Set delta_x or delta_y for GdkScrollEvent.
HIWORD (wParam) in WM_MOUSE(H)WHEEL is the scroll delta.
A delta value of WHEEL_DELTA (which is 120) means scrolling
one full unit of something (for example, a line).
The delta should also be multiplied by the value that the
SystemParametersInfo (SPI_GETWHEELSCROLL(LINES|CHARS), 0, &value, 0)
call gives back, unless it gives back 0xffffffff, in which case
it indicates that scrolling is page- or screen-based, not line-based
(GDK doesn't support that at the moment).
Also, all deltas should be inverted, since MS sends negative deltas
when scrolling down (rotating the wheel back, in the direction of
the user).
With deltas set the mode should be set to GDK_SCROLL_SMOOTH.
Fixes issue 1263.
We also need to invalidate the OpenGL/ES window when we resize the
window via a mouse drag operation, so that we don't get glitches in such
situations, because they are not covered in GdkWindow's
impl_class->move_resize().
Make sure that we only force the invalidation when necessary (as it is
expensive), and clean up the gdkevents-win32.c code so that we include
gdkglcontext-win32.h in the right place instead of using an extern, as
we need to invalidate the window accordingly.
We need to force redraws of the whole window when we are using EGL/ANGLE
during maximize, restore and Aerosnap ops so that we do not get glitches
in the resulting window.
We need to know the target atom value to know when we need to
do something with side-effects (since side-effects are expressed via
special target values). Previously, the code side-stepped that by looking
at the data type (which was rather unique for the one side-effect
target that we supported, signalled by the TARGETS target),
but for the DELETE target that seems to be no longer an option, hence the new
field to carry this information past the convert_selection() routine.
This prevents GDK from throwing a warning when trying to convert
a DELETE target, which has no format or data objects set.
The side-effects for the DELETE target happen earlier, in GTK layer.
By the point it gets to change_property(), it's a no-op.
https://bugzilla.gnome.org/show_bug.cgi?id=786509
Handle WM_CANCELMODE and do nothing in response to it when DnD is
active. Otherwise pass it to DefWindowProc, which will call ReleaseCapture()
on our behalf.
This prevents us from losing mouse capture when alt-tabbing during DnD
(this includes the feature of Windows Explorer where dragging stuff over
a window button in the taskbar causes that window to receive focus, i.e.
keyboardless alt-tabbing).
https://bugzilla.gnome.org/show_bug.cgi?id=786509
Massive changes to OLE2 DnD protocol, which was completely broken before:
* Keep GdkDragContext and OLE2 objects separate (don't ref/unref them
together, don't necessarily create them together).
* Keep IDataObject formats in the object itself, not in a global variable.
* Fix getdata() to look up the request target in its format list, not in the
global hash table
* Create target GdkDragContext on each drag_enter, destroy it on drag_leave,
whereas IDropTarget is created when a window becomes a drag destination
and is re-used indefinitely.
* Query the source IDataObject for its supported types, cache them in the
target (!) context. This is how GTK+ works, honestly.
* Remember current_src_object when we initiate a drag, to be able
to detect later on that the data object is ours and use a
shortcut when querying targets
* Make sure GDK_DRAG_MOTION is only sent when something changes
* Support GTK drag cursors
* Ensure that exotic GTK clipboard formats are registered
(but try to avoid registering formats that can't be used between applications).
* Don't enumerate internal formats
* Ensure that DnD indicator window can't accept drags or receive any kind of input
(use WS_EX_TRANSPARENT).
* Remove unneeded indentation in _gdk_win32_dnd_do_dragdrop()
* Fix indentation in gdk_win32_drag_context_drop_finish()
* Remove obsolete comments in _gdk_win32_window_register_dnd()
* Check for DnD in progress when processing WM_KILLFOCUS, don't emit a grab
break event in such cases (this allows alt-tabbing while DnD is in progress,
though there may be lingering issues with focus after dropping...)
* Support Shell ID List -> text/uri-list conversion, now it's possible
to drop files (dragged from Explorer) on GTK+ applications
* Explicitly use RegisterClipboardFormatA() when we know that the string
is not in unicode. Otherwise explicitly use RegisterClipboardFormatW()
with a UTF8->UTF16 converted string
* Fix _gdk_win32_display_get_selection_owner() to correctly bail
when selection owner HWND is NULL (looking up GdkWindow for NULL
HWND always succeeds and returns the root window - not the intended
effect)
* More logging
* Send DROP_FINISHED event after DnD loop ends
* Send STATUS event on feedback
* Move GetKeyboardState() and related code into _gdk_win32_window_drag_begin(),
so that it's closer to the point where last_pt and start_pt are set
* Use & 0x80 to check for the key being pressed. Windows will set low-order bit
to 1 for all mouse buttons to indicate that they are toggled, so simply
checking for the value not being 0 is not enough anymore.
