Commit Graph

1345 Commits

Author SHA1 Message Date
Benjamin Otte
d13843ee2a gdk: Remove GDK_SURFACE_FOREIGN
We don't create surfaces of that type anymore.
2018-06-26 00:47:40 +02:00
Benjamin Otte
06bba15f62 win32: Fix typo
This should fix gtk-doc erroring out.
2018-06-19 21:45:44 +02:00
Benjamin Otte
a2839d157f dnd: Remove unused time arguments 2018-06-18 23:49:53 +02:00
Руслан Ижбулатов
bf3ea24489 GDK W32: Remove gdk_win32_surface_foreign_new_for_display
That function is now unused.
2018-06-18 23:49:53 +02:00
Руслан Ижбулатов
997e8c1ae1 GDK W32: Adapt to dest_surface removal, misc changes
* There's no GdkDragContext->dest_surface anymore.
  Add dest_window field to GdkWin32DragContext,
  and use that instead.
* Remove unused function prototypes
* Add more comments
* Rename variables and fields from 'window' to 'surface'
  where appropriate
* Fix header indentation a bit
* Try to ensure that uninitialized/unknown handle variables
  and fields are set to INVALID_HANDLE_VALUE instead of NULL,
  as there may be cases where NULL is a valid handle value.
2018-06-18 23:49:53 +02:00
Benjamin Otte
aa1f0cfd4f dnd: Remove GdkDragContext.is_source
All drag contexts are sources these days, the other ones are GdkDrop
now.
2018-06-18 23:49:53 +02:00
Benjamin Otte
a960641ace dnd: GdkDragContext is no longer a GdkDrop subclass
This includes a bunch of header cleanup
2018-06-18 23:49:52 +02:00
Benjamin Otte
a1cee7fa65 surface: Kill event masks
In particular, this patch removes:
  gdk_surface_get_events()
  gdk_surface_set_events()
  gdk_surface_get_device_events()
  gdk_surface_set_device_events()

Event masks so far still exist for grabs.
2018-06-18 23:49:52 +02:00
Benjamin Otte
e1206763a8 dnd: Remove gdk_drag_context_get_dest_surface()
... and gdk_drag_context_get_source_surface().

In the backends, use direct access to the variables instead.
2018-06-18 23:49:52 +02:00
Руслан Ижбулатов
392071b66d GDK W32: Remove unused files 2018-06-18 23:49:52 +02:00
Руслан Ижбулатов
8ee4de804c GDK W32: Adapt to GdkDrop and GdkDragContext changes
* Remove clipdrop->dnd_target_state, it's not used anymore
* Remove non-functioning _gdk_dropfiles_store(), store dropfiles
  list in GdkWin32Drop instead
* Fix multiple comment typos
* Fix _gdk_win32_get_clipboard_format_name_as_interned_mimetype() to
  leave names that look like mime/types alone
* Refactor _gdk_win32_add_w32format_to_pairs() to populate
  GdkContentFormatsBuilder directly, instead of making a GList
* Rename context -> drag (still using GdkDragContext type,
  but [almost?] all variables and comments say "drag" now)
* Rename GdkDropContext -> GdkDrop
* Rename some parameter names for clarity
* Rewrite local protocol to look more like OLE2 protocol
  instead of mirroring the structure of the X11 API.
* Add handle_events field to GdkWin32DragContext,
  to shut off event handling (temporary fix until GTK is patched up)
* Remove _gdk_win32_drag_context_find() - the drag object is stored
  in GdkDrop instead. Use _gdk_win32_find_drag_for_dest_surface()
  to get it initially.
* Remove target_ctx_for_window, droptarget context is stored
  in the surface instead.
* Call gdk_drag_context_set_cursor() just like wayland backend does
  (slightly broken for now)
* Clean up the action choosing code (filter source actions by using
  keyboard state, pass that to GTK, get all actions supported by GTK in
  response, match them up with filtered source actions, return the
  result, falling back to COPY in case of multiple actions)
* Check drag_win32->protocol instead of the use_ole2_dnd variable where
  possible
* Remove protocol checks from functions that are only used by the local
  protocol
* Use event state to manufacture the keyboard state for WM_MOUSEMOVE
* Change function names printed by GDK_NOTE to name the actual
  functions, not their theoretical generic GDK stack ancestors
* Consistently use drag_win32 and drop_win32 variables instead of a mix
  of that and win32_drag/win32_drop
* Return FALSE from button handler to ensure that GTK gets the button
  event to break implicit grab
* Emit leave event on failed idroptarget_drop() calls
2018-06-18 23:49:52 +02:00
Benjamin Otte
7a9afc3a95 win32: Use new DND event emitters 2018-06-18 23:49:52 +02:00
Benjamin Otte
05bf87cf14 drop: Add GdkDrop:surface property
This replaces gdk_drag_context_get_dest_surface().
2018-06-18 23:49:52 +02:00
Benjamin Otte
316bd6a333 dnd: Add gdk_drop_finish()
and move the vfunc into GdkDrop.
2018-06-18 23:49:20 +02:00
Benjamin Otte
13ae11ee01 dnd: Rename gdk_drop_finish() => gdk_drag_finish()
This is a simple rename, so that we can reintroduce gdk_drop_finish()
with the GdkDrop object.
2018-06-18 23:49:19 +02:00
Benjamin Otte
a05af1f0f3 dnd: Move the gdk_drag_status() function
It's now gdk_drop_status().

