If we don't have a wl_seat - because a grab hasn't been initialised by GTK+
then fallback to making the shell surface transient to the parent rather than
a popup surface.
This replaces the wl_input_device with wl_pointer, wl_keyboard, wl_touch all
tied together under a wl_seat.
This is quite a radical change in protocol and for now keyboard handling is
disabled.
This allows combo box popup windows to appear in the correct place. This is a
workaround emulating root coordinates by calculating the offset for a chain
of windows that that are relative to each other.
Once we've made them popup windows we must also implement the popup_done event
handler on the shell surface listener. The best we can currently do is to hide
the window. This will then signal up to GTK which could then deactivate the
appropriate menu (see https://bugzilla.gnome.org/show_bug.cgi?id=670881)
This allows us to get the device if we need to make the window a popup. This
relies on the side effect that GTK calls into GDK to take a grab before the
popup window is shown.
Callers of this function were passing in -1, -1 for the width and height if
they just wanted the window moving - rather than the size changing. We need to
respect that behaviour and don't try and set the width/height to those
dimensions.
Now pop-up windows (ala combo-boxes) work!
When we receive a configure event from Wayland telling us to resize our
surface we check against the geometry constraints for the window to ensure we
do not resize below the minimum and maximum limits.
Now that grab and ungrab vfuncs are implemented on GdkDevice then we can use
gdk_device_ungrab to break the implicit grab created by the button press that
triggered the resize and move.
An implicit grab is created inside GTK+ when the button is pressed down on a
window. The semantics of wl_shell_surface_resize means that you don't get a
corresponding release event that would ordinarily break the implicit grab. So
we must do it as part of the resize request.
Previously all the commands that acted on the shell took the surface that was
to be acted on as parameter. Now we retrieve an object from the shell that
represents its state for the surface. With that wl_shell_surface object we can
then call methods on that.
Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>