-win32.c, gdkclipboard-win32.c just uses
clipdrop as a backend.

The DnD source part is also put into a thread.
The DnD target part does not spin the main loop, it just
emits a GDK event and returns a default value if it doesn't get a reply
by the time the event is processed.

Both clipboard and DnD use a new GOutputStream subclass to get data
from GTK and put it into a HGLOBAL.

GdkWin32DragContext is split into GdkWin32DragContext and GdkWin32DropContext,
anticipating a similar change that slated to happen to GdkDragContext.

OLE2 DnD protocol is now used by default, set GDK_WIN32_OLE2_DND envvar to 0
to make GDK use the old LOCAL and DROPFILES protocols.

https://bugzilla.gnome.org/show_bug.cgi?id=773299
2018-03-29 17:43:53 +00:00
Chun-wei Fan
934354fb8c gdkglcontext-win32.c: Fix window->surface changes
Rename the GdkSurface variables to surface, and make sure that we are
creating the context GObject correctly.

https://bugzilla.gnome.org/show_bug.cgi?id=773299
2018-03-29 13:25:12 +08:00
Руслан Ижбулатов
7ccf6a7df7 GDK W32: remove unused client_message
This seems to be a leftover from API that was removed in
commit c332ac207a back in 2011.
The code, as it is now, does not even make sense.

https://bugzilla.gnome.org/show_bug.cgi?id=773299
2018-03-28 08:33:10 +00:00
Руслан Ижбулатов
5c9ae36c50 GDK W32: drop cursor-related GdkWin32Display functions
These functions went away in commit 77bab4e027

https://bugzilla.gnome.org/show_bug.cgi?id=773299
2018-03-28 08:33:09 +00:00
Руслан Ижбулатов
102f802b04 GDK W32: remove the use of GDK_SURFACE_STATE
GDK_WINDOW_STATE (or, after rename, GDK_SURFACE_STATE) got
removed from GDK in commit 11a946df39

https://bugzilla.gnome.org/show_bug.cgi?id=773299
2018-03-28 08:33:08 +00:00
Руслан Ижбулатов
35305bfc85 GDK W32: move GdkWin32MonitorDpiType to a different header
https://bugzilla.gnome.org/show_bug.cgi?id=773299
2018-03-28 08:33:07 +00:00
Руслан Ижбулатов
69e1128cd3 GDK W32: _gdk_surface_invalidate_{for_expose,region}
https://bugzilla.gnome.org/show_bug.cgi?id=773299
2018-03-28 16:13:42 +08:00