Also clarify the intended semantics.
2018-06-18 23:49:19 +02:00
Benjamin Otte
2e27967814 dnd: Make actions a private member variable
Use a setter in the backends.
2018-06-18 23:49:19 +02:00
Benjamin Otte
ac44353f9b dnd: Remove GDK_ACTION_DEFAULT and GDK_ACTION_PRIVATE
They're unused and nobody knows what they're supposed to men anyway.
2018-06-18 23:49:19 +02:00
Benjamin Otte
6919d8c532 drop: Move gdk_drop_read_async() to GdkDrop class 2018-06-18 23:49:19 +02:00
Руслан Ижбулатов
0db6ee9347 GDK W32: don't unref window iconlist textures
We do not own these textures, nor do we ref them, so it's inappropriate
to unref them.
2018-06-16 18:26:29 +00:00
Руслан Ижбулатов
8a1106c639 W32: Use correct hinstance values
According to the old new thing[0], we should use the instance handle
of the GDK/GTK DLL when registering GDK-specific types in the system.
Using the instance handle for the whole application in these circumstances
is not an error, but can potentially clash with the types registered
by the application itself.

Also, extract window class icons from the GDK/GTK DLL, not from the
application executable.

[0]: https://blogs.msdn.microsoft.com/oldnewthing/20050418-59/?p=35873
2018-06-16 18:24:56 +00:00
Руслан Ижбулатов
cddc9ff424 Fix a typo in W32 event-handling code
It's quite old, but mostly harmless (both "message == WM_KEYUP"
and "message = WM_KEYUP" evaluate to not-FALSE, and message
value is not used after that line).
2018-06-10 21:21:19 +00:00
Руслан Ижбулатов
e73dc5c779 Fix a warning about uninitialized variable 2018-06-10 21:21:17 +00:00
Руслан Ижбулатов
93f8f3c406 Remove unused code in gdksurface-win32.c 2018-06-10 21:21:16 +00:00
Руслан Ижбулатов
3acd26c64a Fix more signedness issues in W32 backend 2018-06-10 21:21:14 +00:00
Руслан Ижбулатов
cacdef8db7 A quick and dirty fix for a circular allocation issue
query_targets() tried to write to struct that
wasn't yet allocated.
This code is going to change soon, so this is a temporary
fix until then.
2018-06-10 21:21:12 +00:00
Руслан Ижбулатов
1e2ab40539 Fix a missing default case warning
It shouldn't be possible to get DPI_STATUS_PENDING here.
If it does happen, that would be a bug that should be fixed.
2018-06-10 21:21:10 +00:00
Руслан Ижбулатов
f0103eeeb4 Remove unused functions in W32 backend 2018-06-10 21:21:09 +00:00
Руслан Ижбулатов
8bd6936533 Fix signedness issues, remove unused code 2018-06-10 21:21:07 +00:00
Руслан Ижбулатов
0e1710a372 Remove some more unused variables 2018-06-10 21:21:06 +00:00
Руслан Ижбулатов
bc47fa27d4 Fix various type mismatch warnings 2018-06-10 21:21:04 +00:00
Руслан Ижбулатов
aaa4e23a77 Fix gdk_win32_cairo_context_end_frame prototype 2018-06-10 21:21:02 +00:00
Руслан Ижбулатов
58fc1229c1 Remove unused variables (mostly in W32 code) 2018-06-10 21:21:01 +00:00
