The complexity with model items vs row items is really confusing. Add to
that treelistmodel position vs child model position vs parent position,
and you're so confused, even the best naming can't help.
And once you're there, consider passthrough vs non-passthrough...
The code gets rid of the GtkTreeView and replaces it with a GtkListBox.
Most of the logic is now done via GListModel subclasses.
A big change is that this new list is now tracking updates itself and
doesn't need to be manually updated. All code that used to cause rescans
or add forgotten objects to the tree has been removed.
If objects are missing from the object tree, the logic for tracking them
needs to be added.
We can avoid a signal connection per event controller (and the
EventControllerData struct) since every event controller knows the
widget it's attached to.
And of course, gsk_render_node_get_name() is gone, too.
The replacement is of course debug nodes.
As a side effect, GskRenderNode is now *really* immutable.
Overlays are drawings that get rendered on top of the inspected window.
The only overlay in existence so far is the highlight overlay, which is
used to highlight widgets and replaces the "draw" signal handler used
previously.
Instead of just notifying the inspector of what is going to be rendered,
allow the inspector to modify it.
This way, the inspector can overlay information it deems relevant over
the render node while still having access to what the actual widget
(without the inspector) would paint.
It doesn't need to be exported anymore.
As a side effect, the inspector no longer has any information about the
render region, so remove the code that was taking care of that.
This is a special case of the transform node that does a 2D translation.
The implementation in the Vulkan and GL renderers is crude and just does
the same as the transform node.
Nothing uses that node yet.
This is an automated change doing these command:
git sed -f g gtk_widget_set_has_window gtk_widget_set_has_surface
git sed -f g gtk_widget_get_has_window gtk_widget_get_has_surface
git sed -f g gtk_widget_set_parent_window gtk_widget_set_parent_surface
git sed -f g gtk_widget_get_parent_window gtk_widget_get_parent_surface
git sed -f g gtk_widget_set_window gtk_widget_set_surface
git sed -f g gtk_widget_get_window gtk_widget_get_surface
git sed -f g gtk_widget_register_window gtk_widget_register_surface
git sed -f g gtk_widget_unregister_window gtk_widget_unregister_surface
git checkout NEWS*
This is an automatic rename of various things related
to the window->surface rename.
Public symbols changed by this is:
GDK_MODE_WINDOW
gdk_device_get_window_at_position
gdk_device_get_window_at_position_double
gdk_device_get_last_event_window
gdk_display_get_monitor_at_window
gdk_drag_context_get_source_window
gdk_drag_context_get_dest_window
gdk_drag_context_get_drag_window
gdk_draw_context_get_window
gdk_drawing_context_get_window
gdk_gl_context_get_window
gdk_synthesize_window_state
gdk_surface_get_window_type
gdk_x11_display_set_window_scale
gsk_renderer_new_for_window
gsk_renderer_get_window
gtk_text_view_buffer_to_window_coords
gtk_tree_view_convert_widget_to_bin_window_coords
gtk_tree_view_convert_tree_to_bin_window_coords
The commands that generated this are:
git sed -f g "GDK window" "GDK surface"
git sed -f g window_impl surface_impl
(cd gdk; git sed -f g impl_window impl_surface)
git sed -f g WINDOW_IMPL SURFACE_IMPL
git sed -f g GDK_MODE_WINDOW GDK_MODE_SURFACE
git sed -f g gdk_draw_context_get_window gdk_draw_context_get_surface
git sed -f g gdk_drawing_context_get_window gdk_drawing_context_get_surface
git sed -f g gdk_gl_context_get_window gdk_gl_context_get_surface
