We need to send exposes for all native windows, even the ones
without an exposure mask set, because otherwise non-native
children of the native window with an exposure mask will
not be drawn.
This function returns all the children that has a specific user_data set.
This is used a lot in the new GtkWidget drawing code and doing
it this way is faster than getting every child and calling get_user_data
on each (which was a non-neglible part of the profiles). Additionally it
also allows use to use some kind of hashtable to make this operation even
faster if needed in the future.
This lets you register callbacks for when child widgets invalidate
areas of the window read it and/or change it.
For instance, this lets you do rendering effects and keeping offscreen
caches uptodate.
First of all, we now only do paints on native windows, as there is
really no reason anymore to do it for subwindows. Secondly, we
keep track of the paints even for GtkPaintable windows, but for
that case we don't create the offscreen surface, but rather
assume the windowing system does the backing store.
Now that all windows are non-opaque we can simplify the invalidation
a lot. There is no need to clip the invalidate area to child regions,
because we will always redraw everything under all the children.
We only have to handle native childen specially.
We now only do one expose event per native window, so there will
only be one begin/end_paint() call. This means all the work with
implicit paints to combine the paints on a single double buffer
surface is unnecessary, so we can just delete it.
We now consider non-native windows non-opaque, which means any invalid
area in a subwindow will also be invalid all the way up to the nearest
native windows. We take advantage of this by ignoring all expose events
on non-native windows (which typically means just the toplevel) and instead
propagating down the draw() calls to children directly via
gtk_container_propagate_draw.
This is nice as it means we always draw widgets the same way, and it
will let us do some interesting ways in the future.
We also clean up the GtkWidget opacity handling as we can now always
rely on the draing happening via cairo.
We can't really just draw by walking down the widget hierarchy, as
this doesn't get the clipping right (so e.g. widgets doing cairo_paint
may draw outside the expected gdkwindow subarea) nor does it let
us paint window backgrounds.
So, we now do multiple draws for each widget, once for each GdkWindow,
although we still do it on the same base cairo_t that we get for the
toplevel native window. The difference is only the clipping, the rendering
order, and which other widgets we propagate into.
We also collect all the windows of a widget so we can expose them inside
the same opacity group if needed.
NOTE: This change neuters gtk_widget_set_double_buffered for
widgets without native windows. Its impossible to disable
the double buffering in this model.
Since we dropped the move region optimization there is really no need
to try carefully keep track of opaque non-overlapped regions, as we
don't use this information to trigger the optimization anymore.
So, by assuming that all windows are non-opaque we can vastly simplify
the clip region stuff. First of all, we don't need clip_region_with_children,
as each window will need to draw under all children anyway. Secondly, we
don't remove overlapping sibling areas from clip_region, as these are
all non-opaque anyway and we need to draw under them
Finally, we don't need to track the layered region anymore as its
essentially unused. The few times something like it is needed we can
compute it explicitly.
For the case of native children of widgets we may cause a repaint
under native windows that are guaranteed to be opaque, but these
will be clipped by the native child anyway.
This basically neuters gdk_window_move_region, gdk_window_scroll
and gdk_window_move_resize, in that they now never copy any bits but
just invalidate the source and destination regions. This is a performance
loss, but the hope is that the simplifications it later allows will let
us recover this performance loss (which mainly affects scrolling).
If gdk_window_flush_outstanding_moves() creates new update area
we handle this directly in the same draw to avoid flashing.
This mainly affects win32 as X11 does its exposes from moves async.
However, its important for win32 since ScrollDC seems to sometimes
invalidate (and not copy) unexected regions.
http://bugzilla.gnome.org/show_bug.cgi?674051
If a window is overlapped by a layered (i.e. partially transparent)
window then that region will not disappear from the native window clip
region. This lets us handle compositing multiple layers of windows.
For native subwindows this doesn't really work. For them we apply the
clip region as a shape to the native window which lets us have client
side windows overlapping the native window. However, with the addition
of the layered stuff the "overlapped-by-alpha-csw" part got broken, as
this area is not removed from the clip region of the native window.
