Commit Graph

35 Commits

Author SHA1 Message Date
Jonas Ådahl
b329090e69 gdk: Remove gdk_surface_move()
Generic gdk code now uses the internal helper; backends use their own
private implementations when necessary.
2019-07-25 10:24:50 +02:00
Matthias Clasen
d2951d3aac Rename surface constructors
We want to use a gdk_surface_new_popup for popups,
and align the constructor names with the surface
types, so rename

gdk_surface_new_popup -> gdk_surface_new_temp
gdk_surface_new_popup_full -> gdk_surface_new_popup

The temp surface type will disappear eventually.
2019-05-28 20:25:14 +00:00
Benjamin Otte
0877b29e8e win32: Actually pass y variable for y parameter 2019-05-21 07:23:30 +02:00
Chun-wei Fan
4784c5a980 gdk/win32/gdkdrag-win32.c: Include math.h
We need that for round().
2019-03-29 16:50:53 +08:00
Matthias Clasen
03eb455c93 Rename gdk_device_get_position_double
We can drop the double suffix now.
2019-03-26 18:12:55 -04:00
Matthias Clasen
8dece0e940 gdk: Stop using gdk_device_get_position
We should always use the double variant of this api.
2019-03-26 18:12:55 -04:00
Matthias Clasen
4dfe2a8aa8 Fix the windows build
There was another warp implementation that needed to be removed.
This commit also addresses a number of compiler warnings
in passing.
2019-03-25 20:06:08 -04:00
Emmanuele Bassi
45361e19c3 Rename more GSources to use gtk 2019-02-06 10:37:24 +01:00
Matthias Clasen
3c8b3cbf41 win32: Stop accessing GdkDrag members 2018-07-15 16:58:22 -04:00
Matthias Clasen
228f813c43 dnd: Drop gdk_drag_drop
This is an inconsistently used private api, and just adds
a vfunc indirection for no other benefit.
2018-07-15 15:58:05 -04:00
Matthias Clasen
f432c937cc dnd: Drop gdk_drag_abort
This function is never called, so drop it, its vfunc,
and all the backend implementations.
2018-07-12 13:57:45 +02:00
Matthias Clasen
5cdbbc6e61 win32: Build fixes 2018-07-12 13:02:42 +02:00
Matthias Clasen
7a0a92f2b6 win32: Stop using gdk_drag_get_suggested_action
The suggested action is not set or used in the win32
information, so don't put it in logs either.
2018-07-12 13:02:42 +02:00
Matthias Clasen
94af080fb6 Rename a property
Change GdkDrag::action to GdkDrag::selected-action, which is
more clearly different from actions, and follows the existing
name of the struct field and getter.
2018-07-12 13:02:42 +02:00
Matthias Clasen
db0b9f61ae dnd: Add a GdkDrag::action property
This lets us drop the ::action-changed signal for the
property change notification. But, can just as well move
the signal class handers which just update the cursor
to the ::action setter. No need to do this in the backends.
2018-07-12 13:02:42 +02:00
Matthias Clasen
c8e082f296 win32: Adapt to dnd api changes
Follow the GdkDragContext -> GdkDrag change.
2018-07-02 22:52:59 +02:00
Benjamin Otte
a2839d157f dnd: Remove unused time arguments 2018-06-18 23:49:53 +02:00
Руслан Ижбулатов
997e8c1ae1 GDK W32: Adapt to dest_surface removal, misc changes
* There's no GdkDragContext->dest_surface anymore.
  Add dest_window field to GdkWin32DragContext,
  and use that instead.
* Remove unused function prototypes
* Add more comments
* Rename variables and fields from 'window' to 'surface'
  where appropriate
* Fix header indentation a bit
* Try to ensure that uninitialized/unknown handle variables
  and fields are set to INVALID_HANDLE_VALUE instead of NULL,
  as there may be cases where NULL is a valid handle value.
2018-06-18 23:49:53 +02:00
Benjamin Otte
aa1f0cfd4f dnd: Remove GdkDragContext.is_source
All drag contexts are sources these days, the other ones are GdkDrop
now.
2018-06-18 23:49:53 +02:00
Benjamin Otte
e1206763a8 dnd: Remove gdk_drag_context_get_dest_surface()
... and gdk_drag_context_get_source_surface().

