Commit Graph

71 Commits

Author SHA1 Message Date
Alexander Larsson
478b1d56f8 Revert "gtksnapshot: Merge trivial clip duplicates"
This reverts commit d95cbb2757.

This is better solved by commit 94184eda42
2017-12-01 09:08:57 +01:00
Timm Bäder
c42e026058 snapashot: Optimize rounded clip nodes
If the rounded clip node is rectilinear, we can simplify it to a normal
clip node. If not, we really need to use a rounded clip node. In both
cases, we can do the same check we do when collecting normal clips and
avoid the clip node altogether if the child node does not get clipped
anyway.

This saves between 3 and 10 nodes in the widget factory, depending on
what page gets rendered.
2017-12-01 08:14:01 +01:00
Timm Bäder
94184eda42 snapshot: Only create clip nodes if we need to
Clip nodes have a clip rect and we only need to actually create a clip
node if any child node gets clipped at all. If the clip rect conains the
child node bounds entirely, we don't need a clip node.
2017-12-01 07:38:43 +01:00
Alexander Larsson
d95cbb2757 gtksnapshot: Merge trivial clip duplicates
I got a lot of "clip in clip" cases, for example a CellClip with a
CellTextClip inside. It is really trivial to merge these when we
pop and makes it easier for all backends, so lets do that.
2017-11-30 21:57:42 +01:00
Matthias Clasen
7b032a9862 Drop gtk_snapshot_render_icon
Its not used, and we are working towards removing
GdkPixbuf in the API.
2017-11-29 18:34:45 -05:00
Matthias Clasen
2aa52c7d00 Simplify the gtk_snapshot_icon_texture API
Instead of passing the color matrix in from the outside,
just pass a boolean and set up the matrix internally.
2017-11-08 22:21:42 -05:00
Emmanuele Bassi
481b5d1b89 Partially revert GskTexture → GdkTexture rename
Excessive use of sed when moving GskTexture to GDK; the GskTextureNode
should still live under the GSK namespace.
2017-11-04 15:06:00 +00:00
Benjamin Otte
ca3c23662c GskTexture => GdkTexture
We want this thing to replace GdkPixbuf, so it has to live in GDK.
2017-11-04 00:07:13 +01:00
Matthias Clasen
598d22d194 Avoid creating trivial shadow nodes
The Vulkan renderer creates a fallback surface for each shadow
node, even if we end up not rendering anything to it. Avoiding
this is a nice optimization.
2017-10-28 16:10:46 -04:00
Matthias Clasen
e4cdbef092 Allow passing a color matrix when rendering icons
This will be used for symbolic icons.
Update all callers.
2017-10-23 11:44:52 +02:00
Matthias Clasen
9c391e7a9f Optimize away trivial opacities
No need to go color matrix on an opacity of 0 or 1.
2017-10-19 12:08:39 +02:00
Matthias Clasen
672fb60879 snapshot: Use a better placeholder
An empty container has the same effect as transparency
with the cairo renderer, but creates black with Vulkan.
To avoid this, explicitly use a transparent color node.