This is probably a new thing in modern W32 that didn't exist before
(OLE2 DnD code is old).
* Fixed (hopefully) and simplified HiDPI parts of the code.
Also adds managed DnD implementation for W32 GDK backend (for both
OLE2 and LOCAL protocols). Mostly a copy of the X11 backend code, but
there are some minor differences:
* doesn't use drag_window field in GdkDragContext,
uses the one in GdkWin32DragContext exclusively
* subtracts hotspot offset from the window coordinates when showing
the dragback animation
* tries to consistently support scaling and caches the scale
in the context
* Some keynav code is removed (places where grabbing/ungrabbing should
happen is marked with TODOs), and the rest is probably inert.
Also significantly changes the way selection (and clipboard) is handled
(as MSDN rightly notes, the handling for DnD and Clipboard
formats is virtually the same, so it makes sense to handle
both with the same code):
* Don't spam GDK_OWNER_CHANGE, send them only when owner
actually changes
* Open clipboard when our process becomes the clipboard owner
(we are doing it anyway, to empty the clipboard and *become* the owner),
and then don't close it until a scheduled selection request event
(with TARGETS target) is received. Process that event by announcing
all of our supported formats (by that time add_targets() should have
been called up the stack, thus the formats are known; just in case,
add_targets() will also schedule a selection request, if one isn't
scheduled already, so that late-coming formats can still be announced).
* Allow clipboard opening for selection_convert() to be delayed if it
fails initially.
* The last two points above should fix all the bugs about GTK+ rising
too much ruckus over OpenClipboard() failures, as owner change
*is allowed* to fail (though not all callers currently handle
that case), and selection_convert() is asynchronous to begin with.
Still, this is somewhat risky, as there's a possibility that the
code will work in unexpected ways and the clipboard will remain open.
There's now logging to track the clipboard being opened and closed,
and a number of failsafes that try to ensure that it isn't kept open
for no reason.
* Added copious notes on the way clipboard works on X11, Windows and GDK-W32,
also removed old comments in DnD implementation, replaced some of them
with the new ones
* A lot of crufty module-global variables are stuffed into a singleton
object, GdkWin32Selection. It's technically possible to make it a
sub-object of the Display object (the way Wayland backend does),
but since Display object on W32 is a singleton anyway... why bother?
* Fixed the send_change_events() a bit (was slightly broken in one of the
previous iterations)
* Ensure that there's no confusion between selection conversion (an artifact
term from X11) and selection transmutation (changing the data to be W32-compatible)
* Put all the transmutation code and format-target-matching code into gdkselection-win32.c,
now this code isn't spread across multiple files.
* Consequently, moved some code away from gdkproperty-win32.c and gdkdnd-win32.c
* Extensive format transmutation checks for OLE2 DnD and clipboard.
We now keep track of which format mappings are for transmutations,
and which aren't (for example, when formats are passed as-is, or when
a registered name is just an alias)
* Put transmutation code into separate functions
* Ensure that drop target keeps a format->target map for supported formats,
this is useful when selection_convert() is called, as it only receives a
single target and no hints on the format from which the data should
be transmuted into this target.
* Add clear_targets() on W32, to de called by GTK
* Use g_set_object() instead of g_ref_object() where it is allowed.
* Fix indentation (and convert tabs to spaces), remove unused variables
https://bugzilla.gnome.org/show_bug.cgi?id=786509
Instead of using a boolean to indicate a modal operation being in progress,
use a set of flags, and allow these to be set and unset independently.
Specifically, this allows WM_CAPTURECHANGED handler to only act when a drag-move or
drag-resize modal operation is in progress, and ignore DND (which can also cause
WM_CAPTURECHANGED to be posted). This avoids a crash due to assertion failure when
OLE2 DND code tries to end a modal operation that was already ended by the WM_CAPTURECHANGED
handler.
https://bugzilla.gnome.org/show_bug.cgi?id=786121
Commit 1d0fad3 revealed that there were some assumptions made that were
actually to compensate for the bug fixed by that commit, so we need to
remove those assumptions as they would result in AerSnap to not work
properly on HiDPI screens.