In the backends, use direct access to the variables instead.
2018-06-18 23:49:52 +02:00
Руслан Ижбулатов
8ee4de804c GDK W32: Adapt to GdkDrop and GdkDragContext changes
* Remove clipdrop->dnd_target_state, it's not used anymore
* Remove non-functioning _gdk_dropfiles_store(), store dropfiles
  list in GdkWin32Drop instead
* Fix multiple comment typos
* Fix _gdk_win32_get_clipboard_format_name_as_interned_mimetype() to
  leave names that look like mime/types alone
* Refactor _gdk_win32_add_w32format_to_pairs() to populate
  GdkContentFormatsBuilder directly, instead of making a GList
* Rename context -> drag (still using GdkDragContext type,
  but [almost?] all variables and comments say "drag" now)
* Rename GdkDropContext -> GdkDrop
* Rename some parameter names for clarity
* Rewrite local protocol to look more like OLE2 protocol
  instead of mirroring the structure of the X11 API.
* Add handle_events field to GdkWin32DragContext,
  to shut off event handling (temporary fix until GTK is patched up)
* Remove _gdk_win32_drag_context_find() - the drag object is stored
  in GdkDrop instead. Use _gdk_win32_find_drag_for_dest_surface()
  to get it initially.
* Remove target_ctx_for_window, droptarget context is stored
  in the surface instead.
* Call gdk_drag_context_set_cursor() just like wayland backend does
  (slightly broken for now)
* Clean up the action choosing code (filter source actions by using
  keyboard state, pass that to GTK, get all actions supported by GTK in
  response, match them up with filtered source actions, return the
  result, falling back to COPY in case of multiple actions)
* Check drag_win32->protocol instead of the use_ole2_dnd variable where
  possible
* Remove protocol checks from functions that are only used by the local
  protocol
* Use event state to manufacture the keyboard state for WM_MOUSEMOVE
* Change function names printed by GDK_NOTE to name the actual
  functions, not their theoretical generic GDK stack ancestors
* Consistently use drag_win32 and drop_win32 variables instead of a mix
  of that and win32_drag/win32_drop
* Return FALSE from button handler to ensure that GTK gets the button
  event to break implicit grab
* Emit leave event on failed idroptarget_drop() calls
2018-06-18 23:49:52 +02:00
Benjamin Otte
7a9afc3a95 win32: Use new DND event emitters 2018-06-18 23:49:52 +02:00
Benjamin Otte
13ae11ee01 dnd: Rename gdk_drop_finish() => gdk_drag_finish()
This is a simple rename, so that we can reintroduce gdk_drop_finish()
with the GdkDrop object.
2018-06-18 23:49:19 +02:00
Benjamin Otte
2e27967814 dnd: Make actions a private member variable
Use a setter in the backends.
2018-06-18 23:49:19 +02:00
Benjamin Otte
ac44353f9b dnd: Remove GDK_ACTION_DEFAULT and GDK_ACTION_PRIVATE
They're unused and nobody knows what they're supposed to men anyway.
2018-06-18 23:49:19 +02:00
Руслан Ижбулатов
e73dc5c779 Fix a warning about uninitialized variable 2018-06-10 21:21:17 +00:00
Benjamin Otte
7e574fa98c gdk: Get rid of gdk_event_free()
Events are objects, so use g_object_unref().
2018-05-29 21:53:44 +02:00
Benjamin Otte
34d1ebc562 dnd: Make "formats" a construct-only property
... and hide the member variable inside the DragContextPrivate.
2018-05-07 18:55:09 +02:00
Benjamin Otte
35e74a1501 win32: Fix build 2018-05-03 01:56:44 +02:00
Benjamin Otte
fb53568c04 gdk: Remove gdk_drag_grop_succeeded()
It's unused and most backends don't implement it.
2018-05-03 01:31:39 +02:00
Benjamin Otte
4aaeb7de19 dnd: Make GdkDragContext::device a (construct-only) property
Also remove gdk_drag_context_set_device() and insist on backends using
the property.
2018-04-27 14:32:28 +02:00
Руслан Ижбулатов
7002f08cc1 GDK W32: Switch to GdkCairoContext
* Remove DC refcounting (we trust GDK to always do
  begin_frame/end_frame calls in pairs)
* Now that there's no GDK-provided double-buffer up the stack,
  double-buffering is implemented here
  (though it's disabled by default - in my tests it didn't provide
   any visual improvements, but did decrease performance).
* For some reason delaying window resizes until the point where
  we need to blit the double-buffer into the window leads
  to visual glitches, so doulbe-buffered windows are resized
  in begin_frame, same as non-double-buffered ones.
* New code to clear the paint region, for all drawing modes.
  Hopefully, it isn't duplicated anywhere up the stack.
* GL has its own context now, so remove any GL-related comments.
* Layered windows are still used (because cairo actually works
  better with them)
* A bit more code re-use for layered windows
* Some functions that were local to gdksurface-win32.c are made
  usable for the whole backend
* Drag-indicator drawing is temporarily commented out to match
  a similar change in X11 backend
2018-04-24 23:24:55 +02:00
Руслан Ижбулатов
a7e8b5ac78 GDK W32: Don't use gdk_threads_add_timeout_full()
https://bugzilla.gnome.org/show_bug.cgi?id=773299
2018-03-29 17:43:58 +00:00
Руслан Ижбулатов
b6d3602a35 GDK W32: don't use gdk_drag_find_surface() and gdk_drag_motion()
https://bugzilla.gnome.org/show_bug.cgi?id=773299
2018-03-29 17:43:57 +00:00
Руслан Ижбулатов
54a4307128 GDK W32: Another massive clipboard and DnD update
Rename GdkWin32Selection to GdkWin32Clipdrop, since GdkSelection
is mostly gone, and the word "selection" does not reflect the
functionality of this object too well.

Clipboard is now handled by a separate thread, most of the code for
it now lives in gdkclipdrop-win32.c, gdkclipboard-win32.c just uses
clipdrop as a backend.

The DnD source part is also put into a thread.
The DnD target part does not spin the main loop, it just
emits a GDK event and returns a default value if it doesn't get a reply
by the time the event is processed.

Both clipboard and DnD use a new GOutputStream subclass to get data
from GTK and put it into a HGLOBAL.

GdkWin32DragContext is split into GdkWin32DragContext and GdkWin32DropContext,
anticipating a similar change that slated to happen to GdkDragContext.

OLE2 DnD protocol is now used by default, set GDK_WIN32_OLE2_DND envvar to 0
to make GDK use the old LOCAL and DROPFILES protocols.

https://bugzilla.gnome.org/show_bug.cgi?id=773299
2018-03-29 17:43:53 +00:00