This fixes the css blendmode example in gtk4-demo with
the Vulkan renderer.
2017-10-08 22:19:22 -04:00
Timm Bäder
007e4639a8 snapshot: Set blend mode directly after pushing state
This is important since _push_state returns a pointer into a GArray
which could be invalidated and point to garbage after the subsequent
push_state call.
2017-10-08 08:28:35 +02:00
Matthias Clasen
f597de817e snapshot: Fix blend mode handling
We were getting out states confused and were always creating
a blend mode node with mode NORMAL.
2017-10-07 23:31:47 -04:00
Timm Bäder
604da889ea snapshot: Fix mixup when creating crossfade nodes
We need to set the progress on the end node.
2017-10-02 15:25:44 +02:00
Timm Bäder
f5297e6f4b snapshot: Use one GPtrArray for all nodes
Instead of creating one GPtrArray per GtkSnapshotState and saving nodes
in there, create one GPtrArray per snapshot and assign a
start_node_index to every GtkSnapshotState as well as a n_nodes variable
so every state knows which nodes belong to it.
2017-10-02 14:34:47 +02:00
Timm Bäder
8e59b3b387 snapshot: Use one large GArray for all states
Allocating all of them separately shows up in profiles.
2017-10-02 14:34:47 +02:00
Timm Bäder
773973db78 cssshadowsvalue: Don't heap-allocate shadows
This showed up in profiles in certain scenarios, so export a
_get_n_shadows getter instead and let callers provide a sufficiently
large allocated array of GskShadows, which we can use with
g_alloc/g_newa.
2017-10-01 09:19:09 +02:00
Matthias Clasen
d6be42203b Add gtk_snapshot_push_blur()
This function is similar to the other push functions.
This one uses the newly created blur node.
2017-09-04 14:28:16 -04:00
Matthias Clasen
7da4d8af2f Use gsk for text shadows
We don't need to render these manually using cairo anymore.
2017-09-01 15:34:13 -04:00
Matthias Clasen
82538f935b Use GskPangoRenderer to render text
This just replaces the wrapper call.
2017-09-01 13:30:03 -04:00
Timm Bäder
08355997c2 snapshot: Avoid a double-free
We can't pass the same string to two different snapshot states since
removing one of them will free the passed string, so just create another
one for the second state.
2017-02-14 16:56:55 +01:00
Benjamin Otte
87497ca2e1 snapshot: Rename gtk_snapshot_translate_2d()
It's now called gtk_snapshot_offset().
2017-01-13 14:37:48 +01:00
Benjamin Otte
6055028c96 snapshot: Rename append APIs
Instead of having gtk_snapshot_append_foo_node(), just have
gtk_snapshot_append_foo(). Nobody needs to know that this internally
uses nodes.
2017-01-13 04:46:09 +01:00
Benjamin Otte
b58de2d16c snapshot: Redo pop() API
gtk_snapshot_pop() => removed
gtk_snapshot_pop_and_append() => gtk_snapshot_pop()

So now there is no way to get a rendernode out of the snapshotting API
until you gtk_snapshot_finish().
2017-01-13 03:38:36 +01:00
Benjamin Otte
bc3ba68641 snapshot: Add gtk_snapshot_push_blend()
and use it for backgrounds.
2017-01-13 03:38:36 +01:00
Benjamin Otte
d9b0685b49 Add gtk_snapshot_push_cross_fade()
... and use it.

The function is a bit awkward because it requires 2 calls to
gtk_snapshot_pop(), but once you accept that, it's very convenient to
use, as can be seen by the 2 implementations.
2017-01-13 03:38:36 +01:00
Alexander Larsson
c00f8dce9f GtkSnapshot: Always use int for the translation
We already take ints when setting the translation, so it can't
currently take any other values. Additionally, I was seeing large
costs in int -> double -> int for the rects in
gtk_snapshot_clips_rect(), as all callers really are ints (widget
allocations) and the clip region is int-based.

This change completely cleared a 2% rectangle_init_from_graphene from
the profile and is likely to have nice performance effects elsewhere
too.
2017-01-11 16:14:03 +01:00
Alexander Larsson
6341fab985 GtkSnapshot: Reuse snapshot state objects
Rather than allocate new ones all the time we reuse the previous ones.
We just clear them and save them in the parent for later reuse.
2017-01-11 11:41:46 +01:00
Alexander Larsson
f67ae85b7a GtkSnapshot: Move collect data to a union in the state
This means we allocate the collect data with the state, avoiding
an extra allocation. Also, a union means every state object
is the same size and we could reuse the state objects.
2017-01-11 11:21:27 +01:00
Alexander Larsson
65ad2541d7 Snapshot: Only record names if inspector is recording
Otherwise we do a lot of allocations and vprintf calls which are
not used.
2017-01-11 10:22:40 +01:00
Benjamin Otte
b993acfe2c gsk: Add GskRepeatNode
Also add gtk_snapshot_push_repeat() and use that to draw backgrounds.