Also re-do how we set the x and y positions of our GdkWindow, so that we
are more consistent across the board when we go between a GDK window
coordinate and a Windows API window cooredinate.
This would also simplify the code a bit.
https://bugzilla.gnome.org/show_bug.cgi?id=785999
Some drivers don't do that (not sure whether that is the correct behaviour
or not). Remember each WT_PROXIMITY with LOWORD(lParam) != 0 that we get,
then look for a WT_CSRCHANGE. If WT_CSRCHANGE doesn't come, but a WT_PACKET
does, assume that this device is the one that sent WT_PROXIMITY.
Also include fallback code to ensure that WT_PACKETs for an enabled device
disable the system pointer, because WT_PROXIMITY handler might have
enabled it by mistake, since it's not possible to know which device left
the proximity (it might have been a disabled device).
https://bugzilla.gnome.org/show_bug.cgi?id=778328
Windows WM handles AeroSnap for normal windows on keydown. We did this
on keyup only because we do not get a keydown message, even if Windows WM
does nothing with a combination. However, in some specific cases it DOES
do something - and we have no way to detect that. Specifically, winkey+downarrow
causes maximized window to be restored by WM, and GDK fails to detect that. Then
GDK gets a keyup message, figures that winkey+downarrow was pressed and released,
and handles the combination - by minimizing the window.
To overcome this, install a low-level keyboard hook (high-level ones have
the same problem as normal message loop - they don't get messages when
Windows WM handles combinations) and use it to detect interesting key combinations
before Windows WM has a chance to block them from being processed.
Once an interesting combination is detected, post a message to the window, which
will be handled in due order.
It should be noted that this code handles key repetitions in a very crude manner.
The downside is that AeroSnap will not work if hook installation function call fails.
Also, this is a global hook, and if the hook procedure does something wrong, bad things
can happen.
https://bugzilla.gnome.org/show_bug.cgi?id=776031
Instead of checking for window state and giving it extra styles that
fit, just give it all styles that it is missing. It turned out that
otherwise it is impossible to, for example, restore a maximized window
via sysmenu. Also, be more flexible towards GDK/WM window state mismatches
and consider the window minimized/maximized if *either* GDK or WM thinks so.
https://bugzilla.gnome.org/show_bug.cgi?id=776485
When primary monitor is smaller than the actual monitor on which the
window is being maximized, the WM will do widnow size adjustments
that will completely screw the window size if we try to make it
smaller than 100% fullscreen (to account for taskbar size, for example).
Fix this by overriding maximized window size during WM_WINDOWPOSCHANGING.
https://bugzilla.gnome.org/show_bug.cgi?id=775808
The recent Wintab testing revealed an interesting edge case: we cannot
for certain say that windowing system messages will not be received
while the default display and its device manager are still being set up.
We've ruled out the Wintab case now, but cannot rule out some future bit
of runtime DLL code doing stuff at this critical time.
This commit detects and avoids a potential null pointer dereference in
the message handling code while detecting grabs. Grabs don't really
exist yet, if the default display and/or its device manager are not yet
globally known.
https://bugzilla.gnome.org/show_bug.cgi?id=774379
This enables HiDPI support for GTK+ on Windows, so that the
fonts and window look better on HiDPI displays. Notes for the current
work:
-The DPI awareness enabling can be disabled if and only if an application
manifest is not embedded in the app to enable DPI awareness AND a user
compatibility setting is not set to limit DPI awareness for the app, via
the envvar GDK_WIN32_DISABLE_HIDPI. The app manifest/user setting for
DPI awareness will always win against the envvar, and so the HiDPI items
will be always setup in such scenarios, unless DPI awareness is disabled.
-Both automatic detection for the scaling factor and setting the scale
factor using the GDK_SCALE envvar are supported, where the envvar takes
precedence, which will therefore disable automatic scaling when
resolution changes.
-I am unable to test the wintab items because I don't have such devices
around.
https://bugzilla.gnome.org/show_bug.cgi?id=768081
The GLib main loop blocks on MsgWaitForMultipleObjectsEx to
determine if there are any incoming messages while also allowing
for background tasks to run. If all available messages are not
processed after MsgWaitForMultipleObjectsEx has signaled that
there are available, CPU usage will skyrocket.
