The OutputStream needs to write a 0 byte end of stream Property. We need
to track if that has been written, and we do that with that new
property.
We also use that property to always request flushes when the stream is
being closed, so that we don't wait for another flush() call.
When unreffing the stream from a different thread, the close function
will schedule its cleanup asynchornously in the main thread.
We need to make sure the stream object stays alive for as long as
that hasn't happened, so ref() it.
Fixes#2003
Some of the flags got lost in the meson transition or were demoted from
error flags to warning flags.
This commit reintroduces them.
It also includes fixes for the code that had warnings with those flags.
The big one being -Wshadow.
Rename all *window.[ch] source files.
This is an automatic operation, done by the following commands:
for i in $(git ls-files gdk | grep window); do
git mv $i $(echo $i | sed s/window/surface/);
git sed -f g $(basename $i) $(basename $i | sed s/window/surface/) ;
done
git checkout NEWS* po-properties po
As far as possible, use per-display debug flags.
This will minimize the debug spew that we get from
the inspector if it is running on a separate display.
We now have a GdkX11Display::xevent signal that gets emitted for every
XEvent and allows you to interrupt processing via TRUE/FALSE return
values.
These return values to correspond to GDK_FILTER_REMOVE and
GDK_FILTER_CONTINUE respectively.
The GDK_FILTER_TRANSLATE case from gdk_window_add_filter() is now meant
to be handled via gdk_display_put_event().
This is in preparation for DND.
It moves a lot of code from gdkclipboard-x11.c to
gdkselectionoutputstream-x11.c to untangle it from GdkX11Clipboard
usage.
This object tracks the SelectionNotifyEvent that has to be sent in
response to a SelectionRequest.
Currently it just looks like code reshuffling, but it's a prerequisite
for handling MULTIPLE, which requires to only send the notify after
every stream has writtten at least once.
But anyway, code is cleaner now, so it's a win!