We don't want to overdraw when dragging a narrow column
around, and we also need the clipping to avoid picking
the wrong column, when a later column button overlaps
an earlier one.
Fixes: #4045
If we are undergoing a surface move, just apply the next_layout anyways,
even if we are not moving a toplevel surface.
Update the way how we obtain the x and y coordinates of a surface, if it
is a toplevel, apply the x and y coordinates from the results from we
obtained the underlying Win32 HWND, as we did before. But if it is a
popup, use gdk_win32_surface_get_geometry() to obtain the correct x and
y coordinates to place our popup surface.
Also correct how we compute the shadow dimensions, and the final popup
rectangle as we attempt to layout the popup surface, since GDK-Win32
keeps track of the shadow dimensions in system (unscaled) units, not GDK
units.
Fixes issue #3793.
The swipe gesture forces values in the spin button that are
"impossible" according to the adjustment. This can break things
in creative ways.
Ensure the steps provided are always multiples of the adjustment
step value, and keep the remainder for further interaction.
In the GTK3 days, the spin button was an entry, with buttons on
top, and the swipe gesture affected the input on the entry bits.
Now the spin button is a container, so this gesture in the capture
phase applies to all contained children (incl. buttons).
Attach this gesture to the entry itself, so the buttons are left
outside this business. The gesture is still in the capture phase
in order to prevent text selection/edition/etc to happen.
Fixes: https://gitlab.gnome.org/GNOME/gtk/-/issues/4008
The releasing of grabs while a button is pressed (e.g. after starting dnd, or
dragging the window, or going to overview with a pressed button, etc...) was
generalized here in https://gitlab.gnome.org/GNOME/gtk/-/merge_requests/1879.
However we shouldn't break all grabs here. In the case of grabbing popups,
compositors will still emit crossing events between client surfaces (e.g.
popping up and selecting a menu item via press-drag-release), breaking all
grabs here means inconsistent client state, that was
https://gitlab.gnome.org/GNOME/gtk/-/issues/2746.
That was fixed in mutter, by essentially making implicit grabs
owner_events=FALSE, however that breaks the mentioned use pattern entirely.
Mutter is changing this behavior back, so GTK should handle these crossing
events.
The grab that we are interested in breaking here is the implicit pointer
one. Popups will be dismissed via other means if the compositor says their
active grab needs breaking. This still leaves dnd/move/resize drags in
one place, while not allowing #2746 to happen with popups.
Visual Studio 2013's linker does not suport `/WHOLEARCHIVE:`, just
explicitly extract the objects from the static libraries that will
form the final GTK DLL.
When a drop causes the event controller to be finalized
(directly or indirectly), we end up segfaulting while
trying to wrap up the drag operation. So, keep a reference
on the GtkDragSource from when the drag begins to when
it is done.
This fixes a crash in gnome-todo when dragging tasks.
Avoid a nested listbox, show the connector,
don't show information we don't have. Also,
disconnect all signal handlers from the display
when the inspector is going away.
Rewrite this in a way that doesn't depend on kernel
header defines at the time the wayland scanner was run.
This was causing the build to break on Centos 8, where
a bunch of fourcc formats are missing.
Some GL drivers such as Mesa-D3D12 do not allow one to call SetPixelFormat() on
a given HDC if one pixel format has been already set for it, so first check the
HDC with GetPixelFormat() to see whether a pixel format has already been set
with the HDC, and only attempt to acquire the pixel format if one has not been
set.
This will fix running with GL/NGL on Windows using the Mesa drivers.
When building for homebrew/linuxbrew on Ubuntu 16.04, memfd_create() is
not available and causes the build to fail.
This adds a proper check for the function.