This is then logically associated with the input device since each (keyboard)
input device has its own keymap.
Signed-off-by: Rob Bradford <rob@linux.intel.com>
Although GDK expects the keymap to be associated with the display under
Wayland this is really associated with the input device so expose this by
finding the first keyboard device.
Signed-off-by: Rob Bradford <rob@linux.intel.com>
We translate wayland pointer axis events to GDK smooth scroll events, to
implement pointer_handle_axis events.
https://bugzilla.gnome.org/show_bug.cgi?id=679986
Signed-off-by: Rob Bradford <rob@linux.intel.com>
This replaces the wl_input_device with wl_pointer, wl_keyboard, wl_touch all
tied together under a wl_seat.
This is quite a radical change in protocol and for now keyboard handling is
disabled.
This requires the SHM object be initialised - therefore this is the most
logical (if slightly ugly place.)
We also need to make sure that we do something clever to load the correct
cursor theme.
Don't use ASCII control characters to denote the input of Esc, Tab,
Return/Enter, Backspace and Delete, as it seems that it is not how
Windows handle them, and they cause weird characters to appear in the
input field on GTK+3 programs in non-English Windows. Instead, let
these keys be handled as-is on Windows, like what is done in GTK+-2.x.
Checked with mclasen on IRC, and thanks to the people who verified the
patch to not break anything on English Windows.
gdk_device_list_slave_devices only makes sense to call on master
devices, yet its g_return_if_fail check made it reject such devices.
Pointed out by monty.
This was showing up when using a combo box in list mode. After popping
up the list, the keyboard grab appeared stuck. What was stuck here is
only the client-side grab, since we forgot to clean up our grabs
when receiving an UnmapNotify.
This bug was introduced in 1c97003664.
When the toplevel is a GdkOffscreenWindow which doesn't
implement the set_device_cursor() vfunc, we would have
crashed. Implement a dummy ->set_device_cursor vfunc.
https://bugzilla.gnome.org/show_bug.cgi?id=675809
Before, right click events were still let through into GDK. In this
case, also middle/right button events with x-coordinates in the range
[-3, 0] are processed, resulting in failures/crashes in the window
finding code because no GdkWindows are present in this range.
GDK_EVENT_2BUTTON_PRESS and GDK_EVENT_3BUTTON_PRESS can't be used from
some bindings because they'd translate to something syntactically
invalid. Add GDK_EVENT_DOUBLE_BUTTON_PRESS and
GDK_EVENT_TRIPLE_BUTTON_PRESS aliases to work around that.
https://bugzilla.gnome.org/show_bug.cgi?id=671025
Add a fallback-c89.c for the gdk/ subdirectory as there is code that uses
functions that are introduced by C99. This currently adds fallback
implementations for MSVC for isnan() and isinf()
Dist this "new" source file as well
.. instead of the previous stable version.
This ensures that if we use GDK_DEPRECATED_IN_3_6, it will actually emit
a warning in GTK 3.5, and not wait with that until GTK 3.7. This is
particularly useful for stuff that gets deprecated right now. This code
should emit warnings right now, so we know what we're doing while
deprecating.
GtkPlug directly handles X KeyPress/Release events, instead of using
translation in GDK (which expects XI2 events for XI2). When this
was done, the handling of the group was stubbed out and never replaced.
Export gdk_keymap_x11_group_for_state() and gdk_keymap_x11_is_modifier()
so we can fill out the fields correctly.
https://bugzilla.gnome.org/show_bug.cgi?id=675167
This allows combo box popup windows to appear in the correct place. This is a
workaround emulating root coordinates by calculating the offset for a chain
of windows that that are relative to each other.
Since the event will be ignored anyway after it's translated (slave
devices are disabled), don't let it run in the smooth scroll code path,
as it will burn our caches for the actual event we're interested in.
https://bugzilla.gnome.org/show_bug.cgi?id=673644
In the Quartz backend, there are two methods by which windows are
resized. The first method is fully handled by Quartz and does not appear
in the event stream the application resizes. The second method is when
we resize windows by ourselves. In OS X this happens when a GTK+ resize
grip is used. This resize grip is larger than the Quartz resize grip.
When the resize is started outside the "Quartz area", we have to handle
it by ourselves.
This patch fixes this manual window resizing by ignoring events while we
are in the process of resizing (such that the events actually arrive at
the sendEvent handler of GdkQuartzWindow where this resize is handled).
When the resize has finished we break all grabs such that GDK is not
stuck thinking the cursor is still in the resize window.
_gdk_x11_moveresize_configure_done() isn't called for wmspec
moves/resizes so we don't have a way to notice when a wmspec
move/resize ends and consequently untrigger the sending of
_NET_WM_MOVERESIZE_CANCEL which results in this message always being
sent on the next button release event. In that case we are marking
that event as handled so it isn't processed further which breaks
button press/release event handling in several widgets.
To fix this we simply allow the normal event handling machinery to run
after sending the _NET_WM_MOVERESIZE_CANCEL message.
https://bugzilla.gnome.org/show_bug.cgi?id=673328
Since the order in which _NET_WM_STATE and _NET_WM_DESKTOP are set, or
even *if* they are set, isn't defined, we could end up unsetting
GDK_WINDOW_STATE_FOCUSED given that both handlers for these two X
properties end up doing window state changes for all states. As we
want GDK_WINDOW_STATE_FOCUSED to be set by default we need to set its
master flag by default as well.
https://bugzilla.gnome.org/show_bug.cgi?id=673125
We now have a proper MASTER/SLAVE input device split, where
the masters are virtual core input devices and we add fake hw
slave devices for the system pointer and real slave devices for
wintab devices.
