_gdk_win32_data_to_string() is only available when G_ENABLE_DEBUG is
defined, so as in gdkproperty-win32.c, use GDK_NOTE on the parts where
we assemble and output the debug messages.
No idea why it's here, the hash table can store any kind of data,
there's no reason why it wouldn't be able to store an old X string type.
Might be a holdout from the old days, when strings were handled in
a special way (stored directly in the clipboard?).
https://bugzilla.gnome.org/show_bug.cgi?id=786509
This prevents GTK from throwing a bunch of warnings when it tries
to get drag source window -> screen of that window -> ipc widget for that screen,
and then tries to attach a signal handler to that widget.
Specifically, this happens when we get a DnD move from another
application.
https://bugzilla.gnome.org/show_bug.cgi?id=786509
1) Ensure that any DELETE requests from the target are sent to GDK, even if
both the source and the target are in the same process and it
is therefore possible to use a shortcut and call the handler directly
in GTK layer
2) Ensure that target GDK doesn't do anything when GTK asks it to send
a DELETE request, just report back immediately (the code up the stack
does not check for successfullness when request is DELETE, so not giving
it any data is OK).
The source code already synthesizes a DELETE request, so that side is
also taken care of.
https://bugzilla.gnome.org/show_bug.cgi?id=786509
We need to know the target atom value to know when we need to
do something with side-effects (since side-effects are expressed via
special target values). Previously, the code side-stepped that by looking
at the data type (which was rather unique for the one side-effect
target that we supported, signalled by the TARGETS target),
but for the DELETE target that seems to be no longer an option, hence the new
field to carry this information past the convert_selection() routine.
This prevents GDK from throwing a warning when trying to convert
a DELETE target, which has no format or data objects set.
The side-effects for the DELETE target happen earlier, in GTK layer.
By the point it gets to change_property(), it's a no-op.
https://bugzilla.gnome.org/show_bug.cgi?id=786509
To do that, run the message loop for one second or until the side-effect
of running the selection request handler is achieved (as opposed to
running it until the event is no longer queued).
The disavantage of this method is that if the event handling is
somehow missed (due to a variety of reasons - after all, it's not
a straight path from an event being queued to property_change()
being called), this will loop for one second. Since we do process
events during that time, this will not hang the application, but
might still restrict some of the functionality.
https://bugzilla.gnome.org/show_bug.cgi?id=786509
Handle WM_CANCELMODE and do nothing in response to it when DnD is
active. Otherwise pass it to DefWindowProc, which will call ReleaseCapture()
on our behalf.
This prevents us from losing mouse capture when alt-tabbing during DnD
(this includes the feature of Windows Explorer where dragging stuff over
a window button in the taskbar causes that window to receive focus, i.e.
keyboardless alt-tabbing).
https://bugzilla.gnome.org/show_bug.cgi?id=786509
Without this patch layered windows are only updated when they are moved
by the user or then their contents changes. This patch adds opacity
changes to the list of things that make GDK update a window. Without this
windows that don't redraw and are not moved by the used (DnD drag indicator
windows, for example) don't change their opacity.
https://bugzilla.gnome.org/show_bug.cgi?id=786509
Massive changes to OLE2 DnD protocol, which was completely broken before:
* Keep GdkDragContext and OLE2 objects separate (don't ref/unref them
together, don't necessarily create them together).
* Keep IDataObject formats in the object itself, not in a global variable.
* Fix getdata() to look up the request target in its format list, not in the
global hash table
* Create target GdkDragContext on each drag_enter, destroy it on drag_leave,
whereas IDropTarget is created when a window becomes a drag destination
and is re-used indefinitely.
* Query the source IDataObject for its supported types, cache them in the
target (!) context. This is how GTK+ works, honestly.
* Remember current_src_object when we initiate a drag, to be able
to detect later on that the data object is ours and use a
shortcut when querying targets
* Make sure GDK_DRAG_MOTION is only sent when something changes
* Support GTK drag cursors
* Ensure that exotic GTK clipboard formats are registered
(but try to avoid registering formats that can't be used between applications).
* Don't enumerate internal formats
* Ensure that DnD indicator window can't accept drags or receive any kind of input
(use WS_EX_TRANSPARENT).