We fix this by also removing the layered area when applying the shape.
This means alpha and alpha backgrounds don't work over native windows,
but there is not much to do about that.
https://bugzilla.gnome.org/show_bug.cgi?id=696370
Both of them started to make use of round(), a C99 function. So, include
fallback-c89.c to provide a fallback implementation for round() for
compilers that don't have round()
https://bugzilla.gnome.org/show_bug.cgi?id=694339
* remove gdk_frame_clock_get_frame_time_val(); a convenience
function that would rarely be used.
* remove gdk_frame_clock_get_requested() and
::frame-requested signal; while we might want to eventually
be able to track the requested phases for a clock, we don't
have a current use case.
* Make gdk_frame_clock_freeze/thaw() private: they are only
used within GTK+ and have complex semantics.
* Remove gdk_frame_clock_get_last_complete(). Another convenience
function that I don't have a current use case for.
* Rename:
gdk_frame_clock_get_start() => gdk_frame_clock_get_history_start()
gdk_frame_clocK_get_current_frame_timings() => gdk_frame_clock_get_timings()
Instead of making the frame clock a settable property of a window, make
toplevel windows inherently have a frame clock when created (getting
rid of the default frame clock.) We need to create or destroy frame
clocks when reparenting a window to be a toplevel, or to not be a
toplevel, but otherwise the frame clock for a window is immutable.
Deprecate gdk_window_enable_synchronized_configure() and
gdk_window_configure_done() and make them no-ops. Implement the
handling of _NET_WM_SYNC_REQUEST in terms of the frame cycle -
we know that all processing will be finished in the next frame
cycle after the ConfigureNotify is received.
Since events can be paused independently for each window during processing,
make _gdk_display_pause_events() count how many times it is called
and only unpause when unpause_events() is called the same number of
times.
https://bugzilla.gnome.org/show_bug.cgi?id=685460
When we have pending motion events, instead of delivering them
directly, request the new FLUSH_EVENTS phase of the frame clock.
This allows us to compress repeated motion events sent to the
same window.
In the FLUSH_EVENTS phase, which occur at priority GDK_PRIORITY_EVENTS + 1,
we deliver any pending motion events then turn off event delivery
until the end of the next frame. Turning off event delivery means
that we'll reliably paint the compressed motion events even if more
have arrived.
Add a motion-compression test case which demonstrates behavior when
an application takes too long handle motion events. It is unusable
without this patch but behaves fine with the patch.
https://bugzilla.gnome.org/show_bug.cgi?id=685460
Add the ability to freeze a frame clock, which pauses its operation,
then thaw it again later to resume.
Initially this is used to implement freezing updates when we are
waiting for ConfigureNotify in response to changing the size of
a toplevel.
We need a per-window clock for this to work properly, so add that
for the X11 backend.
https://bugzilla.gnome.org/show_bug.cgi?id=685460
Instead of having gdk_frame_clock_request_frame() have
gdk_frame_clock_request_phase() where we can say what phase we need.
This allows us to know if we get a frame-request during layout whether
it's just a request for drawing from the layout, or whether another
layout phase is needed.
https://bugzilla.gnome.org/show_bug.cgi?id=685460
Some backends do not have slave devices, which means last_slave may be
NULL. Use the current device as the source device if last_slave is NULL
when synthesizing a crossing event.
https://bugzilla.gnome.org/show_bug.cgi?id=692411
We now store the current opacity for all windows. For native windows
we just call into the native implementation whenever the opacity changes.
However, for non-native windows we implement opacity by pushing a
second implicit paint that "stacks" on the existing one, acting as
an opacity group while rendering the window and its children.
This works well in general, although any native child windows will of
course not be opaque. However, there is no way to implement
implicit paint flushing (i.e. draw the currently drawn double buffer
to the window in order to allow direct drawing to the window).
We can't flush in the stacked implicit paint case because there
is no way to get the right drawing behaviour when drawing directly
to the window. We *must* draw to the opacity group to get the right
behaviour.