git sed -f g gsk_renderer_get_window gsk_renderer_get_surface
git sed -f g gsk_renderer_new_for_window gsk_renderer_new_for_surface
(cd gdk; git sed -f g window_type surface_type)
git sed -f g gdk_surface_get_window_type gdk_surface_get_surface_type
git sed -f g window_at_position surface_at_position
git sed -f g event_window event_surface
git sed -f g window_coord surface_coord
git sed -f g window_state surface_state
git sed -f g window_cursor surface_cursor
git sed -f g window_scale surface_scale
git sed -f g window_events surface_events
git sed -f g monitor_at_window monitor_at_surface
git sed -f g window_under_pointer surface_under_pointer
(cd gdk; git sed -f g for_window for_surface)
git sed -f g window_anchor surface_anchor
git sed -f g WINDOW_IS_TOPLEVEL SURFACE_IS_TOPLEVEL
git sed -f g native_window native_surface
git sed -f g source_window source_surface
git sed -f g dest_window dest_surface
git sed -f g drag_window drag_surface
git sed -f g input_window input_surface
git checkout NEWS* po-properties po docs/reference/gtk/migrating-3to4.xml
This renames the GdkWindow class and related classes (impl, backend
subclasses) to surface. Additionally it renames related types:
GdkWindowAttr, GdkWindowPaint, GdkWindowWindowClass, GdkWindowType,
GdkWindowTypeHint, GdkWindowHints, GdkWindowState, GdkWindowEdge
This is an automatic conversion using the below commands:
git sed -f g GdkWindowWindowClass GdkSurfaceSurfaceClass
git sed -f g GdkWindow GdkSurface
git sed -f g "gdk_window\([ _\(\),;]\|$\)" "gdk_surface\1" # Avoid hitting gdk_windowing
git sed -f g "GDK_WINDOW\([ _\(]\|$\)" "GDK_SURFACE\1" # Avoid hitting GDK_WINDOWING
git sed "GDK_\([A-Z]*\)IS_WINDOW\([_ (]\|$\)" "GDK_\1IS_SURFACE\2"
git sed GDK_TYPE_WINDOW GDK_TYPE_SURFACE
git sed -f g GdkPointerWindowInfo GdkPointerSurfaceInfo
git sed -f g "BROADWAY_WINDOW" "BROADWAY_SURFACE"
git sed -f g "broadway_window" "broadway_surface"
git sed -f g "BroadwayWindow" "BroadwaySurface"
git sed -f g "WAYLAND_WINDOW" "WAYLAND_SURFACE"
git sed -f g "wayland_window" "wayland_surface"
git sed -f g "WaylandWindow" "WaylandSurface"
git sed -f g "X11_WINDOW" "X11_SURFACE"
git sed -f g "x11_window" "x11_surface"
git sed -f g "X11Window" "X11Surface"
git sed -f g "WIN32_WINDOW" "WIN32_SURFACE"
git sed -f g "win32_window" "win32_surface"
git sed -f g "Win32Window" "Win32Surface"
git sed -f g "QUARTZ_WINDOW" "QUARTZ_SURFACE"
git sed -f g "quartz_window" "quartz_surface"
git sed -f g "QuartzWindow" "QuartzSurface"
git checkout NEWS* po-properties
The main GDK thread lock is not portable and deprecated.
The only reason why gdk_threads_add_timeout() and
gdk_threads_add_timeout_full() exist is to allow invoking a callback
with the GDK lock held, in case 3rd party libraries still use the
deprecated gdk_threads_enter()/gdk_threads_leave() API.
Since we're removing the GDK lock, and we're releasing a new major API,
such code cannot exist any more; this means we can use the GLib API for
installing timeout callbacks.
https://bugzilla.gnome.org/show_bug.cgi?id=793124
g_list_model_get_item is transfer full, so we need
to drop the references we get from it. This was showing
up while testing the GL texture cache in GtkGLArea.
Add a way to toggle debug output on and off
from the inspector. For now, we don't add a
log viewer here, since that has the risk of
deadlock until we've the logging completely
separated by display, and also requires us
to install a log writer function, which
libraries are not supposed to do.
As far as possible, use per-display debug flags.
This will minimize the debug spew that we get from
the inspector if it is running on a separate display.