* Remove unneeded indentation in _gdk_win32_dnd_do_dragdrop()
* Fix indentation in gdk_win32_drag_context_drop_finish()
* Remove obsolete comments in _gdk_win32_window_register_dnd()
* Check for DnD in progress when processing WM_KILLFOCUS, don't emit a grab
break event in such cases (this allows alt-tabbing while DnD is in progress,
though there may be lingering issues with focus after dropping...)
* Support Shell ID List -> text/uri-list conversion, now it's possible
to drop files (dragged from Explorer) on GTK+ applications
* Explicitly use RegisterClipboardFormatA() when we know that the string
is not in unicode. Otherwise explicitly use RegisterClipboardFormatW()
with a UTF8->UTF16 converted string
* Fix _gdk_win32_display_get_selection_owner() to correctly bail
when selection owner HWND is NULL (looking up GdkWindow for NULL
HWND always succeeds and returns the root window - not the intended
effect)
* More logging
* Send DROP_FINISHED event after DnD loop ends
* Send STATUS event on feedback
* Move GetKeyboardState() and related code into _gdk_win32_window_drag_begin(),
so that it's closer to the point where last_pt and start_pt are set
* Use & 0x80 to check for the key being pressed. Windows will set low-order bit
to 1 for all mouse buttons to indicate that they are toggled, so simply
checking for the value not being 0 is not enough anymore.
This is probably a new thing in modern W32 that didn't exist before
(OLE2 DnD code is old).
* Fixed (hopefully) and simplified HiDPI parts of the code.
Also adds managed DnD implementation for W32 GDK backend (for both
OLE2 and LOCAL protocols). Mostly a copy of the X11 backend code, but
there are some minor differences:
* doesn't use drag_window field in GdkDragContext,
uses the one in GdkWin32DragContext exclusively
* subtracts hotspot offset from the window coordinates when showing
the dragback animation
* tries to consistently support scaling and caches the scale
in the context
* Some keynav code is removed (places where grabbing/ungrabbing should
happen is marked with TODOs), and the rest is probably inert.
Also significantly changes the way selection (and clipboard) is handled
(as MSDN rightly notes, the handling for DnD and Clipboard
formats is virtually the same, so it makes sense to handle
both with the same code):
* Don't spam GDK_OWNER_CHANGE, send them only when owner
actually changes
* Open clipboard when our process becomes the clipboard owner
(we are doing it anyway, to empty the clipboard and *become* the owner),
and then don't close it until a scheduled selection request event
(with TARGETS target) is received. Process that event by announcing
all of our supported formats (by that time add_targets() should have
been called up the stack, thus the formats are known; just in case,
add_targets() will also schedule a selection request, if one isn't
scheduled already, so that late-coming formats can still be announced).
* Allow clipboard opening for selection_convert() to be delayed if it
fails initially.
* The last two points above should fix all the bugs about GTK+ rising
too much ruckus over OpenClipboard() failures, as owner change
*is allowed* to fail (though not all callers currently handle
that case), and selection_convert() is asynchronous to begin with.
Still, this is somewhat risky, as there's a possibility that the
code will work in unexpected ways and the clipboard will remain open.
There's now logging to track the clipboard being opened and closed,
and a number of failsafes that try to ensure that it isn't kept open
for no reason.
* Added copious notes on the way clipboard works on X11, Windows and GDK-W32,
also removed old comments in DnD implementation, replaced some of them
with the new ones
* A lot of crufty module-global variables are stuffed into a singleton
object, GdkWin32Selection. It's technically possible to make it a
sub-object of the Display object (the way Wayland backend does),
but since Display object on W32 is a singleton anyway... why bother?
* Fixed the send_change_events() a bit (was slightly broken in one of the
previous iterations)
* Ensure that there's no confusion between selection conversion (an artifact
term from X11) and selection transmutation (changing the data to be W32-compatible)
* Put all the transmutation code and format-target-matching code into gdkselection-win32.c,
now this code isn't spread across multiple files.
* Consequently, moved some code away from gdkproperty-win32.c and gdkdnd-win32.c
* Extensive format transmutation checks for OLE2 DnD and clipboard.
We now keep track of which format mappings are for transmutations,
and which aren't (for example, when formats are passed as-is, or when
a registered name is just an alias)
* Put transmutation code into separate functions
* Ensure that drop target keeps a format->target map for supported formats,
this is useful when selection_convert() is called, as it only receives a
single target and no hints on the format from which the data should
be transmuted into this target.
* Add clear_targets() on W32, to de called by GTK
* Use g_set_object() instead of g_ref_object() where it is allowed.