We currently flush if:
* A widget disables double buffering
* You call move/resize/scroll a window and it has non-native children
during the expose handler
In case this happens we warn and flush the outermost group, so there may
be drawing errors.
https://bugzilla.gnome.org/show_bug.cgi?id=687842
_gdk_display_device_grab_update does not support passing in NULL for the
source device. If we don't have a slave device (saved in the pointer info)
then do not try and use that NULL pointer for the source_device.
This bug appeared in the Wayland backend where we (currently) only have master
devices exposed and as such no slave device is ever saved.
Fixes: https://bugzilla.gnome.org/show_bug.cgi?id=692411
and gdk_window_get_fullscreen_mode() API to allow
applications to specify if a fullscreen window should
span across all monitors in a multi-monitor setup or
remain on the current monitor where the window is
placed.
Fullscreen mode can be either GDK_FULLSCREEN_ON_ALL_MONITORS
or GDK_FULLSCREEN_ON_CURRENT_MONITOR.
https://bugzilla.gnome.org/show_bug.cgi?id=691856
There are cases where crossing events aren't generated by input devices themselves
but rather through programmatical means (windows being moved/hidden/destroyed while
the pointer is on top).
Those events come from X as sourceid=deviceid, and GDK does its deal at lessening
this by setting a meaningful source device on such events, although this caused
some confusion on the mechanism to block/synthesize touch crossing events that
could possibly cause bogus enter events on the new window below the pointer.
Fixes https://bugzilla.gnome.org/show_bug.cgi?id=691572
We no longer support modifying GdkWindow hierarchies during
expose events. This is not working anymore anyway as the
flush operation now does not push already rendered pixels
in the flushed window from the double buffer to the window.
https://bugzilla.gnome.org/show_bug.cgi?id=679144
Avoid copying back partially drawn double-buffer data
when flushing to avoid flicker. This means non double
buffered widgets must draw opaque pixels in its expose
handlers, and that you are not allowed to use direct
rendering (or modify GdkWindow pos/size/order) from
inside the expose handler of a double buffered widget.
See https://bugzilla.gnome.org/show_bug.cgi?id=679144 for more
details
The code was calling _gdk_window_ref_cairo_surface in a few places
where the intent was not to read/write to the surface, but just look
at its type (to e.g. create a similar surface). This is bad, as that
operation causes a flush which may cause unnecessary work and/or
flashing. Instead we just get the impl surface in these cases.
GtkRange was using GDK_POINTER_MOTION_MASK, and it was not
getting any emulated motion events, because we only translate
from GDK_BUTTON_MOTION_MASK to GDK_POINTER_MOTION_MASK, but not
the other way around, and emulated_mask only had
GDK_BUTTON_MOTION_MASK in it. Now we put GDK_POINTER_MOTION_MASK
in emulated_mask and successfully match for windows that
have GDK_POINTER_MOTION_MASK or any of the button motion masks
selected.
This fixes range sliders not following the finger and jumping
to the last position upon release.
Events of type GDK_SCROLL will be received if the client side window
event mask has either GDK_SCROLL_MASK or GDK_SMOOTH_SCROLL_MASK.
GDK_BUTTON_PRESS_MASK has been removed from type_masks[GDK_SCROLL]
as that bit is often set for other-than-scrolling purposes, and
yet have the window receive scroll events. In GTK+, this forces
non-smooth events bubbling, even if the widgets above want smooth
events, and legitimately set GDK_[SMOOTH_]SCROLL_MASK.
If a device provides both smooth and non-smooth events, the latter will be
flagged with _gdk_event_set_pointer_emulated() so the client side window
receives one or the other. If a device is only able to deliver non-smooth
events, those will be sent, so both direction/deltas may need to be handled.
get_event_window() just checked on GDK_TOUCH_MASK, including for emulated
pointer events, so at the very least those should also match evmasks with
no touch events whatsoever
If an active grab kicks in on a different window, _gdk_display_has_device_grab()
would still find the former implicit grab for the window below the pointer, thus
sending events to an unrelated place.