There are too many stack elements in the main stack. So add a substack
for the pages that display common global state. The appropriate name I
found for it was "Global".
It's used to house the General, Visual, Resources and Statistics pages
for now.
Instead, add a function gtk_image_set_icon_size() for the cases where
overriding the icon size is necessary.
Treat icon sizes the same way as pixel sizes, too. So gtk_image_clear()
no longer unsets the icon size.
Change constructors to reflect that.
While doing so, also add a fallback argument to the cursor constructors,
so it is now possible to create cursors with fallback.
Move the default pos of the Paned handle to 400px from the left, i.e.
50% of the default width of the window. The previous position at 300px
from left meant the node treeview was too narrow & could easily result
in the (useful) State column not being visible in the case of many
apps. The properties pane doesn't need to be as big as it was anyway.
https://bugzilla.gnome.org/show_bug.cgi?id=788898
The copy of the PangoGlyphString we do here was showing up
in some profiles. To avoid it, allocate the PangoGlyphInfo array
as part of the node itself. Update all callers to deal with
the slight api change required for this.
Rename the surface getter to peek, following other render
node getters, and make the surface-based constructor private,
since it is not something we want to encourage.
Update all callers.
This patch makes that work using 1 of 2 options:
1. Add all missing enums to the switch statement
or
2. Cast the switch argument to a uint to avoid having to do that (mostly
for GdkEventType).
I even found a bug while doing that: clearing a GtkImage with a surface
did not notify thae surface property.
The reason for enabling this flag even though it is tedious at times is
that it is very useful when adding values to an enum, because it makes
GTK immediately warn about all the switch statements where this enum is
relevant.
And I expect changes to enums to be frequent during the GTK4 development
cycle.
-Wint-conversion is important because it checks casts from ints to
pointers.
-Wdiscarded-qualifiers is important to catch cases where we don't
strings when we should.
Since setting a clip is mandatory for almost all widgets, we can as well
change the size-allocate signature to include a out_clip parameter, just
like GtkCssGadget did. And since we now always propagate baselines, we
might as well pass that one on to size-allocate.
This way we can also make sure to transform the clip returned from
size-allocate to parent-coordinates, i.e. the same coordinate space
priv->allocation is in.
We now rely on toplevels receiving and forwarding all the events
the windowing should be able to handle. Event masks are no longer a
way to determine whether an event is deliverable ot a widget.
Events will always be delivered in the three captured/target/bubbled
phases, widgets can now just attach GtkEventControllers and let those
handle the events.
If you set GTK_INSPECTOR_RENDERER to the same type of
values that GSK_RENDERER takes this can change the renderer
used for the inspector. This is useful if you're debugging
one renderer and don't want to affect the inspector.
This node essentially implements the feColorMatrix SVG filter. I got the
idea yesterday after looking at the opacity implementation.
It can be used for opacity (not sure if we want to) and to implement a
bunch of the CSS filters.
This causes the snapshotting algorithm to dump all widget nodes into
their own container node. We then name that group accordingly (ie
"GtkSwitch<0xdeadbeef>") so you can easily see which node belongs where.
The feature is toggleable in the inspector's visual tab.
There's a few problems with it, becuse GtkSnapshot optimized container
nodes away if they are not needed, so we are losing some widgets...
... and make the icon rendering code use it.
This requires moving even more shadow renering code into GSK, but so be
it. At least the "shadows not implemented" warning is now gone!
The node draws a solid CSS border, which can be used to cover everything
but dashed and dotted borders (double, groove, inset, ...).
For different border styles, we overlay multiple nodes and set their
colors to transparent for sides with non-matching styles.
It turns out, some simple getters - such as
gdk_drawing_context_get_clip() - love copying things before returning
them.
I guess somebody has to burn cycles...
Instead of having a setter for the transform, have a GskTransformNode.
Most of the oprations that GTK does do not require a transform, so it
doesn't make sense to have it as a primary attribute.
