Makes event listeners active explicitly if supported; corrects
handling for deleted surfaces preventing javascript errors in
accessing deleted objects; makes event identifiers unique for
broadwayd when executing in Chrome on Android.
Partially fixes#1493
We add a custom im module for broadway that calls some broadway
specific APIs to show/hide the keyboard on focus in/out. We then forward this
to the browser, and on the ipad we focus an input field to activate
the keyboard.
This is based on the rolling hashes code from
http://cgit.freedesktop.org/~krh/weston/log/?h=remote
It works by incrementally calculating hashes for every 32x32 block
in each frame sent, and then refering back to such blocks when
encoding the next frame. This means we detect when a block matches
an existing block in the previous frame in a different position.
This is great for detecting scrolling, which we need now that
the gdk level scrolling is neutered.
With this we always roundtrip position change to the webbrowser.
This avoids conflicts when things change from both directions (app and user).
Also, we fake configure evens when there is no web client to ensure
apps get the events.
This (shouldn't) change any behaviour, but it moves the
webserver parts to a separate file, making the broadway display file
smaller and preparing for later separating out the server to its own
process.
Allows more modern browsers eg. firefox 5+ to use gtk/broadway
Auto-detects protocol version, and can switch between them at
as you connect a different browser.
This works to some extent, but seems to hang sometimes, for
instance the "button box" test in testgtk never shows up.
The zlib compressed xmlhttprequest thing was a nice hack, but it doesn't
really work in production. Its not portable, doesn't have enought API
(missing notification for closed sockets) and having to synchronize
between two different connections in a reliable way is a pain.
So, we're going everything over the websocket. This is a pure switch,
but after this we want to modify the protocol to work better over
the uncompressed utf8 transport of websockets.
Some special key keycode values as seen in keydown actually match
normal keys (like "." has a keyCode 46 on keyPress, which is the same
as Delete, but 190 for KeyDown). So we must match the special keys on
keypress. However, some things must be checked on keydown as they are not
generating keypress events.
We're using the noVNC keyboard even handling model (and some of the
code with permissions). This means we combine data from keydown and
keypress to figure out the translated keysyms according to the keyboard
layout at the users machine.
As soon as something changes, even if it was a request from the user
we send a configure event. If not we might race with a app-side
generated configure event.
For instance, a create + resize might create only a configure event for
the create in the browser, but that may get to the app after the app-side
configure event for the resize, overriding the new size.