If a grab with GDK_TOUCH_MASK kicks in due to a touch sequence emulating pointer
events, don't mutate the sequence into emitting touch events right away.
Create the backing GdkTouchGrabInfo for touches even if the pointer
emulating touch sequence is already holding an implicit grab on a
window that didn't select for touch events.
the backing GdkTouchGrabInfo will be needed if the overriding device
grab finishes before the touch does in order to send events back to
the implicit grab window. Instead, wait until the touch is physically
finished before removing the matching GdkTouchGrabInfo
GDK will only receive touch events when dealing with a multitouch
device, so these must be transformed to pointer events if the
client-side window receiving the event doesn't listen to touch
events, and the touch sequence the event is from does emulate
the pointer.
If a sequence emulates pointer events, it will result in a
button-press, N motions with GDK_BUTTON1_MASK set and a
button-release event, and it will deliver crossing events
as specified by the current device grab.
These are equivalent to an implicit grab (with !owner_events), so
if the touch leaves or enters the grab window, the other window
won't receive the corresponding counter-event.
If the touch sequence happens on a window with GDK_TOUCH_MASK set,
a GdkTouchGrabInfo is created to back it up. Else a device grab is
only created if the sequence emulates the pointer.
If both a device and a touch grab are present on a window, the later
of them both is obeyed, Any grab on the device happening after a
touch grab generates grab-broken on all the windows an implicit
touch grab was going on.
Anytime a touch device interacts, the crossing events generation
will change to a touch mode where only events with mode
GDK_CROSSING_TOUCH_BEGIN/END are handled, and those are sent
around touch begin/end. Those are virtual as the master
device may still stay on the window.
Whenever there is a switch of slave device (the user starts
using another non-touch device), a crossing event with mode
GDK_CROSSING_DEVICE_SWITCH may generated if needed, and the normal
crossing event handling is resumed.
This commit introduces GDK_TOUCH_BEGIN/UPDATE/END/CANCEL
and a separate GdkEventTouch struct that they use. This
is closer to the touch event API of other platforms and
matches the xi2 events closely, too.
My previous fix for this broke the progress bar in epiphany. This fix
makes it work again, and keeps the gimp bug fixed.
Basically, whenever we do a non-double-buffered rendering we have to
flush the entire window as it might be drawn outside the double
buffering machinery.
This last slave device (stored per master) is used to fill
in the missing slave device in synthesized crossing events
that are not directly caused by a device event (ie due to
configure events or grabs).
We used to set a flushed boolean whenever we flushing double buffered
areas to the window due to a non-db draw. We then read back from the
window if this was set. This broke when we were doing multiple paints
of the same area after a flush as we were re-reading the window each
time, overdrawing what was previously draw.
Sometimes we need to read back the window content into our double
buffer due to rendering a window with alpha when there is
no implicit paint or it has been flushed due to non-db drawing
before.
However, in this case we can't use gdk_cairo_set_source_window as
it might trigger an implicit paint flush as we detect what we
think is a direct non-double buffered window draw operation, which
will flush the implicit paint operation that we're just setting up.
To fix this we use the raw gdk_window_ref_impl_surface operation
to get the source surface.
There was a sign issue in a coordinate transform that made us
flush the wrong region when flushing an implicit paint.
The non-double buffered drawing would then be drawn over the
right area, but then at the end of the implicit paint this
would be overdrawn with the area we didn't properly remove
from the implicit paint.
Also, the translation from window coords to impl window
coords is now done before removing any active double
buffered paints, as these are also in impl window coords.
With the changes in default CSS to make the default background transparent
we ran into issues where intermediate GdkWindow (for instance the
view_window in GtkViewport) where we didn't set an explicit background
(because before they were always covered). So instead of showing throught
the transparent windows were showing the default backgroind of the intermediate
window (i.e. black).
With this change we also needed to fix GtkViewport, as it was previously
relying on the bin and view windows to cover widget->window so that the
border was not visible if shadow_type was NONE.
