Functions requiring CoInitialize are called just in two places:
- the filechooser thread which calls its own CoInitializeEx
- the dnd code
Moving CoInitialize in the dnd specific init is cleaner and
we can pair it with the corresponding CoUninitialize since
CoUninitialize should be called as many times as CoInitialize.
Note that it is ok to call this function multiple times, so it
will not break if another codepath will need it in the future.
The patch also replaces the deprecated CoInitialize with the
equivalent call to CoInitializeEx (already used in the filechooser).
In most places, we can do with the pointer/keyboard of the default seat
instead of the client pointer. We can also remove some code from
gdk_input_init() because we know for sure there's no floating devices to
care about here.
There's places where we still need to deal with floating devices, which are
unseen by seats. Ignore deprecations and keep using GdkDeviceManager until
we can forget about floating devices.
There's places where we still need to deal with floating devices, which are
unseen by seats. Ignore deprecations and keep using GdkDeviceManager until
we can forget about floating devices.
There's places where we still need to deal with floating devices, which are
unseen by seats. Ignore deprecations and keep using GdkDeviceManager until
we can forget about floating devices.
There's places where we don't set a seat yet, plus the places
outside GTK+ where events are created, we should warn and fall
back to the master device seat with these.
Gdk Wayland backend walks up the transient windows tree, but does not
check for cycles when doing so.
As a result, if two or more windows are transient to each other, the
Wayland gdk backend will enter an infinite loop.
While this is clearly a bug in the application, gtk+/gdk should be more
robust and handle such errors more gracefully.
To avoid looping infinitely at various point in the code, check for a
possible loop when setting the transient relationship and deny the
request to set a window transient for another if that would create a
loop.
Bugzilla: https://bugzilla.gnome.org/show_bug.cgi?id=759299
gdk_pixbuf_get_from_window() paints the given window onto a new cairo
surface. Create that new surface with the same device scale as the
window so that the result is not scaled down on hidpi screens.
This is similar to 657a43e (which was reverted), but doesn't modify the
behavior of gdk_pixbuf_get_from_surface().
https://bugzilla.gnome.org/show_bug.cgi?id=757147
Our actions on ::device-removed only actually applied to master
pointers, so listening to GdkDisplay::seat-removed and operating
on the seat pointer is equivalent.
We no longer need a grabbed seat, instead we'll just use the default
seat if this happens, not without first warning and recommending
gdk_seat_grab() for the operation.
https://bugzilla.gnome.org/show_bug.cgi?id=759309
This allows GDK to unset the grab itself. Also, make sure we unset
the "pointer emulating" touch on the device if this is the
pointer emulating sequence.
https://bugzilla.gnome.org/show_bug.cgi?id=759309
GdkWaylandDeviceData conceptually gathers the data that belongs to
a seat, so it's been renamed (although the old typedef stays, plenty
of refactoring is due here...).
The methods in GdkSeatClass have also been implemented, the most
remarkable is ::grab, which ensures the grab is performed on all
the relevant "master" devices.
https://bugzilla.gnome.org/show_bug.cgi?id=759309