* Fix indentation (and convert tabs to spaces), remove unused variables
https://bugzilla.gnome.org/show_bug.cgi?id=786509
Instead of using a boolean to indicate a modal operation being in progress,
use a set of flags, and allow these to be set and unset independently.
Specifically, this allows WM_CAPTURECHANGED handler to only act when a drag-move or
drag-resize modal operation is in progress, and ignore DND (which can also cause
WM_CAPTURECHANGED to be posted). This avoids a crash due to assertion failure when
OLE2 DND code tries to end a modal operation that was already ended by the WM_CAPTURECHANGED
handler.
https://bugzilla.gnome.org/show_bug.cgi?id=786121
Since on Windows we need to use a good amount of temporary GL contexts,
we need to switch back to the original GL contexts we were using when
we are done with the temporary GL contexts, otherwise multi-GL windows
will cause confusions causing display artifacts and crashes.
Also, use the GdkWin32GLContext::gl_hdc consistently throughout
the code and remove the GdkWin32Display::gl_hdc as Lukas K pointed out
that GdkWin32Display::gl_hdc becomes out-of-date and so the HDC that the
GL context is bound to becomes incorrect in sceanarios using multiple
windows with GtkGLArea/GdkGLArea items (which would cause the artifacts in
programs that use multiple windows with GtkGLArea/GdkGLArea items, and it
turns out that GdkWin32Display::gl_hdc is actually not necessary to help
keep track of the HDCs we use for our GL contexts.
Partly based on patch from Lukas K <lu@0x83.eu>
https://bugzilla.gnome.org/show_bug.cgi?id=789213
Commit 1d0fad3 revealed that there were some assumptions made that were
actually to compensate for the bug fixed by that commit, so we need to
remove those assumptions as they would result in AerSnap to not work
properly on HiDPI screens.
Also re-do how we set the x and y positions of our GdkWindow, so that we
are more consistent across the board when we go between a GDK window
coordinate and a Windows API window cooredinate.
This would also simplify the code a bit.
https://bugzilla.gnome.org/show_bug.cgi?id=785999
Some drivers don't do that (not sure whether that is the correct behaviour
or not). Remember each WT_PROXIMITY with LOWORD(lParam) != 0 that we get,
then look for a WT_CSRCHANGE. If WT_CSRCHANGE doesn't come, but a WT_PACKET
does, assume that this device is the one that sent WT_PROXIMITY.
Also include fallback code to ensure that WT_PACKETs for an enabled device
disable the system pointer, because WT_PROXIMITY handler might have
enabled it by mistake, since it's not possible to know which device left
the proximity (it might have been a disabled device).
https://bugzilla.gnome.org/show_bug.cgi?id=778328
Previously HiDPI scale was retrieved and applied too late in the initialization
process to affect monitor size and monitor workarea size, but the code that
initializes these sizes *did* try to use the scale, even though it was always
getting scale=1.
To fix this, move the too-late code into monitor enumeration routine.
This also fixes a probable semantic bug where width and height were divided
by scale, again.
Now monitor and workarea should be in application pixels (i.e. divided by scale),
as intended.
https://bugzilla.gnome.org/show_bug.cgi?id=778835
Previously GDK only made up monitors when it initially found none. Now it
also makes up monitors when it initially finds some, but later fails to get
their informatin in a normal way and finally prunes them out, being left with
zero monitors.
Having zero-length monitor array is unexpected and causes a number
of critical warnings and some critical functionality (such as displaying
drop-down menus) fails in such cases.
Ideally, there might be such a way to interrogate W32 API that produces the
information about non-real (but active) monitors out of it so that it isn't
necessary for us to make stuff up. However, this code is already complicated,
and i am not prepared to dig W32 API to find a way to do this.
This fixes the issues people had when they accessed a Windows desktop via RDP.
https://bugzilla.gnome.org/show_bug.cgi?id=777527
Windows WM handles AeroSnap for normal windows on keydown. We did this
on keyup only because we do not get a keydown message, even if Windows WM
does nothing with a combination. However, in some specific cases it DOES
do something - and we have no way to detect that. Specifically, winkey+downarrow
causes maximized window to be restored by WM, and GDK fails to detect that. Then
GDK gets a keyup message, figures that winkey+downarrow was pressed and released,
and handles the combination - by minimizing the window.
