The font sizes demo had the space between the font-size spans,
causing us to have a run with just a default sized space between
the words, which in turn leads to wobbly cursor sizes. Avoid that
by including the space in the preceding span.
Also, make it bigger.
Update all the places where we switch over
PangoAttrType to handle PANGO_ATTR_TEXT_TRANSFORM,
and do nothing for now - text-transform support
will land in 4.6.
The old code was just pasting local clipboard data that we put there
ourselves and was causing criticals on remote clipboard data. Now the
code does the proper async paste.
Also rename gtk_media_stream_ended to
gtk_media_stream_set_ended, to avoid naming
collision with GtkMediaStream:ended.
The existing entry points still exist, deprecated
and marked as non-introspectable.
Update all internal uses.
Fixes: #4023
Some bindings can't handle the coexistence of
GtkMediaStream:prepared and gtk_media_stream_prepared.
Help them out by renaming the function to
gtk_media_stream_set_prepared, and rename
gtk_media_stream_unprepared as well, to match.
The existing entry points still exist, deprecated.
Update all internal uses.
Fixes: #4023
gcc says: error: iteration 2147483649 invokes undefined behavior
[-Werror=aggressive-loop-optimizations]
which of course, never happens because ncols is always >= 2.
Add some assertions to tell the compiler.
The demo is called 'Video', so we should actually
use a GtkVideo widget. Doing things this way has
the advantage that we get GL support, which wasn't
working with GtkPicture.
According to OpenGL spec, a shader object will only be flagged
for deletion unless it has been detached; when a program object
is deleted, those shader objects attached to it will be detached
but not deleted unless they have already been flagged for deletion.
So we shall detach a shader object before it is deleted, and delete
it before the program object is deleted best.
1. That's a bad idea UI wise as you can't see the search after you
scrolled.
2. That's a bad idea code-wise because Listviews need to be put into
a ScrolledWindow or they won't scroll.
This commit changes the behavior of window size computation and the
default size properties to:
* The default-width and default-height properties are updated to the
current window size unless the size is fixed by e.g. being maxmized,
tiled etc.
* The compute-size semantics are to just pick the default size, or if
not adequate, use the measured size, and consequently update the
default size, unless unresizable.
* gtk_window_get_size() is removed, what's more likely relevant is the
gtk_window_get_default_size() which will now contain more sensible
values.
Various places that used gtk_window_get_size() were updated to use
gtk_window_get_default_size() to remember and restore previous sizes.
This also changes the default value of 'default-width' and
'default-height' from -1 to 0. The gtk builder simplify tool is taught
how to omit when the default size is set to both -1 and 0.
On the macOS OpenGL implementation, the use of noise2 as a
function within the glsl shader collides with the builtin noise2 of a
different signature.
This changes the name to something similar (noize2) so that we
do not risk colliding names when linking.
With this commit, the shadertoy alienplanet demo works on mac
OpenGL (albeit still with the Cairo renderer).