Timm Bäder
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8ca46169b1
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gl renderer: Blur shader improvements
Use a two-pass blur shader, fix a few other things and unify the
blurring of blur nodes and blurred outset shadow nodes.
Related to #1283
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2019-12-03 08:40:34 +01:00 |
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Matthias Clasen
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67649763b6
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tests: Stop using the delete-event signal
We can use ::destroy in most cases.
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2018-01-16 14:14:09 -05:00 |
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Timm Bäder
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c4d5225aac
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testoutsetshadowdrawing: Add more samples
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2017-12-28 16:48:35 +01:00 |
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Timm Bäder
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3158b481b7
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testoutsetshadowdrawing: Add adwaita CSD window test case
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2017-12-28 16:48:35 +01:00 |
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Timm Bäder
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8b880de4a2
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tests: Add outset shadow drawing test
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2017-12-21 19:12:33 +01:00 |
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