==23282== 64 bytes in 2 blocks are definitely lost in loss record 8,069 of 13,389
==23282== at 0x4A074CD: malloc (vg_replace_malloc.c:236)
==23282== by 0x39A1C3E2EA: cairo_region_create (cairo-region.c:196)
==23282== by 0x6D9AF3D: recompute_visible_regions_internal (gdkwindow.c:964)
==23282== by 0x6D9B4B8: recompute_visible_regions (gdkwindow.c:1126)
==23282== by 0x6DA3450: gdk_window_hide (gdkwindow.c:5689)
==23282== by 0x6D9CED9: _gdk_window_destroy_hierarchy (gdkwindow.c:2042)
==23282== by 0x6D9D040: gdk_window_destroy (gdkwindow.c:2109)
==23282== by 0x655B5E4: gtk_entry_unrealize (gtkentry.c:3012)
==23282== by 0x7068BF3: g_cclosure_marshal_VOID__VOID (gmarshal.c:85)
==23282== by 0x706710B: g_type_class_meta_marshal (gclosure.c:885)
==23282== by 0x7066DF9: g_closure_invoke (gclosure.c:774)
==23282== by 0x7080585: signal_emit_unlocked_R (gsignal.c:3340)
==23282== by 0x707F619: g_signal_emit_valist (gsignal.c:3033)
==23282== by 0x707FB71: g_signal_emit (gsignal.c:3090)
==23282== by 0x679E243: gtk_widget_unrealize (gtkwidget.c:4458)
==23282== by 0x64E83C7: gtk_bin_forall (gtkbin.c:172)
==23282== by 0x6548BBD: gtk_container_forall (gtkcontainer.c:2014)
==23282== by 0x67A966D: gtk_widget_real_unrealize (gtkwidget.c:10253)
==23282== by 0x672D002: gtk_tool_item_unrealize (gtktoolitem.c:474)
==23282== by 0x7068BF3: g_cclosure_marshal_VOID__VOID (gmarshal.c:85)
https://bugzilla.gnome.org/show_bug.cgi?id=666552
When an implicit paint is flushed during expose, e.g. because a
non-double buffered widget is painting, make sure to copy the existing
data from the window surface we rendered before flushing back to the
paint surface, instead of using an empty base.
Code was already handling that (and said so in the comment), but only
when no implicit paint was used at all, and not in the case when it's
flushed mid-expose.
gdk_window_get_update_area is supposed to get the area where things
need painting, and remove them from the update areas. However, if
some area is covered by other windows with an alpha background we
can't just expect whatever the app choses to render in the update
area as correct, so we don't actually remove these areas, meaning
they will get correctly rendered when we get to the expose handlers.
gdk_window_move_region doesn't move children, so we can't copy
transparent child window regions with copyarea, so we remove these
from the copy region.
We track the areas that have alpha coverage so that we can
avoid using these as sources when copying window contents.
We also don't remove such areas from the clipping regions so
that they are painted both by parent and child.
This cleans up the expose handling a bit by using the existing
clip regions, and it allows us later to use painters algorithm
to do transparent windows.
This state means that the toplevel window is presented as focused to the user,
i.e with active decorations under an X11 window manager.
If the GDK backend doesn't implement this flag, it will just remain set after
mapping the window.
https://bugzilla.gnome.org/show_bug.cgi?id=661428
The new file defines GDK_DISABLE_DEPRECATION_WARNINGS so it can happily
use deprecated APIs.
This commit moves those functions there that use deprecated functions
and currently cause warnings.
With this commit, GDK compiles without deprecation warnings.
Those if() blocks don't have any reason being there, as x and y are not
pointers. If the window is destroyed, just set the out values to zero
and return.