With that change, CSS background snapshots are created without Cairo
nodes.
2017-01-01 19:53:36 +01:00
Benjamin Otte
2571036c07 gsk: Turn GskTexture into a GObject 2017-01-01 19:53:36 +01:00
Benjamin Otte
8973191278 snapshot: Add gtk_snapshot_push_color_matrix()
So far, this is unused.
2016-12-31 02:49:47 +01:00
Rico Tzschichholz
a571e53491 snapshot: Fix some annoations 2016-12-21 18:16:34 +01:00
Benjamin Otte
95a2a5c54c gtk: Remove GtkJunctionSides 2016-12-20 18:01:12 +01:00
Benjamin Otte
2480e0d575 gsk: Add GskShadowNode
... and make the icon rendering code use it.

This requires moving even more shadow renering code into GSK, but so be
it. At least the "shadows not implemented" warning is now gone!
2016-12-20 18:01:12 +01:00
Benjamin Otte
9822fe81a3 snapshot: Implement gtk_snapshot_push_opacity()
Use it in GtkWidget's opacity handling.
2016-12-20 18:01:11 +01:00
Benjamin Otte
6b29dbf26a snapshot: Handle NULL returns in pop_and_append() 2016-12-20 18:01:11 +01:00
Benjamin Otte
23e35706b4 gsk: Add support for rounded clip rectangles
Also add support to GtkSnapshot, so people can push rounded clips.
2016-12-20 18:01:10 +01:00
Benjamin Otte
1137483d15 snapshot: Work on pushing and popping again
It is now possible to call push() subfunctions for simple container
nodes with just a single child. So you can for example
gtk_snapshot_push_clip() a clip region that all the nodes that get
appended later will then obey.

gtk_snapshot_pop() will then not return a container node, but a clip
node containing the container node (and similar for the transform
example).

This is implemented internally by providing a "collect function" when
pushing that is called when popping to collects all the accumulated
nodes and combine them into the single node that gets returned.

To simplify things even more, gtk_snapshot_pop_and_append() has been
added, which pops the currently pushed node and appends it to the
parent.

The icon rendering code has been converted to this approach.
2016-12-20 18:01:10 +01:00
Benjamin Otte
b120075698 snapshot: Add API for colors and textures 2016-12-20 18:01:10 +01:00
Benjamin Otte
02131d590e snapshot: Change how gtk_snapshot_push/pop works
Instead of appending a container node and adding the nodes to it as they
come in, we now collect the nodes until gtk_snapshot_pop() is called and
then hand them out in a container node.

The caller of gtk_snapshot_push() is then responsible for doing whatever
he wants with the created node.

Another addigion is the keep_coordinates flag to gtk_snapshot_push()
which allows callers to keep the current offset and clip region or
discard it. Discarding is useful when doing transforms, keeping it is
useful when inserting effect nodes (like the ones I'm about to add).
2016-12-20 18:01:10 +01:00
Benjamin Otte
ca80e9decf snapshot: Handle clip region as part of the state
This is in preparation for further changes.
2016-12-20 18:01:10 +01:00
Benjamin Otte
67fb129ed7 gsk: gsk_render_node_set_transform() => GskTransformNode
Instead of having a setter for the transform, have a GskTransformNode.

Most of the oprations that GTK does do not require a transform, so it
doesn't make sense to have it as a primary attribute.

Also, changing the transform requires updating the uniforms of the GL
renderer, so we're happy if we can avoid that.
2016-12-20 18:01:10 +01:00
Benjamin Otte
19753062c4 gsK: Move children handling to GskContainerNode 2016-12-20 18:01:09 +01:00
Benjamin Otte
3eb7c4719b gsk: Remove gsk_render_node_set_bounds()
gsk_render_node_get_bounds() still exists and is computed via vfunc
call:
- containers dynamically compute the bounds from their children
- surface and texture nodes get bounds passed on construction
2016-12-20 18:01:09 +01:00
Benjamin Otte
a97b819b81 gsk: Add gsk_container_node_new()
It replaces gsk_renderer_create_render_node() which was doing the eact
same thing, only taking an unused extra argument.
2016-12-20 18:01:09 +01:00
Benjamin Otte
8830a1a1ad gtk: Remove gtk_snapshot_append()
It does not make sense to append an empty container node. Those should
only be push()'d.
2016-12-20 18:01:09 +01:00
Benjamin Otte
52d2faef88 gsk: Add gsk_cairo_node_new()
Split off Cairo drawn content nodes and require you to allocate them
using this new function.
2016-12-20 18:01:09 +01:00