From my limited understanding (by inspection of profiling
under Visual Studio):
Key is pressed - MsgWaitForMultipleObjectsEx unblocks, and
sends message to GDK's event handler. Some event is now queued.
g_poll unblocks, calls the g_event_dispatch which finally
resolves to gdk_event_dispatch. This then calls
_gdk_win32_display_queue_events, but since a message is already
queued, it fails to call PeekMessage and returns immediately.
At the next iteration, g_poll again calls MsgWaitForMultipleObjectsEx
which queues yet another event and returns almost immediately, since
there are events available which haven't been processed by PeekMessage.
The dispatch function is then called and the process repeats.
https://bugzilla.gnome.org/show_bug.cgi?id=771568
This changes the group/level semantic.
Previously W32 backend used "group 0/1" to denote "AltGr OFF/ON"
and "level 0/1" to denote "Shift is OFF/ON".
Now "group" means "keyboard layout" and there can be up to 255 groups,
while AltGr and Shift are combined into a single level enum that
takes values between 0 and 4.
Unlike X, W32 doesn't do effective group overriding, meaning that
it will never tell the caller that a different group was actually
used (even for universal keys, such as Enter), because key symbol
table is completely fabricated and there's no point in trying to
save a few of kilobytes of RAM by not duplicating universal key
records for all groups.
Also contains many whitespace changes (tab elimination, fixed
indentation) and cleanup (axed a few global variables, these are
now accessed via the default keymap).
https://bugzilla.gnome.org/show_bug.cgi?id=768722
Windows save in hardware_keycode an information which is not so low
level and some application require the hardware scancode.
As Windows provides this information save it in GdkEventPrivate
and provide a function to get this information.
For no Windows system the function return the hardware_keycode instead.
Signed-off-by: Frediano Ziglio <fziglio@redhat.com>
https://bugzilla.gnome.org/show_bug.cgi?id=765259
Implements gdk_win32_window_set_shadow_width().
Uses shadow width/height to adjust max tracking size, allowing
windows to be drag-resized to cover the whole desktop.
Also uses SM_C*VIRTUALSCREEN instead of SM_C*MAXTRACK.
https://bugzilla.gnome.org/show_bug.cgi?id=763013
It works exactly like AeroSnap.
Except for shift+win+left/right, which is left for AeroSnap
to handle (AeroSnap takes action before we get the message,
so there's no way for us to override it).
The only thing that doesn't work is shift+win+left/right on
a maximized window, for reasons unknown at the moment.
This only implements winkey+stuff behaviour of AeroSnap,
not the drag-to-the-edge-and-something-funny-happens one.
https://bugzilla.gnome.org/show_bug.cgi?id=763013
If a layered window was hidden and is made visible, erase its
contents before showing it. GDK will schedule a redraw, but until
then we generally don't want to show old contents.
https://bugzilla.gnome.org/show_bug.cgi?id=763783
This is achieved by sending undocumented message WM_SYSMENU
to the window.
Before doing that, the window is given WS_SYSMENU style
(to enable window menu) and some combination of
WS_MAXIMIZEBOX (for "Mazimize" item)
WS_MINIMIZEBOX (for "Minimize" item)
WS_SIZEBOX (for "Size" item)
depending on which operations are currently permissible.
WM_SYSMENU is processed by DefWindowProc(), which results
in showing the window menu. We remove extra styles
at the first opportunity (WM_INITMENU message), as they
alter the way our window is rendered.
https://bugzilla.gnome.org/show_bug.cgi?id=763851
This removes the event_poll_fd global variable and the (ab)use of
get_default_display. It is also more consistent with other backends.
Also store display
* Explicitly grab the device, setting appropriate cursor on it.
* Fix gdk_device_virtual_set_window_cursor() to just set the
cursor, without trying to check that mouse is over the given
window. Also prevent it from immediately resetting cursor.
* Alse take into account things that happen in other parts of
GDK - don't look for replacement cursor, GDK already did that,
and don't create a default arrow cursor instead of NULL,
GDK-W32 already did that up the stack as well.
Warn about inappropriate cursor == NULL argument instead.
https://bugzilla.gnome.org/show_bug.cgi?id=762711
Toplevels are now true layered windows that are moved,
resized and repainted via UpdateLayeredWindow() API call.
This achieves transparency without any extra effort,
and prevents window size and window contents desychronization
(bug 761629).
This also changes the way CSD windows are detected. We now
use window decorations to detect CSDiness of a window,
and to decide whether a window should be layered (CSD windows should
be) or not.