To overcome this, install a low-level keyboard hook (high-level ones have
the same problem as normal message loop - they don't get messages when
Windows WM handles combinations) and use it to detect interesting key combinations
before Windows WM has a chance to block them from being processed.
Once an interesting combination is detected, post a message to the window, which
will be handled in due order.
It should be noted that this code handles key repetitions in a very crude manner.
The downside is that AeroSnap will not work if hook installation function call fails.
Also, this is a global hook, and if the hook procedure does something wrong, bad things
can happen.
https://bugzilla.gnome.org/show_bug.cgi?id=776031
Instead of using some kind of flawed logic about modifying a keypress result
when CapsLock is toggled, just add a CapsLock shift level (and all derived
shift levels, i.e. Shift+CapsLock and CapsLock+AltGr and Shift+CapsLock+AltGr)
and query Windows keyboard layout API about the result of keypresses involving
CapsLock.
Keysym table is going to be (roughly) twice as large now, but CapsLock'ed
keypresses will give correct results for some keyboard layouts (such as
Czech keyboard layout, which without this change produces lowercase letters
for CapsLock->[0,2,3,4...] instead of uppercase ones).
Keymap update time also increases accordingly.
https://bugzilla.gnome.org/show_bug.cgi?id=165385
Instead of checking for window state and giving it extra styles that
fit, just give it all styles that it is missing. It turned out that
otherwise it is impossible to, for example, restore a maximized window
via sysmenu. Also, be more flexible towards GDK/WM window state mismatches
and consider the window minimized/maximized if *either* GDK or WM thinks so.
https://bugzilla.gnome.org/show_bug.cgi?id=776485
Just set check_for_dpi_awareness = TRUE and eventually it will be handled
correctly, even if setDpiAwareFunc() returns E_ACCESSDENIED or shcore functions
are NULL.
https://bugzilla.gnome.org/show_bug.cgi?id=777031
When primary monitor is smaller than the actual monitor on which the
window is being maximized, the WM will do widnow size adjustments
that will completely screw the window size if we try to make it
smaller than 100% fullscreen (to account for taskbar size, for example).
Fix this by overriding maximized window size during WM_WINDOWPOSCHANGING.
https://bugzilla.gnome.org/show_bug.cgi?id=775808
The recent Wintab testing revealed an interesting edge case: we cannot
for certain say that windowing system messages will not be received
while the default display and its device manager are still being set up.
We've ruled out the Wintab case now, but cannot rule out some future bit
of runtime DLL code doing stuff at this critical time.
This commit detects and avoids a potential null pointer dereference in
the message handling code while detecting grabs. Grabs don't really
exist yet, if the default display and/or its device manager are not yet
globally known.
https://bugzilla.gnome.org/show_bug.cgi?id=774379
Only attempt to initialize Wintab after the display manager announces
that the first default display has been set. Fixes a segfault during
initialization of specific tablet drivers' wintab32.dlls. Add assertions
and verbose comments explaining this nonsense because this stuff is a
pain to have to keep fixing.
https://bugzilla.gnome.org/show_bug.cgi?id=774379
Move the orientation sanity-checks into the packet decode func.
Rationale: the packet handling func may otherwise read beyond the end of
device->last_axis_data.
Also expand them to cope with my test Huion's weird reporting.
Also correct the azimuth angle to align with GDK's presentation.
Most importantly, fix annoying comment typo.
https://bugzilla.gnome.org/show_bug.cgi?id=774265
Fix a regression introduced in 4ce6d10601
which causes devices with an odd-numbered zero-based index in the list
to be passed over incorrectly. This might present as yet another "device
does not send pressure" bug for ~50% of devices out there.
This commit also closes off another potential segfault for wintab_devices
lists which have an odd length.
https://bugzilla.gnome.org/show_bug.cgi?id=774699
As in the last commit on gdkdisplay-win32.c, we need to define that to be
0x0600 (Vista) or later so that the items needed in the Windows headers be
activated.
See: https://bugzilla.gnome.org/show_bug.cgi?id=768081#c62
... to be for Vista (0x0600) or later. This is so that the necessary
items in the Windows headers be activated so that the code will build
properly on mingw-w64, and we already require Vista or later for GTK+.
Thanks Ting-Wei Lan for pointing this out.
