Replace uses of gtk_css_style_get_value with direct access,
throughout the tree. We don't replace all uses, just those
where we are dealing with a fixed property. Be careful to
handle the currentColor special case for color properties.
The reason for this is simply that I want to get hash functions that
have their values close together, so they can fit in a smaller range
(the goal here is 12 bits). By using GQuark, we get consecutive numbers
starting with 1 (and applications have <1000 quarks usually), whereas
interned strings can be all over the place.
As a side effect we also save 64 bytes per declaration.
This code is better because:
1) The coordinates translations are actually correct and not sometimes
wrong like before
2) We clip widgets that have overflow set
3) We honor the widget's transform
4) It is less code
Instead of iterating action groups manually,
just show what the action muxer provides. This
gives an accurate view of what actions are
available in a widgets context, and saves us
the trouble of juggling prefixes manually.
... when a window gets hidden and later reshown.
The code now properly cleans up a window when it gets unmapped instead
of trying to retain previous updates information.
We were hardcoding that GtkApplicationWindow only
has a single action group with prefix 'win', but
that is no longer the case. Simply use the code
for the general widget case that can handle multiple
action groups.
That a property can't be set does not mean
its value can't change. This was showing up
as the cursor-position and selection-bound
properties in GtkText not showing their
current value in the inspector.
This library is meant to be the new CSS library that gets used from GDK,
GSK and GTK for string printing and parsing.
As a first step, move GtkCssProviderError into it.
While doing so, split it into GtkCssParserError (for critical problems)
and GtkCssParserWarning (for non-critical problems).
This will be used to let the inspector and other users
pick insensitive widgets again. For now, update all
callers to pass no flags, preserving the current
behavior.
Keep only the software gl setting for GL, and put it together
with the simulate touchscreen setting in a 'misc' box. This
keeps all the 'show' options nicely grouped.
Instead of handle_event(), use set_key_capture_widget().
Also, use the fact that we now propagate key events throughout the
stage, and connect to the GtkInspectorPropList instead of the toplevel.
We only want the search bar to be active while that widget is mapped
and able to receive events.
And also, handle the "search bar" visibility on ::search-started.
The hand-rolled stack combo we were using before
was looking at the visibility of the page itself
to show or hide items. Other stack switchers
expect us to use the GtkStackPage::visible
property for this.
Instead of using a grab on a GtkInvisible, use
a hook in the GTK event propagation machinery to
get events.
The only downside of this approach is that we
lose the crosshair cursor. But we get rid of
the last use of GtkInvisible.
They were a neat idea while they lasted. But now, it's time for
categorized transform nodes, where matrices with
GSK_MATRIX_CATEGORY_2D_TRANSLATE are the exact replacement.
Renderers have not been adapted for this purpose, so they (continue to)
run slow paths.
The complexity with model items vs row items is really confusing. Add to
that treelistmodel position vs child model position vs parent position,
and you're so confused, even the best naming can't help.
And once you're there, consider passthrough vs non-passthrough...
The code gets rid of the GtkTreeView and replaces it with a GtkListBox.
Most of the logic is now done via GListModel subclasses.
A big change is that this new list is now tracking updates itself and
doesn't need to be manually updated. All code that used to cause rescans
or add forgotten objects to the tree has been removed.
If objects are missing from the object tree, the logic for tracking them
needs to be added.
We can avoid a signal connection per event controller (and the
EventControllerData struct) since every event controller knows the
widget it's attached to.
And of course, gsk_render_node_get_name() is gone, too.
The replacement is of course debug nodes.
As a side effect, GskRenderNode is now *really* immutable.
Overlays are drawings that get rendered on top of the inspected window.
The only overlay in existence so far is the highlight overlay, which is
used to highlight widgets and replaces the "draw" signal handler used
previously.
Instead of just notifying the inspector of what is going to be rendered,
allow the inspector to modify it.
This way, the inspector can overlay information it deems relevant over
the render node while still having access to what the actual widget
(without the inspector) would paint.
It doesn't need to be exported anymore.
As a side effect, the inspector no longer has any information about the
render region, so remove the code that was taking care of that.
This is a special case of the transform node that does a 2D translation.
The implementation in the Vulkan and GL renderers is crude and just does
the same as the transform node.
Nothing uses that node yet.
This is an automated change doing these command:
git sed -f g gtk_widget_set_has_window gtk_widget_set_has_surface
git sed -f g gtk_widget_get_has_window gtk_widget_get_has_surface
git sed -f g gtk_widget_set_parent_window gtk_widget_set_parent_surface
git sed -f g gtk_widget_get_parent_window gtk_widget_get_parent_surface
git sed -f g gtk_widget_set_window gtk_widget_set_surface
git sed -f g gtk_widget_get_window gtk_widget_get_surface
git sed -f g gtk_widget_register_window gtk_widget_register_surface
git sed -f g gtk_widget_unregister_window gtk_widget_unregister_surface
git checkout NEWS*
This is an automatic rename of various things related
to the window->surface rename.