Decorations are now stored in the window implementation,
not as a quark-based property of the window-as-gobject.
https://bugzilla.gnome.org/show_bug.cgi?id=748872
Normally works only on CSD windows, non-CSD windows continue
to use WM modal loop for drag-resizing and drag-moving. However,
if it is activated on non-CSD windows, it does work.
Has the advantage of being completely immune to AeroSnap.
AeroSnap only worked partially on CSD windows, with the only part
that worked being "don't let users drag window titlebar outside of
the desktop". Now AeroSnap doesn't work on windows moved by
this code at all, which is good, since they currently don't work
well with it due to the way shadows are drawn.
It's possible to also re-implement AeroSnap (or something similar),
but that is a story for another commit.
This code was originally intended to fix the problem of window
size and window contents desynchronization, but failed to achieve
that result in the end. Nevertheless, it serves as a foundation for
other changes to the way window resizing works.
https://bugzilla.gnome.org/show_bug.cgi?id=761629
1) MSDN says that the coordinates of the maximized window
must be specified as if the window was on the primary display,
even if nearest display where it ends up is not the primary display.
So instead of using nearest display work area verbatim,
use it only to account for taskbar size, while using
primary display top-left corner (0:0) as the reference point.
2) MSDN says that max tracking size is a system property, we
should just call GetSystemMetrics() and use that.
https://bugzilla.gnome.org/show_bug.cgi?id=762629
This prevents normal application windows (and other kinds of windows)
from being moved up in Z-order to be above windows that have the
always-on-top bit set. Doing so would make the previously-normal windows
in question also always-on-top implicitly.
Windows that are already always-on-top will be restacked on top of other
always-on-top windows too.
https://bugzilla.gnome.org/show_bug.cgi?id=746745
Instead of handling WM_DISPLAYCHANGE on every GdkWindow, only handle
it on an ad-hoc hidden window we create when opening the display.
This has two reasons:
1) we want emit the display::size-changed signal even if there are no
gtk windows currently open
2) we want to emit the signal just once and not once for every window
https://bugzilla.gnome.org/show_bug.cgi?id=757324
Windows does not send any release key event for one of the shift keys
when both shift keys were pressed together. This commit solves
the problem by sending the extra release key event for the shift key
which was released as first, when the other shift key is released.
Other modifiers (e.g. Ctrl, Alt) do not have this problem.
https://bugzilla.gnome.org/show_bug.cgi?id=751721
In particular this means that cursors are disposed of by the way of
g_object_unref(), not DestroyCursor (which is documented to not to be
used on certain kinds of cursors, and we can't tell which is which).
It should also alleviate any concerns about destroying cursors that
are still in use by other windows, except for cases where we would
somehow get our hands on a HCURSOR that someone else is using and we
make a GdkCursor out of it and later unref and finalize it while it
is still in use.
It also removes the need to call CopyCursor(), which makes animated
cursors into non-animated ones as a side-effect (supposed to be a bug,
but try explaining that to MS). Now cursors should be animated (if
the are set up as such in the OS).
https://bugzilla.gnome.org/show_bug.cgi?id=697477
Requires Vista and newer.
* Create surfaces with cairo_win32_surface_create_with_format
* Provide an rgba visual that can be distinguished from the system visual
* Make rgba visual the best available visual
* Enable alpha-transparency for all windows that we control
* Check for appropriate cairo capabilities at configure time
(W32 - 1.14.3 newer than 2015-04-14; others - 1.14.0)
* Check for composition support before enabling CSDs
* Re-enable transparency on WM_DWMCOMPOSITIONCHANGED
Windows that were created while composition was enabled and that were CSDed
as a result and will look ugly (thick black borders or no borders at all) once
composition is disabled.
If composition is enabled afterwards, they will return back to normal.
This happens, for example, when RDP session is opened to a desktop where a GTK
application is running. For W7/Vista windows will only re-gain transparency after
the RDP session is closed. For W8 transparency will only be gone momentarily.
Windows that were created while composition was disabled will not be CSDed
automatically and will use SSD (WM decorations), while windows that are CSDed
manually will get a thin square border.
If composition is enabled afterwards, these windows will not change.
This is most noticeable for system menus (popup menus are often generated
on the fly, system menus are created once) and some dialogues (About dialogue,
for example).
https://bugzilla.gnome.org/show_bug.cgi?id=727316