Also, changing the transform requires updating the uniforms of the GL
renderer, so we're happy if we can avoid that.
I'm about to move children handling to the container node, which means
the generic code can no longer assume children APIs existing.
So rewrite the treemodel to work without it.
That way we can capture both the actual changes (clip region) and the
area that was redrawn (render region), which in OpenGL might not be
identical.
Nothing shows the render region yet though...
While GtkEventController implementations today are all GtkGesture, it is
possible to create a GtkEventController manually. This is an extrac check
to ensure we only add gestures to the list.
https://bugzilla.gnome.org/show_bug.cgi?id=774760
- Make the rows larger
- Display the elapsed time between renderings
- Display if it was a full or a partial redraw
- Add a toggle button to display profiler info
We now record all render operations and display them.
Warning: This is very brute force, you can't clear the recordings or
turn recording off. And this thing easily records 25MB per recorded
frame, so be careful to not run out of memory and get your browser
killed. ;)
This one introduces the Recording object which is essentially a single
instance of something that happened.
The RenderRecording is an instance of an actual rendering operation.
Switch code to use gdk_display_is_composited() instead.
The new code also doesn't use a vfunc to query the property but rather
requires the backend to call set_composited()/set_rgba() to change the
value.
Includes the ability to turn on updates in the inspector. Animations are
now run via a tick function which allows us to neatly overlay a
semi-transparent red rectangle and fade it out over time.
It also probably enables way more, but somebody with more UI neatness
than me needs to figure out what it eanbles first...
The update tracking code was ugly and using deprecated drawing APIs. It
was also in the wrong place.
So instead of trying to keep it working, I'll remove it. We need to find
a better way to put it and make it work there.
And with it, gtk_widget_get_visual() and gtk_widget_set_visual() are
gone.
We now always use the RGBA visual (if available) and otherwise fall back
to the system visual.
Calling eglGetDisplay forces libEGL to guess what kind of pointer you
passed it. Different EGL libraries will do different things here, and in
particular glvnd will do something different than Mesa. Since we do have
an API that allows us to explicitly type the display, use it.
The explicit call to eglGetProcAddress is working around a bug in
libepoxy 1.3, which does not understand the EGL concept of client
extensions. Since it does not, the normal epoxy resolver for
eglGetPlatformDisplayEXT would not find any provider for that entry
point, and crash when you attempted to call it.
Signed-off-by: Adam Jackson <ajax@redhat.com>
https://bugzilla.gnome.org/show_bug.cgi?id=772415
EGLDisplays are already opaque pointers, and eglGetDisplay returns an
EGLDisplay not a pointer to one.
Signed-off-by: Adam Jackson <ajax@redhat.com>
https://bugzilla.gnome.org/show_bug.cgi?id=772415
Some compilers we support, such as pre-2013 Visual Studio, does not support
for INIFINITY, log2() and exp2(), so check for exp2() and log2() during
configure, and use fallbacks for them and INIFINTY if they are not found.
https://bugzilla.gnome.org/show_bug.cgi?id=766207
When loading a per-theme settings.ini file, look for it in
the same directory where we found the gtk.css file for the
theme. Previously, we were always looking in
$prefix/share/themes/THEME/gtk-3.0/, even if the css was
loaded from somewhere else.
https://bugzilla.gnome.org/show_bug.cgi?id=641354
The tree walk holds a tree iter, which will become invalid
when we either remove the row that it points to or remove
all rows.
Reset the tree walk in those cases to avoid a crash that
was pointed out by Bastien Nocera.
The adjustment double properties allow values from -G_MAXDOUBLE
to G_MAXDOUBLE, which leads to overflow when calculating
max - min / 10. To avoid that, simply use a fixed page_size of 1.0.
The sidebar in the object page was using up more space than it deserves.
Replace it with a combo box in the subheader. Now that we have more space,
put the CSS node tree and the style properties in the same page again.