Benjamin Otte
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b30225e67c
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vulkan: We use VK_FORMAT_B8G8R8A8_UNORM
... not SRGB. SRGB messes up alpha compositing, GdkRGBA and everything
else.
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2016-12-25 06:23:12 +01:00 |
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Benjamin Otte
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b04eecf860
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vulkan: Pass color rects in instance data
This way, we don't need push constants or per-vertex data, we can render
colored rectangles completely via instance data.
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2016-12-20 18:01:11 +01:00 |
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Benjamin Otte
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4c74695a85
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vulkan: Don't pass texture coordinates to the color pipeline
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2016-12-20 18:01:11 +01:00 |
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Benjamin Otte
|
5dfb74c70c
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vulkan: Get vertex description from pipeline subclass
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2016-12-20 18:01:11 +01:00 |
|
Benjamin Otte
|
b4f04d0c1d
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vulkan: Split color and blend pipelines
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2016-12-20 18:01:11 +01:00 |
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