Commit Graph

12 Commits

Author SHA1 Message Date
Björn Daase
6315cd977c *: Fix spelling mistakes found by codespell 2020-08-21 15:29:34 +02:00
Rico Tzschichholz
2cf55c1686 Fix some g-i annotation warnings 2018-05-01 12:35:32 +02:00
Benjamin Otte
ae7a677346 cairocontext: Remove fallback implementations
Now that all Cairo contexts are ported to managing cairo surfaces
themselves, the old fallback code that didi the managing is no longer
needed.

Also clarify the behavior of gdk_cairo_context_cairo_create() wrt the
vfunc by doing the early exit and the clipping outside of it.
2018-04-24 23:24:55 +02:00
Benjamin Otte
fd686afeb2 drawcontext: Add gdk_draw_context_in_frame() API
This makes the previous gdk_draw_context_is_drawing() function public
under a new name.

I decided against the old name because we use the term "frame" for a
drawing operation, so I wanted to have this boolean flag reuse the term.
2018-04-24 23:16:58 +02:00
Benjamin Otte
a865621519 gdk: Move begin/end_frame() functions
As they require a draw context and the draw context is already bound to
the surface, it makes much more sense and reduces abiguity by moving
these APIs to the draw context.

As a side effect, we simplify GdkSurface APIs to a point where
GdkSurface now does not concern itself with drawing anymore at all,
apart from being the object that creates draw contexts.
2018-04-24 23:16:58 +02:00
Benjamin Otte
48fc18c37b gdk: Get rid of GdkDrawingContext
All information is kept in GdkDrawContext these days, so use that one.
2018-04-24 23:16:58 +02:00
Benjamin Otte
7a6871ea5f cairocontext: Turn cairo_create() function into a vfunc 2018-04-24 23:16:12 +02:00
Benjamin Otte
a6553b0e20 gdk: Remove unused GL setting 2018-04-24 23:16:12 +02:00
Benjamin Otte
813e9c95fb gdk: Add Cairo context implementations for all backends
And make the GdkCairoContext as abstract.

The idea of this and thje following commits is to get rid of all
Cairo code in gdksurface.c (and $backend/gdksurface-$backend.c)
by moving that code into the Cairo context files.
In particular, the GdkSurfaceClass.begin_frame/end_frame()
functions (which are currently exclusively used by the Cairo code
should end up being moved to GdkDrawContextClass.begin/end_frame().

This has multiple benefits:

1. It unifies code between the different drawing contexts.
   GL lives in GLContext, Vulkan in VulkanContext and Cairo in
   CairoContext. In turn, this makes it way easier to reason about
   what's going on in surface-specific code. Currently pretty much
   all backends do things wrong when they want to sync to drawing
   or to the frame clock.

2. It makes the API of GdkSurface smaller. No drawing code (apart
   from creating the contexts) needs to remain.

3. It confines Cairo to the Drawcontext, thereby making it way
   more obvious when backends are still using it in situations
   where it may now conflict with OpenGL (like when doing the dnd
   failed animation or in the APIs that I'm removing in this
   branch).

4. We have 2 very different types of Cairo contexts: The X/win32
   model, where we have a natively supported Cairo backend but do
   double buffering ourselves and use similar surfaces and the
   Wayland/Broadway model where we use image surfaces without any
   Cairo backend support and have to submit the buffers manually.
   By not sharing code between those 2 versions, we can make the
   actual code way smaller. We also get around the need to create
   1x1 image surfaces in the Wayland backend where we pretend
   there's a native Cairo surface.
2018-04-24 23:16:12 +02:00
Benjamin Otte
a83487a0c4 cairocontext: Move a function
A function of GdkDrawingContext is only used when drawing with Cairo, so
move it to GdkCairoContext.
2018-04-24 23:16:12 +02:00
Benjamin Otte
52de880c1c gdk: Move Cairo code from surface to CairoContext
This just moves code, no actual changes to functionality are happening.
2018-04-24 23:16:12 +02:00
Benjamin Otte
f396786051 gdk: Add GdkCairoContext
This does nothing but disallow passing NULL to gdk_surface_begin_paint()
and instead require this context.

The ultimate goal is to split out Cairo drawing into its own source file
so it doesn't clutter up the generic rendering path.
2018-04-24 23:16:12 +02:00