We also set the proper source_device on the events so you can
tell which device sent it and properly decode the axis info.
The code for calculating the per-monitor workarea was ignoring
the fact that the EWMH workarea property can only handle rectangular
workareas, and thus can't really do justice to general monitor
arrangements. As a workaround, we ignore it for anything but
the primary monitor. And we ignore it for the primary monitor
as well if it does not even cover it.
https://bugzilla.gnome.org/show_bug.cgi?id=672163
We want to avoid handling focus events for the private focus window,
otherwise the keyboard grab taken by for example buttons will cause a
spurious FOCUS_OUT/FOCUS_IN on the toplevel.
The code that did this seems to have been lost in the XI2 transition for
GTK3.
This patch reapplies db4a6040af which was
backed out in 18406b7b04 to give
developers a chance to get their X servers fixed. As we want to get this
bugfix in for 3.4, we need to commit it now.
https://bugzilla.gnome.org/show_bug.cgi?id=657578
XI2 provides us with an increment for each scroll valuator,
and by dividing the delta by the increment, we obtain normalized
values in some abstract 'scroll unit'.
For mouse wheels, the evdev driver reports an increment of -1,
so doing this division fixes the inverted scrolling with wheels
that we've seen recently.
GtkRange was using GDK_POINTER_MOTION_MASK, and it was not
getting any emulated motion events, because we only translate
from GDK_BUTTON_MOTION_MASK to GDK_POINTER_MOTION_MASK, but not
the other way around, and emulated_mask only had
GDK_BUTTON_MOTION_MASK in it. Now we put GDK_POINTER_MOTION_MASK
in emulated_mask and successfully match for windows that
have GDK_POINTER_MOTION_MASK or any of the button motion masks
selected.
This fixes range sliders not following the finger and jumping
to the last position upon release.
If the Window Manager supports the _NET_WM_STATE_HIDDEN, we use it to use
the _NET_WM_STATE protocol when de-iconifying windows (iconification is
unchanged, via XIconifyWindow). Additionally, we no longer interpret all
UnmapNotify events for our window as the result of iconification.
(Based on patch by Tomas Frydrych <tf@linux.intel.com>)
NSEvent -scrollingDeltaX and -scrollingDeltaY aren't defined before
10.7, so objc assumes that they return a pointer. Trying to cast to a
float generates a compiler error.
XInput >= 2.1 allows for implementing smooth scrolling,
reporting the different scrolling axes as valuators.
Any change in those will be reported as GdkEventScroll
events with delta_x/y information.
the older kind of scroll events is still handled, and
emulated in devices able to provide smooth scrolling,
setting _gdk_event_set_pointer_emulated() in that case.
nsevent scrollingDeltaX/Y (available on OSX >= Lion) is used to
provide the smooth scrolling values. In any case, old fashioned
events are still sent, setting _gdk_event_set_pointer_emulated()
if the event contains both smooth and non-smooth values.
Events of type GDK_SCROLL will be received if the client side window
event mask has either GDK_SCROLL_MASK or GDK_SMOOTH_SCROLL_MASK.
GDK_BUTTON_PRESS_MASK has been removed from type_masks[GDK_SCROLL]
as that bit is often set for other-than-scrolling purposes, and
yet have the window receive scroll events. In GTK+, this forces
non-smooth events bubbling, even if the widgets above want smooth
events, and legitimately set GDK_[SMOOTH_]SCROLL_MASK.
If a device provides both smooth and non-smooth events, the latter will be
flagged with _gdk_event_set_pointer_emulated() so the client side window
receives one or the other. If a device is only able to deliver non-smooth
events, those will be sent, so both direction/deltas may need to be handled.
get_event_window() just checked on GDK_TOUCH_MASK, including for emulated
pointer events, so at the very least those should also match evmasks with
no touch events whatsoever
If an active grab kicks in on a different window, _gdk_display_has_device_grab()
would still find the former implicit grab for the window below the pointer, thus
sending events to an unrelated place.
If a grab with GDK_TOUCH_MASK kicks in due to a touch sequence emulating pointer
events, don't mutate the sequence into emitting touch events right away.
Create the backing GdkTouchGrabInfo for touches even if the pointer
emulating touch sequence is already holding an implicit grab on a
window that didn't select for touch events.
the backing GdkTouchGrabInfo will be needed if the overriding device
grab finishes before the touch does in order to send events back to
the implicit grab window. Instead, wait until the touch is physically
finished before removing the matching GdkTouchGrabInfo
GDK will only receive touch events when dealing with a multitouch
device, so these must be transformed to pointer events if the
client-side window receiving the event doesn't listen to touch
events, and the touch sequence the event is from does emulate
the pointer.
If a sequence emulates pointer events, it will result in a
button-press, N motions with GDK_BUTTON1_MASK set and a
button-release event, and it will deliver crossing events
as specified by the current device grab.
These are equivalent to an implicit grab (with !owner_events), so
if the touch leaves or enters the grab window, the other window
won't receive the corresponding counter-event.
If the touch sequence happens on a window with GDK_TOUCH_MASK set,
a GdkTouchGrabInfo is created to back it up. Else a device grab is
only created if the sequence emulates the pointer.
If both a device and a touch grab are present on a window, the later
of them both is obeyed, Any grab on the device happening after a
touch grab generates grab-broken on all the windows an implicit
touch grab was going on.