See: https://bugzilla.gnome.org/show_bug.cgi?id=768081#c62
This enables HiDPI support for GTK+ on Windows, so that the
fonts and window look better on HiDPI displays. Notes for the current
work:
-The DPI awareness enabling can be disabled if and only if an application
manifest is not embedded in the app to enable DPI awareness AND a user
compatibility setting is not set to limit DPI awareness for the app, via
the envvar GDK_WIN32_DISABLE_HIDPI. The app manifest/user setting for
DPI awareness will always win against the envvar, and so the HiDPI items
will be always setup in such scenarios, unless DPI awareness is disabled.
-Both automatic detection for the scaling factor and setting the scale
factor using the GDK_SCALE envvar are supported, where the envvar takes
precedence, which will therefore disable automatic scaling when
resolution changes.
-I am unable to test the wintab items because I don't have such devices
around.
https://bugzilla.gnome.org/show_bug.cgi?id=768081
Update the GDKGL implementation:
-Allow legacy contexts to be created.
-Use finer-grained attributes to ask for a pixel format when possible,
which also adds support for anti-aliasing
In fact the changes here are required for GTKGL to work properly on
Windows for 4.x.
Note that creation of gles contexts are not done here, as the system does
not support such contexts directly on Windows, but only through means such
as ANGLE, which is a totally different issue here.
https://bugzilla.gnome.org/show_bug.cgi?id=773528
The GLib main loop blocks on MsgWaitForMultipleObjectsEx to
determine if there are any incoming messages while also allowing
for background tasks to run. If all available messages are not
processed after MsgWaitForMultipleObjectsEx has signaled that
there are available, CPU usage will skyrocket.
From my limited understanding (by inspection of profiling
under Visual Studio):
Key is pressed - MsgWaitForMultipleObjectsEx unblocks, and
sends message to GDK's event handler. Some event is now queued.
g_poll unblocks, calls the g_event_dispatch which finally
resolves to gdk_event_dispatch. This then calls
_gdk_win32_display_queue_events, but since a message is already
queued, it fails to call PeekMessage and returns immediately.
At the next iteration, g_poll again calls MsgWaitForMultipleObjectsEx
which queues yet another event and returns almost immediately, since
there are events available which haven't been processed by PeekMessage.
The dispatch function is then called and the process repeats.
https://bugzilla.gnome.org/show_bug.cgi?id=771568
Pick the W32 API for possible deadkey+<something> combinations
and prefer these to other sources of deadkey combos.
Specifically, if W32 API supports at least one combo for a particular
deadkey, only use that data and do not attempt to do other, unsupported
combinations, even if they make sense otherwise.
This is needed to, for example, correctly support US-International
keyboard layout, which produces a combined character for <' + a>
combo, but not for <' + s>, for example.
This is achieved by stashing all the deadkeys that we find in
an array, then doing extra loop through all virtual key codes and
trying to combine them with each of these deadkeys. Any combinations
that produce a single character are cached for later use.
In GTK Simple IM context, call a new GDK W32 function to do a lookup
on that cached combination table early on, among the "special cases"
(which are now partially obsolete).
A limitation of this code is that combinations with more than
one deadkey are not supported, except for combinations that consist
entirely of 2 known deadkeys. The upshot is that lookups should
be relatively fast, as deadkey array stays small and the combination
tree stays shallow.
Note that the use of ToUnicodeEx() seems suboptimal, as it should
be possible to just load a keyboard library (KBD*.DLL) manually
and obtain and use its key table directly. However, that is much more
complicated and would result in a significant rewrite of gdkkeys-win32.
The code from this commit, though hacky, is a direct addition to
existing code and should cover vast majority of the use-cases.
https://bugzilla.gnome.org/show_bug.cgi?id=569581
This changes the group/level semantic.
Previously W32 backend used "group 0/1" to denote "AltGr OFF/ON"
and "level 0/1" to denote "Shift is OFF/ON".
Now "group" means "keyboard layout" and there can be up to 255 groups,
while AltGr and Shift are combined into a single level enum that
takes values between 0 and 4.
Unlike X, W32 doesn't do effective group overriding, meaning that
it will never tell the caller that a different group was actually
used (even for universal keys, such as Enter), because key symbol
table is completely fabricated and there's no point in trying to
save a few of kilobytes of RAM by not duplicating universal key
records for all groups.
Also contains many whitespace changes (tab elimination, fixed
indentation) and cleanup (axed a few global variables, these are
now accessed via the default keymap).
https://bugzilla.gnome.org/show_bug.cgi?id=768722