Public symbols changed by this is:
GDK_MODE_WINDOW
gdk_device_get_window_at_position
gdk_device_get_window_at_position_double
gdk_device_get_last_event_window
gdk_display_get_monitor_at_window
gdk_drag_context_get_source_window
gdk_drag_context_get_dest_window
gdk_drag_context_get_drag_window
gdk_draw_context_get_window
gdk_drawing_context_get_window
gdk_gl_context_get_window
gdk_synthesize_window_state
gdk_surface_get_window_type
gdk_x11_display_set_window_scale
gsk_renderer_new_for_window
gsk_renderer_get_window
gtk_text_view_buffer_to_window_coords
gtk_tree_view_convert_widget_to_bin_window_coords
gtk_tree_view_convert_tree_to_bin_window_coords
The commands that generated this are:
git sed -f g "GDK window" "GDK surface"
git sed -f g window_impl surface_impl
(cd gdk; git sed -f g impl_window impl_surface)
git sed -f g WINDOW_IMPL SURFACE_IMPL
git sed -f g GDK_MODE_WINDOW GDK_MODE_SURFACE
git sed -f g gdk_draw_context_get_window gdk_draw_context_get_surface
git sed -f g gdk_drawing_context_get_window gdk_drawing_context_get_surface
git sed -f g gdk_gl_context_get_window gdk_gl_context_get_surface
git sed -f g gsk_renderer_get_window gsk_renderer_get_surface
git sed -f g gsk_renderer_new_for_window gsk_renderer_new_for_surface
(cd gdk; git sed -f g window_type surface_type)
git sed -f g gdk_surface_get_window_type gdk_surface_get_surface_type
git sed -f g window_at_position surface_at_position
git sed -f g event_window event_surface
git sed -f g window_coord surface_coord
git sed -f g window_state surface_state
git sed -f g window_cursor surface_cursor
git sed -f g window_scale surface_scale
git sed -f g window_events surface_events
git sed -f g monitor_at_window monitor_at_surface
git sed -f g window_under_pointer surface_under_pointer
(cd gdk; git sed -f g for_window for_surface)
git sed -f g window_anchor surface_anchor
git sed -f g WINDOW_IS_TOPLEVEL SURFACE_IS_TOPLEVEL
git sed -f g native_window native_surface
git sed -f g source_window source_surface
git sed -f g dest_window dest_surface
git sed -f g drag_window drag_surface
git sed -f g input_window input_surface
git checkout NEWS* po-properties po docs/reference/gtk/migrating-3to4.xml
This renames the GdkWindow class and related classes (impl, backend
subclasses) to surface. Additionally it renames related types:
GdkWindowAttr, GdkWindowPaint, GdkWindowWindowClass, GdkWindowType,
GdkWindowTypeHint, GdkWindowHints, GdkWindowState, GdkWindowEdge
This is an automatic conversion using the below commands:
git sed -f g GdkWindowWindowClass GdkSurfaceSurfaceClass
git sed -f g GdkWindow GdkSurface
git sed -f g "gdk_window\([ _\(\),;]\|$\)" "gdk_surface\1" # Avoid hitting gdk_windowing
git sed -f g "GDK_WINDOW\([ _\(]\|$\)" "GDK_SURFACE\1" # Avoid hitting GDK_WINDOWING
git sed "GDK_\([A-Z]*\)IS_WINDOW\([_ (]\|$\)" "GDK_\1IS_SURFACE\2"
git sed GDK_TYPE_WINDOW GDK_TYPE_SURFACE
git sed -f g GdkPointerWindowInfo GdkPointerSurfaceInfo
git sed -f g "BROADWAY_WINDOW" "BROADWAY_SURFACE"
git sed -f g "broadway_window" "broadway_surface"
git sed -f g "BroadwayWindow" "BroadwaySurface"
git sed -f g "WAYLAND_WINDOW" "WAYLAND_SURFACE"
git sed -f g "wayland_window" "wayland_surface"
git sed -f g "WaylandWindow" "WaylandSurface"
git sed -f g "X11_WINDOW" "X11_SURFACE"
git sed -f g "x11_window" "x11_surface"
git sed -f g "X11Window" "X11Surface"
git sed -f g "WIN32_WINDOW" "WIN32_SURFACE"
git sed -f g "win32_window" "win32_surface"
git sed -f g "Win32Window" "Win32Surface"
git sed -f g "QUARTZ_WINDOW" "QUARTZ_SURFACE"
git sed -f g "quartz_window" "quartz_surface"
git sed -f g "QuartzWindow" "QuartzSurface"
git checkout NEWS* po-properties
The main GDK thread lock is not portable and deprecated.
The only reason why gdk_threads_add_timeout() and
gdk_threads_add_timeout_full() exist is to allow invoking a callback
with the GDK lock held, in case 3rd party libraries still use the
deprecated gdk_threads_enter()/gdk_threads_leave() API.
Since we're removing the GDK lock, and we're releasing a new major API,
such code cannot exist any more; this means we can use the GLib API for
installing timeout callbacks.
https://bugzilla.gnome.org/show_bug.cgi?id=793124
g_list_model_get_item is transfer full, so we need
to drop the references we get from it. This was showing
up while testing the GL texture cache in GtkGLArea.
Add a way to toggle debug output on and off
from the inspector. For now, we don't add a
log viewer here, since that has the risk of
deadlock until we've the logging completely
separated by display, and also requires us
to install a log writer function, which
libraries are not supposed to do.
As far as possible, use per-display debug flags.
This will minimize the debug spew that we get from
the inspector if it is running on a separate display.