Руслан Ижбулатов
10b2f6540a Fix wrong format strings in various places 2018-06-10 21:20:59 +00:00
Benjamin Otte
7e574fa98c gdk: Get rid of gdk_event_free()
Events are objects, so use g_object_unref().
2018-05-29 21:53:44 +02:00
Benjamin Otte
34d1ebc562 dnd: Make "formats" a construct-only property
... and hide the member variable inside the DragContextPrivate.
2018-05-07 18:55:09 +02:00
Benjamin Otte
2ce2a80d40 win32: Remove unused file 2018-05-07 18:55:09 +02:00
Benjamin Otte
35e74a1501 win32: Fix build 2018-05-03 01:56:44 +02:00
Benjamin Otte
eb9105acea dnd: Add a private struct
And put member veriables into it.

Also fix backends to use accessors instead of direct access.
2018-05-03 01:31:40 +02:00
Benjamin Otte
8366ef71c0 dnd: Remove gdk_drop_reply()
It was only necessary for Motif DND, and we don't support that anymore.
2018-05-03 01:31:40 +02:00
Benjamin Otte
fb53568c04 gdk: Remove gdk_drag_grop_succeeded()
It's unused and most backends don't implement it.
2018-05-03 01:31:39 +02:00
Benjamin Otte
4aaeb7de19 dnd: Make GdkDragContext::device a (construct-only) property
Also remove gdk_drag_context_set_device() and insist on backends using
the property.
2018-04-27 14:32:28 +02:00
Руслан Ижбулатов
7002f08cc1 GDK W32: Switch to GdkCairoContext
* Remove DC refcounting (we trust GDK to always do
  begin_frame/end_frame calls in pairs)
* Now that there's no GDK-provided double-buffer up the stack,
  double-buffering is implemented here
  (though it's disabled by default - in my tests it didn't provide
   any visual improvements, but did decrease performance).
* For some reason delaying window resizes until the point where
  we need to blit the double-buffer into the window leads
  to visual glitches, so doulbe-buffered windows are resized
  in begin_frame, same as non-double-buffered ones.
* New code to clear the paint region, for all drawing modes.
  Hopefully, it isn't duplicated anywhere up the stack.
* GL has its own context now, so remove any GL-related comments.
* Layered windows are still used (because cairo actually works
  better with them)
* A bit more code re-use for layered windows
* Some functions that were local to gdksurface-win32.c are made
  usable for the whole backend
* Drag-indicator drawing is temporarily commented out to match
  a similar change in X11 backend
2018-04-24 23:24:55 +02:00
Benjamin Otte
83ea0b3714 drawcontext: Only pass the region that matters
We used to pass 2 regions to GdkDrawCotnext.end_frame() but code was
confusing what they meant. So we now don't do that anymore and only pass
the region that matters: The frame region.
2018-04-24 23:16:58 +02:00
Benjamin Otte
813e9c95fb gdk: Add Cairo context implementations for all backends
And make the GdkCairoContext as abstract.

