While regular animations should always be created, transitions should
not. This patch allows to express this by passing NULL as the values to
transition from.
It also adds a gtk_style_context_should_create_transitions() function
that returns TRUE when transitions should be created.
... that actually was both wrong, a performance failure and has been
there since the original checkin.
Updating the cached style data absolutely does not mean clearing all
cached style data first. There's nothing to update then.
This adds the GtkCssAnimation class and the code needed to hook it into
GtkStyleContext. It takes the values out of the CSS "animation"
properties and does animations. See
http://dev.w3.org/csswg/css3-animations/
for details.
Note that the code for starting and stopping animations with widget
visibility doesn't work yet.
... in the case where no change of the DOM tree actually happened.
We don't do anything yet with that information, this patch just
correctly computes it.
See inline comments for what it does. Its main use is figuring out if
something has been caused by GTK's caching of CSS properties or if it's
a different problem.
Instead of using 1 global queue for both resizes and style validation,
use 2 queues. This makes the code a lot simpler and fixes a bug where we
could accidentally stop restylying for very delayed restyles.
We now animate the core style information (see comment in
gtk_style_context_save()). A lot of widgets save + set custom style
classes/states during drawing and so can't be animated. It does work for
labels, menus and buttons though.
This has two goals:
1) Move invalidation code out of a nested if branch. Invalidation is
actually the most important thing this function does.
2) Have the changes bitmask available. It will needed for invalidate
calls to children later.
The design principles were:
- synchronized
If multiple style contexts are animating, they should all do an
animation step at the same time.
- degrades well
Even when there's thousands of style contexts all animating at the same
time, the animation steps don't starve the CPU. This is achieved by
making sure the timeout is really fast. It just sets a bunch of flags.
- no hidden bottlenecks
Turning animatability on or off on a style context is O(1).
So far it is unused.
This is only a small performance boost by itself, but it's necessary
for animations, so we need it.
Benchmark numbers for my Glade benchmark for interested people:
GTK 3.4.0 last commit this commit
Raleigh
real 0m41.879s 0m10.176s 0m9.900s
user 0m41.394s 0m9.895s 0m9.628s
sys 0m0.111s 0m0.096s 0m0.102s
Adwaita (*)
real 0m51.049s 0m13.432s 0m14.848s 0m12.253s
user 0m50.487s 0m13.034s 0m13.218s 0m11.927s
sys 0m0.117s 0m0.151s 0m0.147s 0m0.107s
Ambiance (patched to not use private GTK APIs)
real 0m52.167s 0m13.115s 0m13.117s 0m12.944s
user 0m51.576s 0m12.739s 0m12.768s 0m12.651s
sys 0m0.119s 0m0.137s 0m0.136s 0m0.118s
(*) Adwaita and unico currently use custom properties, and
_gtk_css_value_compare() for custom properties always returns FALSE,
which makes this optimization never trigger. So I modified
_gtk_css_value_compare() to return TRUE for these properties instead and
reran the benchmark. Those are the numbers.
Add an internal API that allows GtkStyleContext to create a widget path
for the widget and with that bypassing gtk_widget_get_path() and that
function caching the path.
Instead, look up the variable upon use. This is more correct (for when
the engine changes due to save/restore() shenanigans.
And it removes code that doesn't use the standard code paths.
Deprecate public API where appropriate and make it no-ops.
Remove all calls to it.
Get rid of the 'transition' css property.
For now, this means spinners don't animate anymore.
When a parent style context exists, there's no need to queue_resize() on
the widget, because the parent widget will call
gtk_style_context_validate() on us and _then_ we can call queue_resize()
if we have to.
Note: custom CSS properties still use the default GtkCssValue and always
will.
So there is a difference in css values used between those, even though
they both carry a GdkRGBA payload.