As seen in valgrind:
==3306== Conditional jump or move depends on uninitialised value(s)
==3306== at 0x624C74F: gdk_window_get_root_coords (gdkwindow.c:6933)
==3306== by 0x5E193C3: gtk_tooltip_show_tooltip (gtktooltip.c:1160)
==3306== by 0x5E19C05: tooltip_popup_timeout (gtktooltip.c:1282)
==3306== by 0x623B102: gdk_threads_dispatch (gdk.c:754)
==3306== by 0x8592F3A: g_timeout_dispatch (gmain.c:3907)
==3306== by 0x859174C: g_main_context_dispatch (gmain.c:2441)
==3306== by 0x8591F47: g_main_context_iterate (gmain.c:3089)
==3306== by 0x8592494: g_main_loop_run (gmain.c:3297)
==3306== by 0x5D2E501: gtk_main (gtkmain.c:1362)
==3306== by 0x5C5652F: gtk_application_run_mainloop
(gtkapplication.c:115)
==3306== by 0x7C47C9D: g_application_run (gapplication.c:1323)
==3306== by 0x447B5F: main (nautilus-main.c:102)
==3306== Uninitialised value was created by a stack allocation
==3306== at 0x624D48A: gdk_window_get_device_position
(gdkwindow.c:4952)
For client-side windows, we need to queue a repaint when the background
changes. For native windows, the windowing system does take care of it,
but client-side windows are our own, so we gotta do it manually.
https://bugzilla.gnome.org/show_bug.cgi?id=652102
It could be the case that gdk_window_set_cursor() is called on
pointers not yet known to the device tracking code in GdkDisplay,
so update the cursor on all master pointers.
The code actually updating the cursor for the given window has
been refactored out to gdk_window_set_cursor_internal(), used
in gdk_window_set_device_cursor() as well, which makes it handle
root/foreign windows too.
https://bugzilla.gnome.org/show_bug.cgi?id=649313
This incorrect assignment would cause asynchronous aborts from the X server
(they would occur if for instance, an offscreen GtkTreeView calls
gtk_widget_error_bell()).
GDK_NATIVE_WINDOWS was a way to keep some old apps running that did weird
things in gtk2. We should not have to carry this forwards in gtk 3.x.
We do however keep a g_warning() call reminding people of this fact to
ease debugging when they try to port their applications.
https://bugzilla.gnome.org/show_bug.cgi?id=644119
constructors which take an object of the same class as its first argument are
mis-detected as method call with "self" argument by the GIR scanner. Using the
new (constructor) annotation from bug 561264, mark some of them as proper
constuctors, so that you can call them with NULL as first argument from
bindings; in particular, this fixes gdk_window_new() and the
gtk_radio_button_new_with*() constructors.
The previous function gdk_drag_get_protocol_for_display() took native
window handles, so it had to be changed. Because it didn't do what it
was named to do (it didn't return a protocol even though it was named
get_protocol) and because it doesn't operate on the display anymore but
on the actual window, it's now called gdk_window_get_drag_protocol().
Moving the direct-access redefinitions of various macros
to gdkprivate-x11.h and use that header throughout in x11/.
Also remove a workaround for a long-fixed X server bug.
Use the grab and ungrab vfuncs from the frontend instead of the
_gdk_windowing wrappers, and move some things around accordingly.
Again, only the X11 backend has been updated, other backends
need to be updated to match.
This commit hides GdkDragContext and GdkDragContextClass, adds
vfuncs for most drag context functionality, and turns the X11 DND
implementation into GdkDragContextX11. We also add vfuncs to
GdkDisplay for gdk_drag_get_protocol and to GdkWindow for
gdk_drag_begin, and implemenet them for X11.
Other backends need similar treatment and are broken now.
Running gnome-shell under valgrind, I saw the attached invalid write.
Basically we can destroy a window during event processing, and the old
window_remove_filters simply called g_free() on the filter, ignoring
the refcount. Then later in event processing we call filter->refcount--,
which is writing to free()d memory.
Fix this by centralizing list mutation and refcount handling inside
a new shared _gdk_window_filter_unref() function, and using that
everywhere.