The idea of this and thje following commits is to get rid of all
Cairo code in gdksurface.c (and $backend/gdksurface-$backend.c)
by moving that code into the Cairo context files.
In particular, the GdkSurfaceClass.begin_frame/end_frame()
functions (which are currently exclusively used by the Cairo code
should end up being moved to GdkDrawContextClass.begin/end_frame().

This has multiple benefits:

1. It unifies code between the different drawing contexts.
   GL lives in GLContext, Vulkan in VulkanContext and Cairo in
   CairoContext. In turn, this makes it way easier to reason about
   what's going on in surface-specific code. Currently pretty much
   all backends do things wrong when they want to sync to drawing
   or to the frame clock.

2. It makes the API of GdkSurface smaller. No drawing code (apart
   from creating the contexts) needs to remain.

3. It confines Cairo to the Drawcontext, thereby making it way
   more obvious when backends are still using it in situations
   where it may now conflict with OpenGL (like when doing the dnd
   failed animation or in the APIs that I'm removing in this
   branch).

4. We have 2 very different types of Cairo contexts: The X/win32
   model, where we have a natively supported Cairo backend but do
   double buffering ourselves and use similar surfaces and the
   Wayland/Broadway model where we use image surfaces without any
   Cairo backend support and have to submit the buffers manually.
   By not sharing code between those 2 versions, we can make the
   actual code way smaller. We also get around the need to create
   1x1 image surfaces in the Wayland backend where we pretend
   there's a native Cairo surface.
2018-04-24 23:16:12 +02:00
Руслан Ижбулатов
20f12f9ed7 GDK W32: Fix a missing weak referencing
The changes in a82d67bb7d didn't
preserve a g_object_weak_ref() call that we need to ensure the
objects in hash map don't become stale. Fix this.
2018-04-11 16:39:34 +00:00
Timm Bäder
09f04633ca gdk: Protect against negative GDK_SCALE values
Using those should not happen.
2018-04-10 09:43:47 +02:00
Руслан Ижбулатов
27d9f233d4 GDK W32: use clock after_paint signal for timing updates
* Previous commit had misleading info. The code was
added to begin_paint() instead of end_paint(). Though
that did not affect its performance in any visible way.
* Company advised to move the code to an "after_paint" signal
handler, so that it works on all renderers, not just Cairo.
This change caused high fluctuation in FPS values in fishbowl
when it is put in a situation where it cannot achieve 60fps
(such as using Cairo renderer at ultra-high resolution).
This seems to be deliberate and not a bug.
2018-04-09 20:21:16 +00:00
Руслан Ижбулатов
c7ef697029 GDK W32: set update frequency and timestamp
There is no easily apparent way of being notified when frame updates
happene exactly, so we just query frame info at the end of each paint.
If we query too often (faster than DWM refresh rate), we just get
the same values twice in a row, but that is, hopefully, highly unlikely.
2018-04-09 19:07:10 +00:00
Руслан Ижбулатов
795572710c GDK W32: Remember surface cursor, implicit surface grab
This commit ensures that each GdkSurface impl remembers the
cursor that GDK sets for it, and that this cursor is set
each time WM_SETCURSOR is called for that sufrace's HWND.
This is needed because W32, unlike X, has no per-window cursors -
the cursor on W32 is a global resource, and we need to keep track
of which cursor should be set when pointer is over which surface
ourselves (WM_SETCURSOR exists exactly for this reason).

This commit also makes GDK remember the surface that has an implicit
grab (since implicit grabs are gone from the upper levels of the toolkit),
and ensures that crossing events are correctly synthesized and the grab
is broken when surface focus changes. This fixes a bug where opening
a new window (by clicking something in some other, pre-existing window)
will make that new window not get any mouse input due to the fact
that the mouse-button-down event from that click caused an implicit
grab on the pre-existing window, and that grab was not released afterward.
2018-03-29 23:59:31 +00:00