When events are paused, we should not return TRUE from prepare() or check().
GTK+ handles this for events that are already in the GTK+ queue, but
we also need suppress checks for events that are in the system queue - if we
return TRUE indicating that there are events in the system queue, then we'll
call dispatch(), and do nothing. The event source will spin, and will never
run the other phases of the paint clock.
(Broadway doesn't have a window system queue separate from the GDK event queue,
but we write the function the same way for consistency.)
https://bugzilla.gnome.org/show_bug.cgi?id=694274
Deprecate gdk_window_enable_synchronized_configure() and
gdk_window_configure_done() and make them no-ops. Implement the
handling of _NET_WM_SYNC_REQUEST in terms of the frame cycle -
we know that all processing will be finished in the next frame
cycle after the ConfigureNotify is received.
Activate the "hides on deactivate" behavior for splashscreens,
torn-off menus, utility windows, tooltips and notifications: when
another application is brought to the front, these windows are hidden
so as not to obscure it. This is the expected behavior for
application-specific floating windows on OS X.
(cherry picked from commit 0596f5591f)
so GtkMenu works properly. This is not right, but not more
wrong than always sending GDK_NOTIFY_ANCESTOR either.
(cherry picked from commit 35a9322e45)
Based on a patch from Paul Davis, inject synthetic enter events directly
into the Quartz event stream, instead of trying to synthesize them in GDK.
This seems to magically fix most combo box popup weirdness, I guess
some code is relying on a specfic order of events, or any other state
imposed by the "proper" code path of events coming in the usual way.
The patch also removes _gdk_quartz_events_send_enter_notify_event()
which is now obsolete.
(sortof cherry-pixked from 979e5061a0
but needed manual editing because GdkQuartzWindow.c was renamed
and apparently earlier patches not picked correctly/completely)
so they can appear on top of popup menus. Also, reorder the switch()
statement in window_type_hint_to_level() so it resembles the stacking
order, to avoid confision like this in the future. Fixes bug 688512.
(cherry picked from commit 1a2509a6ab)
Don't try to handle button press events on the window frame, they
have out-of-window coordinates. Also, break grabs on such events
so popup menus go away.
Patch from Kristian Rietveld, fixes bug 684419.
(cherry picked from commit 43e1354b71)
which does not really have a different effect than the previously
used NSPopUpMenuWindowLevel, but is what all code examples I found
are using, and it does make more sense.
(cherry picked from commit 47f0e3f1e1)
Before we used a window's background color, which resulted in corrupted
display in some cases, presumably because we didn't reset the active
pattern. This patch seems to eliminate the observed corruption.
(cherry picked from commit 0e42cf81f1)
The garbage would be visible if any widget enabled the toplevel
NSView's CALayer in order to do custom native rendering.
(cherry picked from commit 92ea94af5f)
Apply patch from Kristian Rietveld which addresses two issues
in gdkeventloop-quartz.c:
This patch moves the autorelease pool drain and introduces protection against
the invalidated ufds. Basically, when we suspect ufds has been invalidated by a
recursive main loop instance, we refrain from calling the collect function.
(cherry picked from commit 79b3326eaa)
get_time_from_ns_event(): apply patch from Michael Hutchinson which
makes sure the returned guint32 wraps correctly on 32 bit machines
when the uptime exceeds 2^32 ms.
Before, right click events were still let through into GDK. In this
case, also middle/right button events with x-coordinates in the range
[-3, 0] are processed, resulting in failures/crashes in the window
finding code because no GdkWindows are present in this range.
In the Quartz backend, there are two methods by which windows are
resized. The first method is fully handled by Quartz and does not appear
in the event stream the application resizes. The second method is when
we resize windows by ourselves. In OS X this happens when a GTK+ resize
grip is used. This resize grip is larger than the Quartz resize grip.
When the resize is started outside the "Quartz area", we have to handle
it by ourselves.
This patch fixes this manual window resizing by ignoring events while we
are in the process of resizing (such that the events actually arrive at
the sendEvent handler of GdkQuartzWindow where this resize is handled).
When the resize has finished we break all grabs such that GDK is not
stuck thinking the cursor is still in the resize window.
NSEvent -scrollingDeltaX and -scrollingDeltaY aren't defined before
10.7, so objc assumes that they return a pointer. Trying to cast to a
float generates a compiler error.
nsevent scrollingDeltaX/Y (available on OSX >= Lion) is used to
provide the smooth scrolling values. In any case, old fashioned
events are still sent, setting _gdk_event_set_pointer_emulated()
if the event contains both smooth and non-smooth values.
The F keys have no unicode mapping, and UCKeyTranslate() returns
a bogus 0x10 as mapping to unicode. Instead of checking for this
random and undocumented return value, simply assign all function
keys explicitly. This patch also splits the ill-named "known_keys"
array into "modifier_keys" and "function_keys" which is much
more obvious.
(cherry picked from commit 55f9e5cbaf)