==13876== Invalid write of size 4
==13876== at 0x446B181: gdk_event_apply_filters (gdkeventsource.c:86)
==13876== by 0x446B411: _gdk_events_queue (gdkeventsource.c:188)
==13876== by 0x44437EF: gdk_display_get_event (gdkdisplay.c:410)
==13876== by 0x446B009: gdk_event_source_dispatch (gdkeventsource.c:317)
==13876== by 0x4AB7159: g_main_context_dispatch (gmain.c:2436)
==13876== by 0x4AB7957: g_main_context_iterate.clone.5 (gmain.c:3087)
==13876== by 0x4AB806A: g_main_loop_run (gmain.c:3295)
==13876== by 0x8084D6B: main (main.c:722)
==13876== Address 0x1658bcac is 12 bytes inside a block of size 16 free'd
==13876== at 0x4005EAD: free (vg_replace_malloc.c:366)
==13876== by 0x4ABE515: g_free (gmem.c:263)
==13876== by 0x444BCC9: window_remove_filters (gdkwindow.c:1873)
==13876== by 0x4454BA3: _gdk_window_destroy_hierarchy (gdkwindow.c:2043)
==13876== by 0x447BF6E: gdk_window_destroy_notify (gdkwindow-x11.c:1115)
==13876== by 0x43588E2: _gtk_socket_windowing_filter_func (gtksocket-x11.c:518)
==13876== by 0x446B170: gdk_event_apply_filters (gdkeventsource.c:79)
==13876== by 0x446B411: _gdk_events_queue (gdkeventsource.c:188)
==13876== by 0x44437EF: gdk_display_get_event (gdkdisplay.c:410)
==13876== by 0x446B009: gdk_event_source_dispatch (gdkeventsource.c:317)
==13876== by 0x4AB7159: g_main_context_dispatch (gmain.c:2436)
==13876== by 0x4AB7957: g_main_context_iterate.clone.5 (gmain.c:3087)
https://bugzilla.gnome.org/show_bug.cgi?id=637464
The old functions to get core pointer and devices list are gone as
well. This slice is entirely replaced internally by multidevice
handling and may just go.
When setting no shape on an unshaped window, nothing changes,
so return early instead of recomputing lots of visibility
information.
Pointed out by Owen Taylor in bug 637156.
This function will enable events for all devices of a given
GdkInputSource, either these available at the time of the call,
or these that are connected in the future.
This function may be used to know the hardware device that triggered
an event, it could resort to the master device in the few cases there's
not a direct hardware device to relate to the event (i.e.: crossing events
due to grabs)
One less magic function. Also refactored it to make it easier to
implement. It now returns TRUE if it beeped and FALSE if it failed to do
so. A default implementation exists that just returns FALSE for all the
backends that can't beep windows (read: everything but X11 with XKB -
and why on earth do keyboard libs implement beeping?)
Trying to get rid of all the _gdk_windowing_something() functions that
we expect backends to magically know about and instead put them in a
proper interface (mostly GdkWindowImplClass).
... instead of _gdk_drawable_ref_cairo_surface() where appropriate.
Also, don't implement the drawable->create_cairo_surface vfunc anymore.
This is in preparation for the split of GdkWindow from GdkDrawable.
You are not allowed to track surfaces from GDK or draw outside of expose
events. So we can remove ugly hacks needed previously. See
https://bugzilla.gnome.org/show_bug.cgi?id=606009 for the introduction
of this workaround.
This is not strictly an API change as GdkDrawable is typedeffed to
GdkWindow, but it changes the header, so I'm marking it as such.
gdk_cairo_create() can only be used with windows these days, so it makes
sense to pass a window. With that, we can alseo remove the
set_cairo_clip() vfunc from GdkDrawable and implement it inside
gdkwindow.c.
An event filter may add or remove filters itself. This patch does
two things to address this case. The first is to take a temporary
reference to the filter while it is being used. The second is
to wait until after the filter function is run before determining
the next node in the list to process. This guards against
changes to the next node. It also does not run functions
that have been marked as removed. Though I'm not sure if this
case can arise.
https://bugzilla.gnome.org/show_bug.cgi?id=635380
This new function takes a GdkRGBA in order to set the background to
an alpha color. Keep in mind that RGBA visuals and a composited environment
are still necessary to have an alpha background displayed.